Player Matchup

Ymir
Ymir
Fawxfang
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,623 Elo+
Party 1
Zeus
Zeus
Jaclis
Zeus
Level 121
God Stats
117W - 127L
1,604 SR
Queue Stats
252W - 287L
1,542 Elo+
Solo
Achilles
Achilles
SnowmanStar
Achilles
Level 60
God Stats
129W - 121L
1,542 SR
Queue Stats
185W - 196L
1,438 Elo+
Solo
Discordia
Discordia
Vermuth
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
drastiq
Cernunnos
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 346L
1,626 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,579 Elo+

VS

Team Averages
Level 158
1,543 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Guayako182
Hercules
Level 188
God Stats
1W - 1L
1,547 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 2
Nox
Nox
HUGOBOSSvsARMANI
Nox
Level 155
God Stats
7W - 15L
1,407 SR
Queue Stats
340W - 366L
1,547 Elo+
Solo
Anhur
Anhur
Linsai66
Anhur
Level 104
God Stats
1W - 1L
1,762 SR
Queue Stats
47W - 66L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 23
10,566
1,057
5,935
11,216
16,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Jaclis
Zeus
19
6 / 0 / 25
12,458
1,246
22,452
7,969
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
SnowmanStar
Achilles
17
4 / 2 / 21
10,791
1,079
11,917
10,858
10,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Vermuth
Discordia
18
11 / 2 / 20
11,668
1,167
13,955
6,113
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
drastiq
Cernunnos
19
21 / 1 / 12
14,081
1,408
32,304
12,067
5,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 16 / 3
10,468
1,047
13,373
25,991
14,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
 
Surtr
14
0 / 12 / 4
9,363
936
12,462
25,832
24,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Guayako182
Hercules
14
0 / 0 / 0
8,544
854
0
0
0
16
4 / 5 / 2
11,201
1,120
5,449
13,789
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Linsai66
Anhur
16
1 / 10 / 4
10,654
1,065
10,394
26,399
11,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
20
43
Kills
7
7
Deaths
43
101
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
16
3
0.22
L
Surtr
 
Surtr
0
12
4
0.17
W
Ymir
1
2
23
6.25
L
Hercules
Guayako182
Hercules
0
0
0
0
L
4
5
2
1
W
Zeus
Jaclis
Zeus
6
0
25
18.5
L
Anhur
Linsai66
Anhur
1
10
4
0.3
W
Achilles
SnowmanStar
Achilles
4
2
21
7.25
W
Discordia
Vermuth
Discordia
11
2
20
10.5
W
Cernunnos
drastiq
Cernunnos
21
1
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,563
Damage
41,678
48,223
Taken
92,011
38,531
Mitigated
56,780
7,381
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,373
80
0
1,004
25,991
14,112
0
11,350
13,966
28,028
0
L
Surtr
 
Surtr
12,462
3,272
0
1,787
25,832
24,921
0
13,191
12,172
293
27,694
W
Ymir
5,935
687
0
0
11,216
16,057
0
5,892
5,324
15,182
0
L
Hercules
Guayako182
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
5,449
1,004
0
135
13,789
6,317
0
6,226
7,385
15,082
0
W
Zeus
Jaclis
Zeus
22,452
987
0
545
7,969
3,420
0
1,159
6,810
49,591
0
L
Anhur
Linsai66
Anhur
10,394
5,232
0
143
26,399
11,430
0
9,781
16,146
0
36,516
W
Achilles
SnowmanStar
Achilles
11,917
4,501
0
1,318
10,858
10,556
0
3,806
6,344
0
22,056
W
Discordia
Vermuth
Discordia
13,955
2,945
0
0
6,113
2,843
0
3,119
2,994
30,969
0
W
Cernunnos
drastiq
Cernunnos
32,304
22,731
0
5,518
12,067
5,655
0
5,053
7,014
0
54,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
50,230
230
Minions Killed
161
8
Camps Cleared
4
930,671
Distance Traveled
823,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,468
1,047
29
3
1
144,128
0
L
Surtr
9,363
936
21
2
1
133,727
0
W
Ymir
10,566
1,057
30
3
1
172,813
0
L
Hercules
8,544
854
0
0
0
228,661
0
L
Nox
11,201
1,120
30
3
0
152,682
0
W
Zeus
12,458
1,246
83
8
0
201,659
0
L
Anhur
10,654
1,065
81
8
2
164,794
0
W
Achilles
10,791
1,079
19
2
4
198,664
0
W
Discordia
11,668
1,167
47
5
0
176,262
0
W
Cernunnos
14,081
1,408
51
5
3
181,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role