Player Matchup

Camazotz
Camazotz
Benyke98
Camazotz
Level 157
God Stats
5W - 3L
1,705 SR
Queue Stats
113W - 116L
1,467 Elo+
Solo
Medusa
Medusa
Erpiccia_7
Medusa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
Op_Dany_7
Kuzenbo
Level 40
God Stats
4W - 1L
1,698 SR
Queue Stats
177W - 177L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
theAlmighty_24
Ao Kuang
Level 79
God Stats
94W - 79L
1,624 SR
Queue Stats
207W - 202L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
zSuperWasya
Ix Chel
Level 154
God Stats
8W - 7L
1,500 SR
Queue Stats
603W - 581L
1,445 Elo+
Solo
Team Averages
Level 90
1,605 SR
1,446 Elo+

VS

Team Averages
Level 99
1,476 SR
1,431 Elo+
Discordia
Discordia
HunterOfTheDusk
Discordia
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
330W - 330L
1,418 Elo+
Solo
Thor
Thor
Tiagaoo
Thor
Level 194
God Stats
3W - 4L
1,657 SR
Queue Stats
293W - 275L
1,488 Elo+
Solo
Charybdis
Charybdis
XxSt FishEr xX
Charybdis
Level 106
God Stats
16W - 24L
1,334 SR
Queue Stats
46W - 66L
1,332 Elo+
Solo
Bacchus
Bacchus
dcb_01_
Bacchus
Level 53
God Stats
5W - 7L
1,500 SR
Queue Stats
119W - 116L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
vineseedGR
Gilgamesh
Level 82
God Stats
4W - 7L
1,389 SR
Queue Stats
121W - 121L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Benyke98
Camazotz
16
4 / 0 / 3
9,966
623
7,788
10,120
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Erpiccia_7
Medusa
12
2 / 5 / 2
7,296
456
6,063
7,963
2,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Op_Dany_7
Kuzenbo
12
2 / 3 / 7
8,845
553
4,572
12,699
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
10 / 1 / 5
10,685
668
12,653
15,955
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
zSuperWasya
Ix Chel
16
2 / 0 / 4
9,983
624
6,664
6,545
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HunterOfTheDusk
Discordia
12
0 / 6 / 2
7,124
445
3,296
10,645
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Tiagaoo
Thor
7
0 / 2 / 1
6,225
389
2,049
6,265
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
XxSt FishEr xX
Charybdis
12
6 / 3 / 2
7,509
469
13,676
11,586
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
dcb_01_
Bacchus
11
3 / 6 / 5
7,030
439
8,008
14,656
15,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
vineseedGR
Gilgamesh
15
0 / 3 / 0
8,070
504
2,834
14,436
11,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Benyke98
Camazotz
4
0
3
5.5
W
Medusa
Erpiccia_7
Medusa
2
5
2
0.6
L
Discordia
HunterOfTheDusk
Discordia
0
6
2
0.17
W
Kuzenbo
Op_Dany_7
Kuzenbo
2
3
7
1.83
L
Thor
Tiagaoo
Thor
0
2
1
0.25
L
Charybdis
XxSt FishEr xX
Charybdis
6
3
2
2.33
L
Bacchus
dcb_01_
Bacchus
3
6
5
0.92
W
Ao Kuang
10
1
5
12.5
L
Gilgamesh
vineseedGR
Gilgamesh
0
3
0
0
W
Ix Chel
zSuperWasya
Ix Chel
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
29,863
53,282
Taken
57,588
32,487
Mitigated
37,797
21,866
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Benyke98
Camazotz
7,788
2,123
0
4,606
10,120
6,435
1,757
1,145
8,885
0
74,104
W
Medusa
Erpiccia_7
Medusa
6,063
2,811
0
700
7,963
2,995
1,726
1,942
5,827
0
34,418
L
Discordia
HunterOfTheDusk
Discordia
3,296
261
0
750
10,645
4,235
0
5,779
4,866
44,537
0
W
Kuzenbo
Op_Dany_7
Kuzenbo
4,572
2,075
0
3,459
12,699
13,545
622
2,967
9,478
22,422
0
L
Thor
Tiagaoo
Thor
2,049
268
0
740
6,265
2,120
0
1,898
4,367
0
28,446
L
Charybdis
XxSt FishEr xX
Charybdis
13,676
7,873
192
3,534
11,586
4,569
0
5,259
6,327
0
59,150
L
Bacchus
dcb_01_
Bacchus
8,008
817
0
2,730
14,656
15,206
0
7,917
6,739
21,116
0
W
Ao Kuang
12,653
4,938
0
7,636
15,955
6,838
491
2,918
12,818
71,652
0
L
Gilgamesh
vineseedGR
Gilgamesh
2,834
733
0
2,228
14,436
11,667
0
3,036
11,400
0
71,828
W
Ix Chel
zSuperWasya
Ix Chel
6,664
756
2,015
3,450
6,545
2,674
1,579
1,989
4,514
85,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
35,958
445
Minions Killed
379
0
Camps Cleared
0
1,468,764
Distance Traveled
1,329,171
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,966
623
126
8
0
312,505
0
W
Medusa
7,296
456
50
3
0
257,797
0
L
Discordia
7,124
445
77
5
0
293,546
0
W
Kuzenbo
8,845
553
25
2
0
272,941
1
L
Thor
6,225
389
49
3
0
139,417
2
L
Charybdis
7,509
469
97
6
0
297,860
5
L
Bacchus
7,030
439
31
2
0
291,825
0
W
Ao Kuang
10,685
668
99
6
0
304,766
0
L
Gilgamesh
8,070
504
125
8
0
306,523
0
W
Ix Chel
9,983
624
145
9
0
320,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role