Player Matchup

Cerberus
Cerberus
BoBoLuvin
Cerberus
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 7L
1,468 Elo+
Party 3
Surtr
Surtr
Snakepuppy
Surtr
Level 41
God Stats
25W - 18L
1,571 SR
Queue Stats
50W - 58L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cafrub27
Morgan Le Fay
Level 28
God Stats
5W - 12L
1,385 SR
Queue Stats
28W - 44L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
highkeyjewboy
Kukulkan
Level 63
God Stats
1W - 1L
1,547 SR
Queue Stats
8W - 9L
1,444 Elo+
Party 3
Rama
Rama
unmanned-hive3
Rama
Level 46
God Stats
2W - 4L
1,372 SR
Queue Stats
332W - 372L
1,364 Elo+
Party 1
Team Averages
Level 41
1,435 SR
1,398 Elo+

VS

Team Averages
Level 69
1,481 SR
1,294 Elo+
Khepri
Khepri
Caicina
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
Elite_Medjai
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2
The Morrigan
The Morrigan
Mel The Hero
The Morrigan
Level 44
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 2
Thor
Thor
Return2monke805
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2
Mercury
Mercury
SincR6
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoBoLuvin
Cerberus
18
7 / 2 / 8
11,203
800
15,216
15,354
14,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
17
4 / 1 / 7
10,579
756
9,951
12,140
11,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
cafrub27
Morgan Le Fay
17
3 / 3 / 9
10,652
761
13,821
11,512
5,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
highkeyjewboy
Kukulkan
17
2 / 3 / 6
10,698
764
12,012
8,647
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 8
11,194
800
11,611
10,738
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caicina
Khepri
16
4 / 2 / 3
9,689
692
10,657
17,711
9,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Elite_Medjai
Baron Samedi
16
1 / 4 / 6
9,129
652
11,092
15,352
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Mel The Hero
The Morrigan
15
1 / 5 / 2
8,907
636
7,194
11,163
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 1
9,499
679
4,057
15,249
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
SincR6
Mercury
14
1 / 4 / 5
8,586
613
4,828
10,898
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
21
Kills
10
10
Deaths
21
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoBoLuvin
Cerberus
7
2
8
5.5
L
Khepri
Caicina
Khepri
4
2
3
2.75
L
Baron Samedi
Elite_Medjai
Baron Samedi
1
4
6
1
L
The Morrigan
Mel The Hero
The Morrigan
1
5
2
0.4
L
3
6
1
0.58
L
Mercury
SincR6
Mercury
1
4
5
0.88
W
Surtr
4
1
7
7.5
W
Morgan Le Fay
cafrub27
Morgan Le Fay
3
3
9
2.5
W
Kukulkan
highkeyjewboy
Kukulkan
2
3
6
1.67
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,611
Damage
37,828
58,391
Taken
70,373
41,700
Mitigated
36,637
14,010
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoBoLuvin
Cerberus
15,216
483
0
5,418
15,354
14,516
775
8,802
6,019
36,947
0
L
Khepri
Caicina
Khepri
10,657
849
0
2,294
17,711
9,174
0
9,897
7,738
26,402
0
L
Baron Samedi
Elite_Medjai
Baron Samedi
11,092
385
967
2,461
15,352
8,731
0
8,601
6,670
28,801
0
L
The Morrigan
Mel The Hero
The Morrigan
7,194
818
0
398
11,163
5,275
0
6,407
4,684
25,424
1,648
L
4,057
258
0
1,501
15,249
8,476
0
9,866
5,253
0
17,901
L
Mercury
SincR6
Mercury
4,828
1,962
17
829
10,898
4,981
187
7,763
3,055
0
12,248
W
Surtr
9,951
1,811
0
1,513
12,140
11,792
208
4,625
7,233
4,545
25,948
W
Morgan Le Fay
cafrub27
Morgan Le Fay
13,821
2,513
0
1,405
11,512
5,949
1,790
5,111
6,053
35,716
0
W
Kukulkan
highkeyjewboy
Kukulkan
12,012
881
0
59
8,647
4,136
3,860
4,163
4,214
46,043
0
W
11,611
9,682
618
4,997
10,738
5,307
3,044
3,786
6,833
0
52,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
45,810
290
Minions Killed
186
0
Camps Cleared
0
1,501,228
Distance Traveled
1,272,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,203
800
66
5
0
300,837
0
L
Khepri
9,689
692
50
4
0
305,708
0
L
Baron Samedi
9,129
652
50
4
0
240,394
0
L
The Morrigan
8,907
636
48
3
0
229,231
0
L
Thor
9,499
679
27
2
0
244,761
0
L
Mercury
8,586
613
11
1
0
251,969
0
W
Surtr
10,579
756
47
3
0
310,955
0
W
Morgan Le Fay
10,652
761
45
3
0
290,145
0
W
Kukulkan
10,698
764
79
6
0
294,312
0
W
Rama
11,194
800
53
4
0
304,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role