Player Matchup

Jing Wei
Jing Wei
CarlaPaola1
Jing Wei
Level 107
God Stats
3W - 8L
1,511 SR
Queue Stats
503W - 562L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
KingGhostBug
Cernunnos
Level 75
God Stats
6W - 4L
1,513 SR
Queue Stats
150W - 170L
1,448 Elo+
Solo
Bacchus
Bacchus
boozebgood
Bacchus
Level 69
God Stats
29W - 27L
1,459 SR
Queue Stats
35W - 31L
1,436 Elo+
Solo
Ix Chel
Ix Chel
oodri
Ix Chel
Level 123
God Stats
7W - 6L
1,424 SR
Queue Stats
71W - 68L
1,453 Elo+
Solo
Scylla
Scylla
zombie_oskys115
Scylla
Level 147
God Stats
3W - 5L
1,706 SR
Queue Stats
506W - 563L
1,410 Elo+
Party 2
Team Averages
Level 104
1,523 SR
1,432 Elo+

VS

Team Averages
Level 75
1,516 SR
1,358 Elo+
Izanami
Izanami
Niners_1_
Izanami
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
164W - 207L
1,396 Elo+
Party 1
Scylla
Scylla
TrapanHispid
Scylla
Level 44
God Stats
1W - 2L
1,186 SR
Queue Stats
10W - 12L
1,278 Elo+
Party 3
Ymir
Ymir
ZINUMI
Ymir
Level 13
God Stats
4W - 0L
1,763 SR
Queue Stats
5W - 2L
1,398 Elo+
Party 3
Nu Wa
Nu Wa
devilzero90
Nu Wa
Level 149
God Stats
6W - 2L
1,618 SR
Queue Stats
120W - 123L
1,258 Elo+
Party 1
Serqet
Serqet
geewhizz1981
Serqet
Level 85
God Stats
10W - 11L
1,513 SR
Queue Stats
42W - 39L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CarlaPaola1
Jing Wei
16
0 / 0 / 1
9,979
998
7,933
9,597
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
KingGhostBug
Cernunnos
14
0 / 0 / 0
7,172
717
0
767
348
Bacchus
boozebgood
Bacchus
15
0 / 4 / 2
9,597
960
6,131
19,594
25,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
oodri
Ix Chel
15
0 / 0 / 1
9,886
989
11,274
6,408
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 0
10,393
1,039
8,602
9,219
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Niners_1_
Izanami
16
1 / 1 / 4
10,514
1,051
4,036
5,975
2,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 1 / 4
9,840
984
5,642
7,194
3,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ZINUMI
Ymir
16
1 / 0 / 3
11,099
1,110
5,868
11,287
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 0 / 4
10,166
1,017
13,405
2,772
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
3 / 0 / 2
9,983
998
13,226
8,747
6,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
5
5
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CarlaPaola1
Jing Wei
0
0
1
0.5
L
Cernunnos
KingGhostBug
Cernunnos
0
0
0
0
W
Izanami
Niners_1_
Izanami
1
1
4
3
W
Scylla
0
1
4
2
W
Ymir
ZINUMI
Ymir
1
0
3
2.5
L
Bacchus
boozebgood
Bacchus
0
4
2
0.25
W
0
0
4
2
W
Serqet
3
0
2
4
L
Ix Chel
oodri
Ix Chel
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
42,177
45,585
Taken
35,975
35,250
Mitigated
30,694
6,758
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CarlaPaola1
Jing Wei
7,933
4,433
0
1,173
9,597
3,640
0
4,524
4,426
0
32,601
L
Cernunnos
KingGhostBug
Cernunnos
0
0
0
0
767
348
0
767
0
0
0
W
Izanami
Niners_1_
Izanami
4,036
1,949
0
314
5,975
2,729
0
4,476
1,499
0
34,604
W
Scylla
5,642
437
0
604
7,194
3,270
0
5,553
1,641
18,511
0
W
Ymir
ZINUMI
Ymir
5,868
1,350
0
1,281
11,287
17,478
0
6,713
4,574
15,183
0
L
Bacchus
boozebgood
Bacchus
6,131
22
0
994
19,594
25,652
0
8,427
10,511
19,961
0
W
13,405
6,061
0
145
2,772
1,207
0
2,288
484
53,945
0
W
Serqet
13,226
2,565
0
0
8,747
6,010
0
6,977
1,770
0
13,085
L
Ix Chel
oodri
Ix Chel
11,274
765
950
2,227
6,408
2,647
0
4,832
1,565
42,730
0
L
8,602
446
0
1,414
9,219
2,963
0
6,220
2,959
36,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
51,602
232
Minions Killed
230
5
Camps Cleared
10
753,895
Distance Traveled
1,007,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,979
998
55
6
2
174,960
0
L
Cernunnos
7,172
717
0
0
0
0
0
W
Izanami
10,514
1,051
98
10
3
175,459
0
W
Scylla
9,840
984
37
4
3
205,968
0
W
Ymir
11,099
1,110
23
2
2
192,500
0
L
Bacchus
9,597
960
7
1
0
191,421
3
W
Nu Wa
10,166
1,017
71
7
2
200,830
0
W
Serqet
9,983
998
1
0
0
232,531
0
L
Ix Chel
9,886
989
93
9
1
202,070
0
L
Scylla
10,393
1,039
77
8
2
185,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role