Player Matchup

Mercury
Mercury
Gold I
Benzeya
Mercury
Gold I
Level 156
God Stats
6W - 0L
1,822 SR
Queue Stats
76W - 60L
1,548 MMR
Solo
Nox
Nox
Gold III
OTAKU_007
Nox
Gold III
Level 156
God Stats
1W - 1L
1,168 SR
Queue Stats
227W - 224L
1,552 MMR
Solo
Guan Yu
Guan Yu
Gold III
Outso
Guan Yu
Gold III
Level 165
God Stats
1W - 0L
1,356 SR
Queue Stats
126W - 119L
1,550 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Qzick
Xing Tian
Gold IV
Level 158
God Stats
9W - 5L
1,520 SR
Queue Stats
196W - 203L
1,410 MMR
Party 2
Cernunnos
Cernunnos
Gold I
proZyck
Cernunnos
Gold I
Level 142
God Stats
12W - 16L
1,404 SR
Queue Stats
184W - 180L
1,743 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,454 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,401 SR
1,557 MMR
Athena
Athena
Gold II
Nekory7
Athena
Gold II
Level 122
God Stats
5W - 8L
1,414 SR
Queue Stats
131W - 135L
1,558 MMR
Party 1
Thanatos
Thanatos
Gold I
OkselSnuiver03
Thanatos
Gold I
Level 119
God Stats
1W - 5L
1,372 SR
Queue Stats
82W - 83L
1,592 MMR
Solo
King Arthur
King Arthur
Gold II
ZaynTeX
King Arthur
Gold II
Level 143
God Stats
13W - 24L
1,624 SR
Queue Stats
258W - 250L
1,516 MMR
Solo
Zeus
Zeus
Gold II
b4lbo4
Zeus
Gold II
Level 142
God Stats
0W - 3L
1,271 SR
Queue Stats
47W - 46L
1,563 MMR
Solo
Medusa
Medusa
Gold II
xR4F4x
Medusa
Gold II
Level 158
God Stats
1W - 2L
1,325 SR
Queue Stats
81W - 80L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benzeya
Mercury
20
11 / 3 / 10
14,413
721
25,082
15,750
8,579
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 4 / 12
12,246
612
12,490
15,118
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Outso
Guan Yu
18
6 / 1 / 8
12,567
628
11,075
22,023
27,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xing Tian
Qzick
Xing Tian
16
3 / 2 / 19
12,064
603
7,120
25,661
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
proZyck
Cernunnos
17
9 / 3 / 11
12,163
608
18,160
12,742
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bans
MartichorasHe BoGeb

VS

Bans
Ao KuangSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nekory7
Athena
11
1 / 11 / 5
8,261
413
4,366
25,892
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
16
5 / 9 / 4
10,823
541
7,803
23,396
12,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
ZaynTeX
King Arthur
16
0 / 6 / 1
10,428
521
13,492
20,658
24,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Zeus
b4lbo4
Zeus
16
5 / 3 / 3
11,166
558
13,449
8,075
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xR4F4x
Medusa
15
1 / 9 / 5
9,809
490
14,397
19,189
8,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
37
Kills
12
13
Deaths
38
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Benzeya
Mercury
11
3
10
5.33
L
Athena
Nekory7
Athena
1
11
5
0.32
W
8
4
12
3.5
L
Thanatos
5
9
4
0.78
W
Guan Yu
Outso
Guan Yu
6
1
8
10
W
Xing Tian
Qzick
Xing Tian
3
2
19
6.25
L
King Arthur
ZaynTeX
King Arthur
0
6
1
0.08
L
Zeus
b4lbo4
Zeus
5
3
3
2.17
W
Cernunnos
proZyck
Cernunnos
9
3
11
4.83
L
Medusa
xR4F4x
Medusa
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,927
Damage
53,507
91,294
Taken
97,210
76,898
Mitigated
76,512
26,009
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Benzeya
Mercury
25,082
18,763
0
2,410
15,750
8,579
4,106
3,345
12,405
0
159,193
L
Athena
Nekory7
Athena
4,366
1,123
0
1,500
25,892
26,529
0
6,800
19,035
12,126
0
W
12,490
1,790
0
2,642
15,118
8,112
2,489
6,428
8,690
85,976
0
L
Thanatos
7,803
2,254
0
11,189
23,396
12,897
0
2,798
20,398
0
92,928
W
Guan Yu
Outso
Guan Yu
11,075
1,441
3,328
8,276
22,023
27,427
661
1,299
20,724
0
78,938
W
Xing Tian
Qzick
Xing Tian
7,120
784
0
5,204
25,661
27,163
1,162
8,327
14,672
36,643
0
L
King Arthur
ZaynTeX
King Arthur
13,492
2,373
0
1,730
20,658
24,386
0
3,085
16,335
1,573
94,812
L
Zeus
b4lbo4
Zeus
13,449
1,826
0
477
8,075
4,281
484
3,706
4,369
88,405
0
W
Cernunnos
proZyck
Cernunnos
18,160
10,417
0
4,149
12,742
5,617
6,083
3,401
9,341
0
99,515
L
Medusa
xR4F4x
Medusa
14,397
5,630
0
1,335
19,189
8,419
60
3,780
15,355
0
71,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,453
Gold Earned
50,487
597
Minions Killed
565
0
Camps Cleared
0
2,173,545
Distance Traveled
1,824,022
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,413
721
207
10
0
497,115
4
L
Athena
8,261
413
14
1
0
322,809
5
W
Nox
12,246
612
123
6
0
416,622
5
L
Thanatos
10,823
541
129
6
0
404,375
0
W
Guan Yu
12,567
628
130
7
0
451,946
2
W
Xing Tian
12,064
603
34
2
0
412,534
8
L
King Arthur
10,428
521
147
7
0
365,007
2
L
Zeus
11,166
558
160
8
0
399,359
7
W
Cernunnos
12,163
608
103
5
0
395,328
1
L
Medusa
9,809
490
115
6
0
332,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role