Player Matchup

Ratatoskr
Ratatoskr
HHQ44
Ratatoskr
Level 123
God Stats
9W - 7L
1,803 SR
Queue Stats
960W - 1,125L
1,414 Elo+
Party 1
Persephone
Persephone
HUSSQ8_
Persephone
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 520L
1,422 Elo+
Party 1
Izanami
Izanami
SadeVII
Izanami
Level 146
God Stats
12W - 9L
1,643 SR
Queue Stats
264W - 246L
1,536 Elo+
Solo
Ymir
Ymir
SadisticDuck-
Ymir
Level 41
God Stats
1W - 1L
1,348 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
Nemesis
Nemesis
YoungAPlayZ
Nemesis
Level 130
God Stats
7W - 5L
1,681 SR
Queue Stats
102W - 107L
1,506 Elo+
Solo
Team Averages
Level 119
1,595 SR
1,459 Elo+

VS

Team Averages
Level 120
1,527 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CJH146
Sylvanus
Level 142
God Stats
27W - 26L
1,525 SR
Queue Stats
209W - 213L
1,472 Elo+
Party 2
Hades
Hades
ChaseSalter1998
Hades
Level 45
God Stats
15W - 18L
1,490 SR
Queue Stats
52W - 65L
1,430 Elo+
Solo
Thor
Thor
YungLongergo
Thor
Level 156
God Stats
2W - 3L
1,533 SR
Queue Stats
137W - 130L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
diddysclub
Ne Zha
Level 157
God Stats
21W - 16L
1,586 SR
Queue Stats
218W - 224L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HHQ44
Ratatoskr
16
2 / 2 / 2
9,139
571
7,425
13,526
13,229
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
HUSSQ8_
Persephone
14
4 / 5 / 1
9,466
592
9,534
11,307
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SadeVII
Izanami
13
0 / 2 / 0
7,773
486
4,201
8,027
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,715
482
2,788
12,316
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
YoungAPlayZ
Nemesis
17
7 / 0 / 2
10,320
645
13,198
15,509
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 1
7,711
482
10,715
9,246
4,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
CJH146
Sylvanus
13
0 / 3 / 6
7,921
495
4,297
15,079
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 1 / 0
4,897
306
0
917
244
Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 5 / 2
8,984
562
14,062
16,336
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
diddysclub
Ne Zha
15
3 / 4 / 1
9,150
572
10,127
14,855
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
14
Kills
11
11
Deaths
15
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Sylvanus
CJH146
Sylvanus
0
3
6
1
L
0
1
0
0
W
Ratatoskr
HHQ44
Ratatoskr
2
2
2
1.5
W
Persephone
HUSSQ8_
Persephone
4
5
1
0.9
W
Izanami
SadeVII
Izanami
0
2
0
0
W
1
2
0
0.5
W
Nemesis
YoungAPlayZ
Nemesis
7
0
2
8
L
7
5
2
1.6
L
Ne Zha
diddysclub
Ne Zha
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
39,201
60,685
Taken
56,433
32,335
Mitigated
33,738
16,894
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,715
1,842
0
4,265
9,246
4,397
0
853
8,393
64,204
0
L
Sylvanus
CJH146
Sylvanus
4,297
1,760
752
4,253
15,079
16,212
20
4,154
10,925
27,256
0
L
0
0
0
125
917
244
0
0
917
1,579
0
W
Ratatoskr
HHQ44
Ratatoskr
7,425
1,917
0
4,500
13,526
13,229
0
0
13,526
0
65,132
W
Persephone
HUSSQ8_
Persephone
9,534
538
0
2,091
11,307
3,100
403
962
10,297
63,838
0
W
Izanami
SadeVII
Izanami
4,201
2,974
0
2,672
8,027
2,546
860
3,162
4,865
0
76,558
W
2,788
724
240
2,234
12,316
8,034
116
7,024
5,292
27,143
0
W
Nemesis
YoungAPlayZ
Nemesis
13,198
8,094
0
5,157
15,509
5,426
0
3,864
11,645
0
89,133
L
14,062
3,642
0
3,750
16,336
6,645
0
5,315
11,021
0
58,472
L
Ne Zha
diddysclub
Ne Zha
10,127
4,344
0
4,634
14,855
6,240
560
2,000
12,855
0
65,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
38,663
502
Minions Killed
315
0
Camps Cleared
0
1,576,946
Distance Traveled
1,187,506
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,711
482
90
6
0
285,912
0
L
Sylvanus
7,921
495
39
2
0
263,285
4
L
Hades
4,897
306
2
0
0
30,897
0
W
Ratatoskr
9,139
571
106
7
0
289,263
0
W
Persephone
9,466
592
106
7
0
318,563
2
W
Izanami
7,773
486
131
8
0
280,657
0
W
Ymir
7,715
482
36
2
0
282,074
8
W
Nemesis
10,320
645
123
8
0
406,389
6
L
Thor
8,984
562
75
5
0
341,222
0
L
Ne Zha
9,150
572
109
7
0
266,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role