Player Matchup

Terra
Terra
Aztecz12
Terra
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,546 Elo+
Solo
Nike
Nike
MONOcelMARE
Nike
Level 70
God Stats
5W - 7L
1,505 SR
Queue Stats
323W - 340L
1,494 Elo+
Solo
Agni
Agni
ZuviesGrybas69
Agni
Level 68
God Stats
8W - 5L
1,522 SR
Queue Stats
243W - 237L
1,558 Elo+
Party 2
Vulcan
Vulcan
reichan
Vulcan
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 128L
1,669 Elo+
Party 2
Bastet
Bastet
Аrсhangеl
Bastet
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 229L
1,258 Elo+
Solo
Team Averages
Level 82
1,505 SR
1,505 Elo+

VS

Team Averages
Level 88
1,602 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
High3741
Ishtar
Level 109
God Stats
3W - 3L
1,393 SR
Queue Stats
342W - 359L
1,501 Elo+
Solo
Chronos
Chronos
MisteurVinzZ
Chronos
Level 55
God Stats
1W - 2L
1,647 SR
Queue Stats
189W - 178L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Mutona-kun
Jormungandr
Level 76
God Stats
9W - 3L
1,558 SR
Queue Stats
192W - 194L
1,536 Elo+
Party 1
Discordia
Discordia
guillaume_db
Discordia
Level 87
God Stats
7W - 2L
1,912 SR
Queue Stats
358W - 328L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aztecz12
Terra
15
1 / 4 / 7
9,056
823
6,797
15,420
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 6 / 4
7,101
646
6,418
13,821
12,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 4
8,296
754
13,128
8,442
3,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
reichan
Vulcan
17
4 / 1 / 4
8,676
789
11,405
4,677
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
1 / 3 / 4
7,774
707
6,340
8,345
3,973
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 10
8,152
741
2,928
13,797
13,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
High3741
Ishtar
14
2 / 2 / 10
8,185
744
6,297
9,942
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
MisteurVinzZ
Chronos
15
1 / 1 / 11
8,346
759
9,347
8,369
5,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Mutona-kun
Jormungandr
15
7 / 3 / 9
8,953
814
10,187
11,757
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
guillaume_db
Discordia
15
5 / 2 / 9
8,721
793
15,692
8,987
4,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
9
Kills
17
17
Deaths
9
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
L
Terra
Aztecz12
Terra
1
4
7
1.13
W
Ishtar
High3741
Ishtar
2
2
10
3.5
L
0
6
4
0.33
W
Chronos
MisteurVinzZ
Chronos
1
1
11
6.5
W
Jormungandr
Mutona-kun
Jormungandr
7
3
9
3.83
L
3
3
4
1.67
W
Discordia
guillaume_db
Discordia
5
2
9
4.75
L
Vulcan
reichan
Vulcan
4
1
4
6
L
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,088
Damage
44,451
50,705
Taken
52,852
34,664
Mitigated
43,242
15,939
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,928
1,421
11,851
8,256
13,797
13,325
37
7,446
6,351
0
4,803
L
Terra
Aztecz12
Terra
6,797
945
3,663
3,967
15,420
12,923
522
11,001
4,068
14,221
0
W
Ishtar
High3741
Ishtar
6,297
4,021
1,627
2,907
9,942
5,050
582
6,955
2,987
0
16,658
L
6,418
360
471
854
13,821
12,229
42
9,088
4,366
1,309
12,038
W
Chronos
MisteurVinzZ
Chronos
9,347
3,255
796
1,013
8,369
5,101
604
5,309
3,060
36,618
0
W
Jormungandr
Mutona-kun
Jormungandr
10,187
1,208
552
840
11,757
14,907
144
6,167
5,590
17,248
0
L
13,128
316
1,785
1,430
8,442
3,569
660
5,711
2,539
24,778
0
W
Discordia
guillaume_db
Discordia
15,692
1,040
340
643
8,987
4,859
547
6,295
2,692
23,481
0
L
Vulcan
reichan
Vulcan
11,405
1,731
754
636
4,677
1,970
756
3,107
1,548
26,701
0
L
Bastet
6,340
1,285
436
1,943
8,345
3,973
0
5,298
2,958
0
11,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
42,357
95
Minions Killed
165
0
Camps Cleared
0
1,003,219
Distance Traveled
1,023,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,152
741
13
1
0
225,203
0
L
Terra
9,056
823
10
1
0
186,212
0
W
Ishtar
8,185
744
33
3
0
193,864
0
L
Nike
7,101
646
16
1
0
190,682
0
W
Chronos
8,346
759
68
6
0
212,563
0
W
Jormungandr
8,953
814
23
2
0
188,542
0
L
Agni
8,296
754
27
2
0
200,194
0
W
Discordia
8,721
793
28
3
0
203,079
0
L
Vulcan
8,676
789
31
3
0
223,943
0
L
Bastet
7,774
707
11
1
0
202,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role