Player Matchup

Lancelot
Lancelot
Cz_gamer_hk
Lancelot
Level 167
God Stats
7W - 10L
1,579 SR
Queue Stats
1,158W - 1,141L
1,479 Elo+
Solo
Ymir
Ymir
Hidan850
Ymir
Level 29
God Stats
2W - 2L
1,589 SR
Queue Stats
43W - 60L
1,341 Elo+
Party 1
Poseidon
Poseidon
MMC1412
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,438 Elo+
Solo
Thanatos
Thanatos
RockMacaroon68
Thanatos
Level 143
God Stats
11W - 14L
1,456 SR
Queue Stats
1,181W - 1,157L
1,377 Elo+
Party 1
Hachiman
Hachiman
XxHachiman_
Hachiman
Level 10
God Stats
4W - 8L
1,296 SR
Queue Stats
18W - 28L
1,304 Elo+
Party 1
Team Averages
Level 80
1,484 SR
1,388 Elo+

VS

Team Averages
Level 73
1,532 SR
1,506 Elo+
Neith
Neith
Brasteur
Neith
Level 53
God Stats
8W - 16L
1,500 SR
Queue Stats
17W - 24L
1,478 Elo+
Party 2
Yemoja
Yemoja
EzJunioR_81
Yemoja
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,693 Elo+
Party 2
Nu Wa
Nu Wa
Harleyquinn95116
Nu Wa
Level 90
God Stats
7W - 4L
1,632 SR
Queue Stats
84W - 79L
1,450 Elo+
Party 3
Surtr
Surtr
Joker830514
Surtr
Level 79
God Stats
5W - 4L
1,509 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 3
Thor
Thor
XJ-A-N-XX
Thor
Level 106
God Stats
17W - 11L
1,519 SR
Queue Stats
66W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cz_gamer_hk
Lancelot
15
0 / 2 / 1
8,672
510
8,609
14,365
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 1 / 0
6,928
408
5,741
14,850
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
MMC1412
Poseidon
15
3 / 3 / 1
8,877
522
6,078
10,475
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
2 / 5 / 1
8,391
494
7,507
19,404
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
XxHachiman_
Hachiman
11
0 / 4 / 0
6,435
379
6,793
12,763
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brasteur
Neith
14
3 / 0 / 6
8,311
489
11,706
9,545
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
13
1 / 0 / 6
8,156
480
6,631
10,849
8,448
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 3 / 3
9,296
547
8,836
7,124
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 1
8,236
484
7,387
15,607
12,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
15
8 / 2 / 2
9,251
544
12,439
14,681
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Brasteur
Neith
3
0
6
6
L
Lancelot
Cz_gamer_hk
Lancelot
0
2
1
0.25
W
Yemoja
1
0
6
4
W
1
3
3
0.83
L
Ymir
0
1
0
0
W
2
1
1
2.5
L
Poseidon
MMC1412
Poseidon
3
3
1
1.17
L
Thanatos
2
5
1
0.5
W
Thor
8
2
2
4.5
L
Hachiman
XxHachiman_
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
46,999
71,857
Taken
57,806
40,123
Mitigated
34,458
26,182
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brasteur
Neith
11,706
4,589
0
2,810
9,545
4,482
1,063
2,748
6,797
0
58,553
L
Lancelot
Cz_gamer_hk
Lancelot
8,609
1,983
0
5,880
14,365
9,640
0
578
13,787
0
72,719
W
Yemoja
6,631
1,440
2,293
2,907
10,849
8,448
243
2,323
8,526
30,802
0
W
8,836
4,740
110
367
7,124
2,715
2,719
5,519
1,605
82,846
0
L
Ymir
5,741
635
0
2,736
14,850
14,745
0
5,912
8,938
30,196
0
W
7,387
2,891
0
3,433
15,607
12,601
0
0
15,607
355
52,031
L
Poseidon
MMC1412
Poseidon
6,078
549
0
2,730
10,475
2,423
263
4,994
5,481
92,018
0
L
Thanatos
7,507
2,221
0
11,156
19,404
8,543
0
1,609
17,795
0
81,622
W
Thor
12,439
1,680
0
2,720
14,681
6,212
0
1,229
13,452
0
69,441
L
Hachiman
XxHachiman_
Hachiman
6,793
3,276
0
3,680
12,763
4,772
0
2,536
10,227
0
38,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
43,250
483
Minions Killed
420
0
Camps Cleared
0
1,686,106
Distance Traveled
1,562,368
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,311
489
93
5
0
295,945
0
L
Lancelot
8,672
510
122
7
0
344,459
4
W
Yemoja
8,156
480
35
2
0
300,850
3
W
Nu Wa
9,296
547
140
8
0
307,453
7
L
Ymir
6,928
408
44
3
0
336,420
1
W
Surtr
8,236
484
65
4
0
294,754
4
L
Poseidon
8,877
522
145
9
0
325,212
0
L
Thanatos
8,391
494
115
7
0
376,314
0
W
Thor
9,251
544
87
5
0
363,366
6
L
Hachiman
6,435
379
57
3
0
303,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role