Player Matchup

Hades
Hades
AniMeka419
Hades
Level 88
God Stats
4W - 5L
1,715 SR
Queue Stats
245W - 256L
1,424 Elo+
Party 1
Anubis
Anubis
Dusk Jackal
Anubis
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 58L
1,487 Elo+
Solo
Bakasura
Bakasura
OB-Big-one
Bakasura
Level 64
God Stats
7W - 2L
1,887 SR
Queue Stats
88W - 96L
1,450 Elo+
Party 1
Team Averages
Level 100
1,701 SR
1,454 Elo+

VS

Team Averages
Level 135
1,603 SR
1,263 Elo+
Ah Puch
Ah Puch
DOUGHBOY0110
Ah Puch
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
983 Elo+
Solo
Athena
Athena
Mash_Potatoes781
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 180L
1,486 Elo+
Solo
Loki
Loki
cheekclapping
Loki
Level 159
God Stats
2W - 1L
1,809 SR
Queue Stats
47W - 43L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 3 / 3
6,954
632
5,466
9,518
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
2 / 4 / 1
7,506
682
5,757
6,937
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
OB-Big-one
Bakasura
11
1 / 2 / 2
7,290
663
5,775
8,981
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOUGHBOY0110
Ah Puch
14
5 / 2 / 2
8,589
781
6,418
5,004
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 8
8,423
766
7,402
11,203
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 6
8,457
769
7,289
7,651
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
0
3
3
0.5
W
Ah Puch
DOUGHBOY0110
Ah Puch
5
2
2
3
L
Anubis
2
4
1
0.63
W
1
0
8
5
L
Bakasura
OB-Big-one
Bakasura
1
2
2
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
21,109
25,436
Taken
23,858
13,296
Mitigated
14,001
3,143
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,466
501
160
1,511
9,518
5,351
0
5,982
3,536
20,892
0
W
Ah Puch
DOUGHBOY0110
Ah Puch
6,418
360
311
715
5,004
1,263
591
2,792
2,125
28,245
0
L
Anubis
5,757
634
0
5
6,937
3,564
0
3,615
3,322
35,465
0
W
7,402
1,832
372
2,948
11,203
8,806
181
5,113
6,080
20,792
0
L
Bakasura
OB-Big-one
Bakasura
5,775
4,081
0
1,467
8,981
4,381
0
4,275
4,706
0
14,067
W
7,289
1,244
0
1,137
7,651
3,932
762
3,406
4,032
0
32,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,750
Gold Earned
25,469
133
Minions Killed
148
0
Camps Cleared
0
590,977
Distance Traveled
610,100
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,954
632
32
3
0
191,593
0
W
Ah Puch
8,589
781
68
6
0
174,670
0
L
Anubis
7,506
682
68
6
0
154,368
0
W
Athena
8,423
766
24
2
0
232,294
4
L
Bakasura
7,290
663
33
3
0
245,016
0
W
Loki
8,457
769
56
5
0
203,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role