Player Matchup

Hercules
Hercules
Ah_Muzen_Cab_PAM
Hercules
Level 140
God Stats
5W - 10L
1,375 SR
Queue Stats
424W - 419L
1,530 Elo+
Party 2
Izanami
Izanami
BloodCallsBlood
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,472 Elo+
Solo
Maui
Maui
Harraldini
Maui
Level 84
God Stats
3W - 6L
1,315 SR
Queue Stats
534W - 514L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
THEDEMOLITIONKIN
Yu Huang
Level 126
God Stats
11W - 4L
1,777 SR
Queue Stats
265W - 266L
1,460 Elo+
Solo
Atlas
Atlas
francis_x36
Atlas
Level 31
God Stats
13W - 13L
1,721 SR
Queue Stats
85W - 103L
1,419 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,481 Elo+

VS

Team Averages
Level 129
1,630 SR
1,488 Elo+
Anubis
Anubis
DJBlicky
Anubis
Level 141
God Stats
20W - 13L
1,776 SR
Queue Stats
249W - 249L
1,555 Elo+
Party 1
Loki
Loki
Mungo4690
Loki
Level 125
God Stats
32W - 31L
1,473 SR
Queue Stats
581W - 557L
1,456 Elo+
Solo
Izanami
Izanami
O41597
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 313L
1,359 Elo+
Solo
Nike
Nike
Simayi_3000
Nike
Level 263
God Stats
35W - 33L
1,686 SR
Queue Stats
274W - 283L
1,531 Elo+
Solo
Atlas
Atlas
jcartzz_
Atlas
Level 81
God Stats
10W - 9L
1,714 SR
Queue Stats
53W - 52L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,906
537
1,857
7,958
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 5 / 1
5,569
506
4,481
7,695
2,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,679
516
2,533
10,489
3,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
6,171
561
3,234
7,463
2,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,677
516
6,012
9,333
6,260
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJBlicky
Anubis
13
4 / 1 / 1
7,572
688
6,563
6,246
2,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
3 / 0 / 3
6,898
627
4,748
6,805
2,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
O41597
Izanami
10
2 / 1 / 2
6,110
555
6,456
7,856
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 0
7,162
651
4,701
5,124
2,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
jcartzz_
Atlas
9
2 / 1 / 4
6,419
584
3,684
7,900
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
5
1
0.3
W
Anubis
DJBlicky
Anubis
4
1
1
4.5
L
0
1
1
0.5
W
Loki
3
0
3
4.5
W
Izanami
O41597
Izanami
2
1
2
3
W
1
0
0
1
L
1
3
0
0.33
L
1
2
1
0.75
W
Atlas
jcartzz_
Atlas
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
26,152
42,938
Taken
33,931
19,468
Mitigated
17,022
10,771
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,857
768
0
2,793
7,958
5,322
0
0
7,958
0
36,269
L
4,481
2,960
0
827
7,695
2,338
692
1,723
5,972
0
41,270
W
Anubis
DJBlicky
Anubis
6,563
418
0
2,264
6,246
2,950
546
3,790
2,456
64,772
0
L
2,533
691
0
3,345
10,489
3,479
0
1,394
9,095
37,858
0
W
Loki
4,748
1,355
241
1,288
6,805
2,425
0
1,387
5,418
0
48,420
W
Izanami
O41597
Izanami
6,456
4,877
0
1,661
7,856
2,926
950
2,680
5,176
0
44,111
W
4,701
602
0
2,424
5,124
2,774
0
0
4,812
0
53,885
L
3,234
87
0
2,172
7,463
2,069
0
4,456
3,007
45,549
0
L
6,012
2,723
286
1,348
9,333
6,260
0
2,674
6,659
18,446
0
W
Atlas
jcartzz_
Atlas
3,684
1,435
299
2,098
7,900
5,947
78
3,922
3,978
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
34,161
312
Minions Killed
371
0
Camps Cleared
0
1,067,188
Distance Traveled
1,172,252
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,906
537
73
7
0
235,861
2
L
Izanami
5,569
506
78
7
0
209,540
3
W
Anubis
7,572
688
113
10
0
228,343
2
L
Maui
5,679
516
67
6
0
232,802
0
W
Loki
6,898
627
69
6
0
277,458
0
W
Izanami
6,110
555
73
7
0
223,093
4
W
Nike
7,162
651
89
8
0
240,225
4
L
Yu Huang
6,171
561
80
7
0
182,420
0
L
Atlas
5,677
516
14
1
0
206,565
0
W
Atlas
6,419
584
27
2
0
203,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role