Player Matchup

Morgan Le Fay
Morgan Le Fay
RougeJaww
Morgan Le Fay
Level 43
God Stats
45W - 33L
1,555 SR
Queue Stats
137W - 129L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
Level 26
God Stats
22W - 14L
1,602 SR
Queue Stats
41W - 37L
1,490 Elo+
Party 1
Merlin
Merlin
WabbaGhoul
Merlin
Level 41
God Stats
48W - 35L
1,564 SR
Queue Stats
160W - 138L
1,478 Elo+
Party 1
Team Averages
Level 37
1,574 SR
1,483 Elo+

VS

Team Averages
Level 78
1,365 SR
1,512 Elo+
Susano
Susano
Dreamzを歩い
Susano
Level 3
God Stats
0W - 2L
1,186 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 2
Hera
Hera
Síegfríed
Hera
Level 147
God Stats
0W - 1L
1,410 SR
Queue Stats
54W - 68L
1,505 Elo+
Solo
Maui
Maui
人間を食
Maui
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 55L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RougeJaww
Morgan Le Fay
16
7 / 3 / 3
11,060
790
15,323
10,658
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
15
0 / 2 / 11
9,958
711
7,503
9,476
4,286
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
WabbaGhoul
Merlin
14
4 / 2 / 5
9,971
712
12,996
9,544
8,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 0
10,076
720
6,848
11,746
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 1 / 1
10,374
741
12,625
8,782
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 5
9,876
705
3,979
18,108
24,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
7
7
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Morgan Le Fay
RougeJaww
Morgan Le Fay
7
3
3
2.83
W
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
0
2
11
2.75
L
3
1
1
3.5
W
Merlin
WabbaGhoul
Merlin
4
2
5
3.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
23,452
29,678
Taken
38,636
17,294
Mitigated
33,384
1,387
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,848
1,815
0
60
11,746
5,322
968
9,934
1,623
0
19,795
W
Morgan Le Fay
RougeJaww
Morgan Le Fay
15,323
1,424
44
1,303
10,658
4,980
135
5,954
4,704
48,616
0
W
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
7,503
3,827
0
0
9,476
4,286
716
6,582
2,894
0
33,032
L
12,625
2,414
0
768
8,782
3,584
0
6,546
2,232
50,089
0
W
Merlin
WabbaGhoul
Merlin
12,996
1,132
0
40
9,544
8,028
0
4,097
5,447
47,443
0
L
3,979
917
0
935
18,108
24,478
324
11,237
6,444
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
30,326
182
Minions Killed
173
0
Camps Cleared
0
770,989
Distance Traveled
802,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,076
720
46
3
0
254,486
0
W
Morgan Le Fay
11,060
790
85
6
0
259,269
0
W
Ah Muzen Cab
9,958
711
52
4
0
276,194
0
L
Hera
10,374
741
92
7
0
278,232
0
W
Merlin
9,971
712
45
3
0
235,526
0
L
Maui
9,876
705
35
3
0
269,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role