Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FuloREN
Kuzenbo
Level 163
God Stats
1W - 4L
1,128 SR
Queue Stats
325W - 342L
1,480 Elo+
Solo
Pele
Pele
Kuroxa
Pele
Level 139
God Stats
15W - 8L
1,726 SR
Queue Stats
220W - 166L
1,597 Elo+
Solo
Artio
Artio
Murermesteren
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Loki
Loki
daniciuban
Loki
Level 84
God Stats
2W - 0L
1,836 SR
Queue Stats
110W - 100L
1,493 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,514 Elo+

VS

Team Averages
Level 124
1,519 SR
1,543 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nemens1s
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,493 Elo+
Solo
Martichoras
Martichoras
Nouku
Martichoras
Level 115
God Stats
1W - 4L
1,897 SR
Queue Stats
328W - 339L
1,580 Elo+
Solo
Ix Chel
Ix Chel
Rutakee
Ix Chel
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 150L
1,576 Elo+
Solo
Kukulkan
Kukulkan
liav8
Kukulkan
Level 121
God Stats
2W - 3L
1,197 SR
Queue Stats
136W - 127L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 6
8,066
807
7,762
6,402
3,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
FuloREN
Kuzenbo
13
1 / 2 / 10
7,334
733
7,313
9,545
12,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Kuroxa
Pele
16
10 / 3 / 6
9,502
950
15,176
12,746
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 12
7,129
713
2,684
13,338
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 4 / 11
8,324
832
9,894
9,118
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 6
6,985
699
8,751
8,986
3,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Nemens1s
Charybdis
14
1 / 3 / 7
7,191
719
9,401
8,804
3,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Nouku
Martichoras
15
4 / 3 / 1
7,906
791
8,553
9,604
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Rutakee
Ix Chel
12
0 / 4 / 8
6,923
692
7,006
9,434
3,123
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
liav8
Kukulkan
15
3 / 3 / 6
8,067
807
9,095
7,156
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
18
Kills
10
10
Deaths
18
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
6
6
L
Neith
 
Neith
2
5
6
1
W
Kuzenbo
FuloREN
Kuzenbo
1
2
10
3
W
Pele
Kuroxa
Pele
10
3
6
4.33
W
0
1
12
6
L
Charybdis
Nemens1s
Charybdis
1
3
7
1.5
L
Martichoras
Nouku
Martichoras
4
3
1
1.5
L
Ix Chel
Rutakee
Ix Chel
0
4
8
1
W
4
4
11
2.38
L
Kukulkan
liav8
Kukulkan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
42,806
51,149
Taken
43,984
42,402
Mitigated
16,808
18,017
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,762
5,856
429
1,359
6,402
3,689
726
1,494
4,880
0
21,224
L
Neith
 
Neith
8,751
2,947
313
937
8,986
3,181
0
1,811
7,044
0
11,348
W
Kuzenbo
FuloREN
Kuzenbo
7,313
1,671
2,465
1,662
9,545
12,825
7
2,525
6,820
11,497
0
W
Pele
Kuroxa
Pele
15,176
1,117
531
3,279
12,746
7,064
0
3,668
8,980
0
24,937
W
2,684
230
2,008
5,300
13,338
14,116
0
4,280
8,906
4,408
0
L
Charybdis
Nemens1s
Charybdis
9,401
5,508
627
1,015
8,804
3,450
122
2,692
5,897
0
14,400
L
Martichoras
Nouku
Martichoras
8,553
2,284
597
1,260
9,604
4,236
27
1,477
7,954
0
23,666
L
Ix Chel
Rutakee
Ix Chel
7,006
1,122
2,608
2,841
9,434
3,123
0
1,612
7,784
15,024
0
W
9,894
573
501
483
9,118
4,708
0
3,597
5,462
0
29,391
L
Kukulkan
liav8
Kukulkan
9,095
269
2,495
1,142
7,156
2,818
0
1,806
5,308
24,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
37,072
110
Minions Killed
120
0
Camps Cleared
0
996,058
Distance Traveled
863,849
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,066
807
44
4
0
190,356
0
L
Neith
6,985
699
6
1
0
155,038
0
W
Kuzenbo
7,334
733
10
1
0
208,802
6
W
Pele
9,502
950
30
3
0
189,304
0
W
Artio
7,129
713
8
1
0
212,156
0
L
Charybdis
7,191
719
21
2
0
175,917
0
L
Martichoras
7,906
791
25
3
0
180,765
0
L
Ix Chel
6,923
692
21
2
0
157,706
0
W
Loki
8,324
832
18
2
0
195,440
0
L
Kukulkan
8,067
807
47
5
0
194,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role