Player Matchup

Horus
Horus
AusCamSmith
Horus
Level 162
God Stats
1W - 4L
1,624 SR
Queue Stats
81W - 113L
1,473 Elo+
Party 1
Merlin
Merlin
CauseOfLethality
Merlin
Level 34
God Stats
2W - 1L
1,526 SR
Queue Stats
17W - 10L
1,477 Elo+
Solo
Pele
Pele
Emmyshell1997
Pele
Level 67
God Stats
2W - 0L
1,922 SR
Queue Stats
75W - 84L
1,490 Elo+
Party 1
Rama
Rama
Jeezzaz
Rama
Level 158
God Stats
1W - 1L
1,655 SR
Queue Stats
14W - 13L
1,537 Elo+
Party 1
Hades
Hades
Kamote_Carlos
Hades
Level 66
God Stats
23W - 14L
1,524 SR
Queue Stats
305W - 301L
1,401 Elo+
Party 1
Team Averages
Level 97
1,650 SR
1,476 Elo+

VS

Team Averages
Level 100
1,532 SR
1,481 Elo+
Serqet
Serqet
Blue1924
Serqet
Level 136
God Stats
6W - 3L
1,690 SR
Queue Stats
251W - 251L
1,521 Elo+
Solo
Merlin
Merlin
Cevian
Merlin
Level 107
God Stats
33W - 34L
1,547 SR
Queue Stats
914W - 909L
1,496 Elo+
Solo
Olorun
Olorun
SinnerAsh
Olorun
Level 67
God Stats
6W - 9L
1,505 SR
Queue Stats
260W - 255L
1,484 Elo+
Solo
King Arthur
King Arthur
YeahAbsolutely
King Arthur
Level 149
God Stats
10W - 13L
1,331 SR
Queue Stats
697W - 672L
1,477 Elo+
Solo
Khepri
Khepri
iDicDownBoiBussy
Khepri
Level 41
God Stats
0W - 1L
1,587 SR
Queue Stats
100W - 88L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
5,133
513
1,251
6,429
3,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,211
521
5,120
4,574
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,225
523
1,426
6,071
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Jeezzaz
Rama
10
2 / 1 / 1
5,963
596
2,327
3,534
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,388
539
3,859
7,399
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blue1924
Serqet
12
4 / 0 / 0
6,314
631
4,866
6,401
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Cevian
Merlin
9
0 / 0 / 0
4,692
469
736
2,164
1,527
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
SinnerAsh
Olorun
6
0 / 1 / 1
4,543
454
2,397
3,676
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
YeahAbsolutely
King Arthur
9
1 / 0 / 0
5,114
511
4,665
8,530
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 2
4,547
455
2,041
5,431
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Serqet
Blue1924
Serqet
4
0
0
4
W
0
1
1
0.5
L
Merlin
Cevian
Merlin
0
0
0
0
W
1
1
0
1
W
Rama
Jeezzaz
Rama
2
1
1
2.5
W
0
1
0
0
L
Olorun
SinnerAsh
Olorun
0
1
1
0.5
L
King Arthur
YeahAbsolutely
King Arthur
1
0
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
14,705
28,007
Taken
26,202
11,578
Mitigated
13,995
8,107
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,251
800
1,041
1,794
6,429
3,836
0
1,745
4,684
0
8,597
L
Serqet
Blue1924
Serqet
4,866
1,650
0
925
6,401
2,273
0
1,844
4,557
0
48,988
W
5,120
382
0
625
4,574
1,463
0
1,707
2,777
39,256
0
L
Merlin
Cevian
Merlin
736
332
0
793
2,164
1,527
0
0
2,164
25,810
0
W
1,426
55
0
232
6,071
1,855
0
1,088
4,919
0
31,375
W
Rama
Jeezzaz
Rama
2,327
2,117
0
1,444
3,534
1,174
0
634
2,756
0
40,771
W
3,859
70
0
2,971
7,399
3,250
0
0
7,399
33,435
0
L
Olorun
SinnerAsh
Olorun
2,397
794
0
1,290
3,676
1,263
0
2,002
1,674
23,674
0
L
King Arthur
YeahAbsolutely
King Arthur
4,665
769
0
2,320
8,530
5,175
36
4,356
4,174
0
31,005
L
2,041
300
0
952
5,431
3,757
0
777
4,654
10,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
25,210
277
Minions Killed
210
0
Camps Cleared
0
988,728
Distance Traveled
884,211
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,133
513
18
2
0
197,099
3
L
Serqet
6,314
631
87
9
0
247,588
0
W
Merlin
5,211
521
59
6
0
189,832
4
L
Merlin
4,692
469
41
4
0
149,907
4
W
Pele
5,225
523
54
5
0
233,103
2
W
Rama
5,963
596
76
8
0
173,224
2
W
Hades
5,388
539
70
7
0
195,470
1
L
Olorun
4,543
454
31
3
0
96,920
0
L
King Arthur
5,114
511
38
4
0
199,762
1
L
Khepri
4,547
455
13
1
0
190,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role