Player Matchup

Chaac
Chaac
ArX Shots
Chaac
Level 13
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 10L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
Still Geck
Baron Samedi
Level 63
God Stats
3W - 3L
1,438 SR
Queue Stats
16W - 23L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
xboxjaun jr
Cernunnos
Level 87
God Stats
5W - 2L
1,472 SR
Queue Stats
25W - 29L
1,412 Elo+
Party 1
Team Averages
Level 54
1,384 SR
1,377 Elo+

VS

Team Averages
Level 108
1,573 SR
1,448 Elo+
Neith
Neith
Elcutiesage11
Neith
Level 125
God Stats
79W - 85L
1,529 SR
Queue Stats
87W - 95L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
newbzealand
Kumbhakarna
Level 77
God Stats
11W - 13L
1,496 SR
Queue Stats
142W - 165L
1,388 Elo+
Solo
Scylla
Scylla
xxCANIMANxx
Scylla
Level 123
God Stats
3W - 4L
1,692 SR
Queue Stats
271W - 275L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArX Shots
Chaac
12
1 / 2 / 7
7,298
730
4,549
6,590
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Still Geck
Baron Samedi
12
1 / 1 / 6
7,460
746
6,175
6,586
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
xboxjaun jr
Cernunnos
13
8 / 1 / 2
8,406
841
14,564
9,845
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,839
784
7,264
9,456
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
newbzealand
Kumbhakarna
9
0 / 5 / 1
6,346
635
2,099
13,136
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
12
1 / 1 / 1
6,869
687
5,471
6,259
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArX Shots
Chaac
1
2
7
2.25
L
3
4
1
0.88
W
Baron Samedi
Still Geck
Baron Samedi
1
1
6
4
L
Kumbhakarna
newbzealand
Kumbhakarna
0
5
1
0.1
W
Cernunnos
xboxjaun jr
Cernunnos
8
1
2
9
L
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
14,834
23,021
Taken
28,851
12,291
Mitigated
17,126
7,585
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArX Shots
Chaac
4,549
1,066
0
947
6,590
4,847
0
1,958
4,632
0
19,183
L
7,264
1,352
0
1,111
9,456
3,968
0
2,214
6,949
0
26,429
W
Baron Samedi
Still Geck
Baron Samedi
6,175
879
582
1,825
6,586
3,311
225
2,665
3,921
31,947
0
L
Kumbhakarna
newbzealand
Kumbhakarna
2,099
150
0
528
13,136
11,033
0
3,336
9,643
4,018
0
W
Cernunnos
xboxjaun jr
Cernunnos
14,564
9,614
0
4,231
9,845
4,133
577
3,035
6,810
0
32,859
L
Scylla
5,471
143
0
2,250
6,259
2,125
0
677
5,546
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
21,054
127
Minions Killed
102
0
Camps Cleared
0
515,954
Distance Traveled
456,888
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,298
730
27
3
0
163,037
0
L
Neith
7,839
784
46
5
0
170,573
1
W
Baron Samedi
7,460
746
53
5
0
177,381
0
L
Kumbhakarna
6,346
635
1
0
0
117,950
0
W
Cernunnos
8,406
841
47
5
0
175,536
0
L
Scylla
6,869
687
55
6
0
168,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role