Player Matchup

Jing Wei
Jing Wei
GuardianDave
Jing Wei
Level 158
God Stats
1W - 3L
1,549 SR
Queue Stats
484W - 463L
1,563 Elo+
Party 2
Maui
Maui
Liquidocelot187
Maui
Level 149
God Stats
13W - 6L
1,432 SR
Queue Stats
341W - 327L
1,576 Elo+
Party 2
Hachiman
Hachiman
SEYVANHEL
Hachiman
Level 164
God Stats
13W - 15L
1,611 SR
Queue Stats
1,280W - 1,263L
1,466 Elo+
Solo
Nox
Nox
ZKros
Nox
Level 159
God Stats
10W - 8L
1,581 SR
Queue Stats
206W - 194L
1,507 Elo+
Solo
Loki
Loki
ZZjoee
Loki
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 137
1,535 SR
1,522 Elo+

VS

Team Averages
Level 112
1,540 SR
1,489 Elo+
Medusa
Medusa
Devina
Medusa
Level 128
God Stats
411W - 413L
1,552 SR
Queue Stats
967W - 935L
1,512 Elo+
Party 1
Bacchus
Bacchus
Fabien123
Bacchus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 235L
1,469 Elo+
Solo
Zeus
Zeus
MARCO GARCIA 99
Zeus
Level 76
God Stats
4W - 5L
1,504 SR
Queue Stats
78W - 82L
1,442 Elo+
Solo
Bakasura
Bakasura
Strolll云端
Bakasura
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
498W - 465L
1,533 Elo+
Solo
Cthulhu
Cthulhu
TSGFrosti
Cthulhu
Level 64
God Stats
6W - 3L
1,642 SR
Queue Stats
160W - 133L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GuardianDave
Jing Wei
9
1 / 0 / 0
5,133
467
5,889
7,369
2,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,295
481
2,234
8,616
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
SEYVANHEL
Hachiman
11
1 / 2 / 1
6,234
567
5,287
5,841
2,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
ZKros
Nox
9
0 / 3 / 0
5,154
469
4,162
6,255
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
ZZjoee
Loki
9
2 / 1 / 0
5,360
487
2,572
5,808
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
10
1 / 0 / 1
5,830
530
5,699
5,795
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Fabien123
Bacchus
11
0 / 3 / 2
6,259
569
2,920
8,805
7,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,743
613
3,825
4,980
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Strolll云端
Bakasura
14
5 / 0 / 1
8,022
729
3,998
6,913
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
TSGFrosti
Cthulhu
10
1 / 1 / 1
5,311
483
5,801
10,313
4,759
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Devina
Medusa
1
0
1
1.5
W
Bacchus
Fabien123
Bacchus
0
3
2
0.33
L
Jing Wei
GuardianDave
Jing Wei
1
0
0
1
L
0
2
1
0.25
W
1
0
2
2
L
Hachiman
SEYVANHEL
Hachiman
1
2
1
0.75
W
Bakasura
Strolll云端
Bakasura
5
0
1
5.5
W
Cthulhu
TSGFrosti
Cthulhu
1
1
1
1.5
L
Nox
ZKros
Nox
0
3
0
0
L
Loki
ZZjoee
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
22,243
33,889
Taken
36,806
16,206
Mitigated
18,796
9,502
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Devina
Medusa
5,699
2,798
0
3,257
5,795
2,124
740
1,385
4,410
0
40,906
W
Bacchus
Fabien123
Bacchus
2,920
625
0
1,939
8,805
7,112
0
0
8,805
31,553
0
L
Jing Wei
GuardianDave
Jing Wei
5,889
4,289
0
3,280
7,369
2,629
0
2,689
4,680
0
40,514
L
2,234
529
0
2,156
8,616
7,488
0
2,766
5,850
16,060
0
W
3,825
508
0
2,219
4,980
1,925
0
3,859
1,121
43,207
0
L
Hachiman
SEYVANHEL
Hachiman
5,287
2,825
0
2,147
5,841
2,039
0
2,371
3,080
0
40,539
W
Bakasura
Strolll云端
Bakasura
3,998
2,488
0
2,103
6,913
2,876
0
303
6,610
0
62,851
W
Cthulhu
TSGFrosti
Cthulhu
5,801
270
415
4,362
10,313
4,759
168
849
9,464
29,094
0
L
Nox
ZKros
Nox
4,162
311
0
1,640
6,255
2,371
0
3,745
2,363
32,697
0
L
Loki
ZZjoee
Loki
2,572
460
0
279
5,808
1,679
0
975
4,601
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
32,165
258
Minions Killed
360
0
Camps Cleared
0
985,554
Distance Traveled
1,081,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,830
530
67
6
0
207,109
5
W
Bacchus
6,259
569
59
5
0
186,731
2
L
Jing Wei
5,133
467
77
7
0
201,081
0
L
Maui
5,295
481
19
2
0
218,948
6
W
Zeus
6,743
613
73
7
0
201,303
0
L
Hachiman
6,234
567
72
7
0
210,428
1
W
Bakasura
8,022
729
129
12
0
265,638
0
W
Cthulhu
5,311
483
32
3
0
220,579
0
L
Nox
5,154
469
53
5
0
153,910
0
L
Loki
5,360
487
37
3
0
201,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role