Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Deacon885
Kukulkan
Gold III
Level 138
God Stats
64W - 47L
1,657 SR
Queue Stats
453W - 477L
1,490 MMR
Solo
Susano
Susano
Silver I
Shisha_Freak1999
Susano
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,488 MMR
Solo
Cernunnos
Cernunnos
Gold V
Zevenupr
Cernunnos
Gold V
Level 157
God Stats
8W - 3L
1,957 SR
Queue Stats
83W - 59L
1,485 MMR
Solo
Agni
Agni
Gold III
cBeTJIe4oK
Agni
Gold III
Level 186
God Stats
16W - 16L
1,538 SR
Queue Stats
383W - 381L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,630 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,605 SR
1,485 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
ADCorTroll
Anhur
Gold IV
Level 113
God Stats
2W - 0L
1,972 SR
Queue Stats
56W - 48L
1,497 MMR
Solo
Bacchus
Bacchus
Silver I
POLAK22007
Bacchus
Silver I
Level 50
God Stats
3W - 0L
1,545 SR
Queue Stats
13W - 15L
1,445 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
neperian
Baron Samedi
Gold III
Level 80
God Stats
5W - 6L
1,506 SR
Queue Stats
109W - 114L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 2
3,766
471
1,616
5,024
3,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Deacon885
Kukulkan
8
1 / 3 / 0
4,709
589
1,775
6,038
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
3,782
473
1,299
3,998
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Zevenupr
Cernunnos
8
1 / 3 / 1
4,493
562
4,649
5,969
1,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
5,039
630
4,236
5,187
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
IshtarAnubisThorVamana

VS

Bans
FenrirThanatosSerqetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 0
5,042
630
3,403
6,937
5,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
 
Bakasura
8
2 / 1 / 1
4,719
590
1,707
6,150
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
9
2 / 1 / 0
4,838
605
3,986
6,095
1,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
POLAK22007
Bacchus
7
1 / 0 / 2
4,835
604
3,078
5,548
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
neperian
Baron Samedi
9
2 / 1 / 1
5,259
657
5,642
6,334
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
8
8
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Bakasura
 
Bakasura
2
1
1
2.5
W
Anhur
2
1
0
2
L
Kukulkan
Deacon885
Kukulkan
1
3
0
0.33
W
Bacchus
POLAK22007
Bacchus
1
0
2
2
L
0
1
1
0.5
L
Cernunnos
Zevenupr
Cernunnos
1
3
1
0.5
L
0
1
0
0
W
Baron Samedi
neperian
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
17,816
26,216
Taken
31,064
9,927
Mitigated
16,979
6,326
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,616
895
478
1,566
5,024
3,560
0
2,288
2,736
0
7,630
W
Gilgamesh
 
Gilgamesh
3,403
708
0
2,469
6,937
5,521
0
3,742
3,195
0
25,657
W
Bakasura
 
Bakasura
1,707
1,179
0
1,656
6,150
2,223
0
707
5,443
0
24,494
W
Anhur
3,986
2,314
0
2,665
6,095
1,696
37
0
6,095
0
30,404
L
Kukulkan
Deacon885
Kukulkan
1,775
186
0
580
6,038
2,157
0
4,519
1,519
28,631
0
W
Bacchus
POLAK22007
Bacchus
3,078
273
212
2,043
5,548
4,838
0
391
5,157
13,413
0
L
1,299
131
0
500
3,998
1,177
0
892
3,106
0
15,194
L
Cernunnos
Zevenupr
Cernunnos
4,649
2,930
0
1,035
5,969
1,470
0
1,021
4,908
0
26,728
L
4,236
487
0
2,167
5,187
1,563
0
0
5,147
31,184
0
W
Baron Samedi
neperian
Baron Samedi
5,642
484
428
2,620
6,334
2,701
129
1,171
5,163
34,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
24,693
210
Minions Killed
241
0
Camps Cleared
0
774,428
Distance Traveled
868,218
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,766
471
9
1
0
173,843
5
W
Gilgamesh
5,042
630
48
6
0
183,433
0
W
Bakasura
4,719
590
66
8
0
215,130
0
W
Anhur
4,838
605
58
7
0
143,324
2
L
Kukulkan
4,709
589
65
8
0
158,861
0
W
Bacchus
4,835
604
12
2
0
162,288
4
L
Susano
3,782
473
26
3
0
120,711
0
L
Cernunnos
4,493
562
51
6
0
162,558
0
L
Agni
5,039
630
59
7
0
158,455
3
W
Baron Samedi
5,259
657
57
7
0
164,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role