Player Matchup

Xbalanque
Xbalanque
DontBeANoobEh
Xbalanque
Level 101
God Stats
2W - 2L
1,724 SR
Queue Stats
114W - 101L
1,559 Elo+
Party 1
Poseidon
Poseidon
Dragon_Siin
Poseidon
Level 152
God Stats
1W - 3L
1,680 SR
Queue Stats
198W - 192L
1,529 Elo+
Solo
Atlas
Atlas
EnviiMee
Atlas
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 178L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Not Jords
Guan Yu
Level 75
God Stats
1W - 5L
1,211 SR
Queue Stats
128W - 105L
1,489 Elo+
Solo
Fenrir
Fenrir
giggly-folder5
Fenrir
Level 73
God Stats
6W - 3L
1,626 SR
Queue Stats
242W - 234L
1,395 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,495 Elo+

VS

Team Averages
Level 128
1,500 SR
1,493 Elo+
Amaterasu
Amaterasu
GOT DA SKIDDLES
Amaterasu
Level 145
God Stats
178W - 135L
1,630 SR
Queue Stats
450W - 429L
1,531 Elo+
Solo
Maui
Maui
Ironicxz_72
Maui
Level 119
God Stats
6W - 5L
1,499 SR
Queue Stats
137W - 118L
1,528 Elo+
Party 2
Hercules
Hercules
LoveTrap
Hercules
Level 148
God Stats
4W - 4L
1,509 SR
Queue Stats
252W - 176L
1,570 Elo+
Solo
Olorun
Olorun
Oath_keeper0509
Olorun
Level 142
God Stats
3W - 5L
1,364 SR
Queue Stats
496W - 499L
1,476 Elo+
Solo
Izanami
Izanami
Voided_blessings
Izanami
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 50L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DontBeANoobEh
Xbalanque
15
4 / 4 / 4
9,205
575
8,169
11,763
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dragon_Siin
Poseidon
15
3 / 4 / 1
8,838
552
10,787
10,449
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
EnviiMee
Atlas
12
2 / 4 / 5
7,899
494
4,376
14,403
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Not Jords
Guan Yu
13
2 / 4 / 4
8,050
503
11,093
17,108
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 4
8,383
524
5,708
12,992
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GOT DA SKIDDLES
Amaterasu
14
1 / 6 / 2
8,818
551
8,253
21,779
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
8,554
535
3,703
10,846
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
LoveTrap
Hercules
17
14 / 0 / 2
10,602
663
14,874
14,290
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 5
9,579
599
8,334
12,635
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 4
9,194
575
5,231
9,951
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
20
20
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DontBeANoobEh
Xbalanque
4
4
4
1.5
L
Poseidon
Dragon_Siin
Poseidon
3
4
1
0.88
L
Atlas
EnviiMee
Atlas
2
4
5
1.13
W
Amaterasu
GOT DA SKIDDLES
Amaterasu
1
6
2
0.33
W
3
2
7
3.25
W
Hercules
LoveTrap
Hercules
14
0
2
15
L
Guan Yu
Not Jords
Guan Yu
2
4
4
1
W
0
4
5
0.63
W
2
4
4
1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
40,395
66,715
Taken
69,501
44,549
Mitigated
38,890
15,427
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DontBeANoobEh
Xbalanque
8,169
4,337
0
3,775
11,763
4,868
0
1,506
10,257
0
76,831
L
Poseidon
Dragon_Siin
Poseidon
10,787
1,168
0
1,500
10,449
4,743
294
4,894
5,555
79,778
0
L
Atlas
EnviiMee
Atlas
4,376
1,409
280
2,699
14,403
12,451
0
4,018
10,385
23,893
0
W
Amaterasu
GOT DA SKIDDLES
Amaterasu
8,253
4,335
0
10,533
21,779
10,060
0
84
20,947
0
72,515
W
3,703
708
0
1,483
10,846
10,452
263
4,410
6,436
22,058
0
W
Hercules
LoveTrap
Hercules
14,874
7,741
0
5,090
14,290
7,739
0
2,740
11,454
0
75,710
L
Guan Yu
Not Jords
Guan Yu
11,093
2,082
112
4,725
17,108
15,067
0
830
16,278
0
57,741
W
8,334
3,603
475
5,534
12,635
5,745
752
6,812
5,774
85,325
0
W
5,231
3,504
0
1,253
9,951
4,894
551
1,615
8,336
0
88,202
L
5,708
1,021
0
2,336
12,992
7,420
0
789
12,203
0
56,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
46,747
457
Minions Killed
532
0
Camps Cleared
0
1,573,812
Distance Traveled
1,570,475
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,205
575
129
8
0
284,767
2
L
Poseidon
8,838
552
151
9
0
329,092
8
L
Atlas
7,899
494
17
1
0
289,223
0
W
Amaterasu
8,818
551
108
7
0
313,753
3
W
Maui
8,554
535
27
2
0
298,040
8
W
Hercules
10,602
663
103
6
0
361,497
0
L
Guan Yu
8,050
503
77
5
0
323,039
2
W
Olorun
9,579
599
137
9
0
278,146
0
W
Izanami
9,194
575
157
10
0
319,039
0
L
Fenrir
8,383
524
83
5
0
347,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role