Player Matchup

Anubis
Anubis
BigDJamal
Anubis
Level 65
God Stats
18W - 16L
1,653 SR
Queue Stats
164W - 160L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
CRipz_609
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 133L
1,455 Elo+
Party 2
Da Ji
Da Ji
DEOBET
Da Ji
Level 99
God Stats
2W - 3L
1,721 SR
Queue Stats
391W - 364L
1,508 Elo+
Party 1
Zeus
Zeus
FolkritASH
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
LorDoChan
Baron Samedi
Level 75
God Stats
1W - 2L
1,713 SR
Queue Stats
118W - 121L
1,401 Elo+
Solo
Team Averages
Level 75
1,618 SR
1,451 Elo+

VS

Team Averages
Level 94
1,484 SR
1,470 Elo+
Chronos
Chronos
HalCodFR
Chronos
Level 117
God Stats
7W - 5L
1,277 SR
Queue Stats
146W - 127L
1,496 Elo+
Solo
Agni
Agni
Loonalicht
Agni
Level 144
God Stats
26W - 37L
1,299 SR
Queue Stats
302W - 304L
1,465 Elo+
Solo
Maui
Maui
TropicalCoconut
Maui
Level 67
God Stats
2W - 2L
1,906 SR
Queue Stats
6W - 8L
1,383 Elo+
Solo
Bakasura
Bakasura
davidtanas1993
Bakasura
Level 64
God Stats
33W - 27L
1,584 SR
Queue Stats
548W - 524L
1,511 Elo+
Party 3
Apollo
Apollo
luislmf1
Apollo
Level 80
God Stats
2W - 3L
1,354 SR
Queue Stats
92W - 84L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigDJamal
Anubis
10
3 / 6 / 5
6,919
461
8,064
11,297
4,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
CRipz_609
Jing Wei
12
1 / 3 / 6
7,273
485
3,235
8,511
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
DEOBET
Da Ji
15
6 / 3 / 3
9,342
623
12,335
14,533
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
7,372
491
8,118
8,271
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
LorDoChan
Baron Samedi
11
1 / 5 / 1
6,673
445
4,191
11,107
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HalCodFR
Chronos
14
9 / 2 / 3
9,520
635
11,415
10,461
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 2
9,262
617
9,531
8,812
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 9
7,362
491
3,963
13,587
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
18
5 / 2 / 3
10,528
702
7,602
12,346
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
luislmf1
Apollo
11
1 / 2 / 3
6,777
452
3,291
7,643
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
19
22
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigDJamal
Anubis
3
6
5
0.92
L
Jing Wei
CRipz_609
Jing Wei
1
3
6
1.33
L
Da Ji
DEOBET
Da Ji
6
3
3
2.5
L
1
5
1
0.3
W
Chronos
HalCodFR
Chronos
9
2
3
5.25
W
4
3
2
1.67
L
Baron Samedi
LorDoChan
Baron Samedi
1
5
1
0.3
W
0
3
9
1.5
W
Bakasura
5
2
3
3.25
W
Apollo
luislmf1
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
35,802
53,719
Taken
52,849
22,500
Mitigated
25,334
8,469
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigDJamal
Anubis
8,064
254
92
3,784
11,297
4,685
444
4,706
6,471
48,299
0
L
Jing Wei
CRipz_609
Jing Wei
3,235
2,266
0
2,100
8,511
3,057
419
2,722
5,719
0
29,898
L
Da Ji
DEOBET
Da Ji
12,335
3,310
0
191
14,533
6,511
0
4,520
9,973
0
69,580
L
8,118
938
0
784
8,271
2,915
0
5,003
3,117
50,565
0
W
Chronos
HalCodFR
Chronos
11,415
3,205
0
864
10,461
4,629
975
4,116
6,274
70,784
0
W
9,531
385
0
2,669
8,812
3,342
302
1,732
6,771
73,385
0
L
Baron Samedi
LorDoChan
Baron Samedi
4,191
164
154
1,364
11,107
5,332
0
7,958
3,149
28,250
0
W
3,963
1,024
1,904
2,251
13,587
9,337
0
8,145
5,284
15,049
0
W
Bakasura
7,602
5,776
0
3,909
12,346
5,207
0
4,011
8,316
0
102,634
W
Apollo
luislmf1
Apollo
3,291
1,454
0
3,084
7,643
2,819
68
1,772
5,831
0
40,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
43,449
375
Minions Killed
498
0
Camps Cleared
0
1,455,444
Distance Traveled
1,568,728
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,919
461
81
5
0
258,910
0
L
Jing Wei
7,273
485
52
3
0
285,045
0
L
Da Ji
9,342
623
103
7
0
338,690
0
L
Zeus
7,372
491
90
6
0
284,263
0
W
Chronos
9,520
635
126
8
0
298,964
0
W
Agni
9,262
617
121
8
0
289,082
8
L
Baron Samedi
6,673
445
49
3
0
288,536
0
W
Maui
7,362
491
13
1
0
306,967
5
W
Bakasura
10,528
702
173
12
0
375,901
0
W
Apollo
6,777
452
65
4
0
297,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role