Player Matchup

Ao Kuang
Ao Kuang
Cry4_Me
Ao Kuang
Level 154
God Stats
2W - 1L
1,097 SR
Queue Stats
166W - 186L
1,505 Elo+
Party 1
Ishtar
Ishtar
DanetteDuett
Ishtar
Level 120
God Stats
0W - 1L
1,824 SR
Queue Stats
53W - 56L
1,533 Elo+
Party 1
Fenrir
Fenrir
Jimii-K
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,747 Elo+
Solo
Hachiman
Hachiman
Maggico9301
Hachiman
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 137L
1,444 Elo+
Solo
Khepri
Khepri
Scylic
Khepri
Level 80
God Stats
1W - 1L
1,558 SR
Queue Stats
24W - 29L
1,563 Elo+
Party 1
Team Averages
Level 102
1,496 SR
1,559 Elo+

VS

Team Averages
Level 103
1,515 SR
1,594 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hacam
Danzaburou
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 74L
1,746 Elo+
Party 3
Fenrir
Fenrir
KrivieRuki
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 127L
1,477 Elo+
Party 2
Baba Yaga
Baba Yaga
theGTboss
Baba Yaga
Level 108
God Stats
5W - 0L
1,577 SR
Queue Stats
151W - 85L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cry4_Me
Ao Kuang
11
2 / 2 / 2
5,655
943
3,683
5,599
4,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
1 / 2 / 3
5,741
957
5,573
4,620
2,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Jimii-K
Fenrir
9
0 / 4 / 0
4,891
815
1,086
6,794
6,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Maggico9301
Hachiman
8
1 / 2 / 1
5,132
855
3,512
2,938
1,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Scylic
Khepri
10
0 / 5 / 3
5,413
902
1,104
10,006
7,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 0 / 11
7,257
1,210
3,729
5,852
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
 
Atlas
12
1 / 1 / 13
6,273
1,046
4,806
4,427
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Hacam
Danzaburou
11
4 / 2 / 10
6,800
1,133
7,794
4,490
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KrivieRuki
Fenrir
10
2 / 2 / 9
5,925
988
2,981
4,842
4,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
theGTboss
Baba Yaga
12
4 / 0 / 11
6,867
1,145
8,434
2,131
1,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
15
15
Deaths
5
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
11
9.5
W
Atlas
 
Atlas
1
1
13
7.5
L
Ao Kuang
Cry4_Me
Ao Kuang
2
2
2
1.5
L
Ishtar
1
2
3
1.25
W
Danzaburou
Hacam
Danzaburou
4
2
10
4.5
L
Fenrir
Jimii-K
Fenrir
0
4
0
0
W
Fenrir
KrivieRuki
Fenrir
2
2
9
3.25
L
Hachiman
Maggico9301
Hachiman
1
2
1
0.75
L
Khepri
Scylic
Khepri
0
5
3
0.3
W
Baba Yaga
theGTboss
Baba Yaga
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
27,744
29,957
Taken
21,742
21,353
Mitigated
18,130
3,988
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,729
683
1,268
2,754
5,852
6,794
156
1,031
4,821
5,466
0
W
Atlas
 
Atlas
4,806
1,620
267
1,048
4,427
3,388
105
528
3,899
9,227
0
L
Ao Kuang
Cry4_Me
Ao Kuang
3,683
619
24
912
5,599
4,371
0
2,596
3,003
7,493
0
L
Ishtar
5,573
3,076
301
710
4,620
2,196
0
2,968
1,652
0
16,255
W
Danzaburou
Hacam
Danzaburou
7,794
4,693
0
656
4,490
2,302
1,350
1,790
2,700
0
17,383
L
Fenrir
Jimii-K
Fenrir
1,086
340
190
462
6,794
6,085
0
3,029
3,765
0
1,935
W
Fenrir
KrivieRuki
Fenrir
2,981
833
766
852
4,842
4,605
104
650
4,192
0
3,871
L
Hachiman
Maggico9301
Hachiman
3,512
1,219
0
193
2,938
1,266
0
2,013
925
0
6,399
L
Khepri
Scylic
Khepri
1,104
62
408
788
10,006
7,435
0
6,363
3,643
2,392
0
W
Baba Yaga
theGTboss
Baba Yaga
8,434
1,037
1,545
1,129
2,131
1,041
523
788
1,343
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
33,122
47
Minions Killed
68
0
Camps Cleared
0
478,956
Distance Traveled
563,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,257
1,210
6
1
0
115,198
0
W
Atlas
6,273
1,046
9
2
0
113,301
0
L
Ao Kuang
5,655
943
8
1
0
91,498
0
L
Ishtar
5,741
957
20
3
0
113,470
0
W
Danzaburou
6,800
1,133
25
4
0
99,294
0
L
Fenrir
4,891
815
5
1
0
108,738
0
W
Fenrir
5,925
988
4
1
0
110,431
0
L
Hachiman
5,132
855
11
2
0
50,257
0
L
Khepri
5,413
902
3
1
0
114,993
0
W
Baba Yaga
6,867
1,145
24
4
0
125,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role