Player Matchup

Da Ji
Da Ji
AtlasTheSaint14
Da Ji
Level 146
God Stats
6W - 6L
1,401 SR
Queue Stats
140W - 142L
1,535 Elo+
Party 4
Odin
Odin
SmurphaY
Odin
Level 206
God Stats
1W - 0L
1,543 SR
Queue Stats
355W - 329L
1,590 Elo+
Party 3
Freya
Freya
cole1424
Freya
Level 241
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,527 Elo+
Party 3
Khepri
Khepri
lI PLAGUE Il
Khepri
Level 147
God Stats
13W - 8L
1,757 SR
Queue Stats
194W - 186L
1,583 Elo+
Party 4
Charybdis
Charybdis
player42023
Charybdis
Level 46
God Stats
2W - 2L
1,497 SR
Queue Stats
71W - 53L
1,578 Elo+
Party 3
Team Averages
Level 157
1,540 SR
1,562 Elo+

VS

Team Averages
Level 117
1,594 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Fat Donkies
Zhong Kui
Level 56
God Stats
147W - 139L
1,569 SR
Queue Stats
169W - 165L
1,526 Elo+
Party 1
Nox
Nox
FatLabido
Nox
Level 105
God Stats
13W - 13L
1,592 SR
Queue Stats
184W - 172L
1,525 Elo+
Party 1
Susano
Susano
Imdeadweightx
Susano
Level 142
God Stats
8W - 8L
1,662 SR
Queue Stats
173W - 156L
1,557 Elo+
Party 2
Ishtar
Ishtar
Lord Poolie
Ishtar
Level 152
God Stats
21W - 18L
1,554 SR
Queue Stats
100W - 94L
1,551 Elo+
Party 2
Anubis
Anubis
OtterSpace18
Anubis
Level 129
God Stats
15W - 8L
1,592 SR
Queue Stats
202W - 182L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
10,536
527
11,194
16,332
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
2 / 4 / 7
9,901
495
8,436
18,504
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
cole1424
Freya
18
10 / 5 / 4
11,564
578
19,728
15,669
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
16
1 / 3 / 17
10,548
527
5,627
18,524
23,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
player42023
Charybdis
18
5 / 3 / 4
11,232
562
10,558
18,997
8,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fat Donkies
Zhong Kui
17
2 / 3 / 3
11,040
552
9,376
15,981
12,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 7
8,726
436
8,604
10,233
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 6
11,394
570
12,500
20,915
8,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
17
3 / 6 / 5
11,044
552
10,514
18,586
9,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
6 / 6 / 4
10,791
540
13,911
17,108
9,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
25
Kills
18
19
Deaths
25
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Zhong Kui
Fat Donkies
Zhong Kui
2
3
3
1.17
L
1
5
7
0.9
L
6
5
6
1.8
L
Ishtar
3
6
5
0.92
L
Anubis
6
6
4
1.33
W
Odin
2
4
7
1.38
W
Freya
cole1424
Freya
10
5
4
2.4
W
Khepri
1
3
17
3.17
W
Charybdis
player42023
Charybdis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,543
Damage
54,905
88,026
Taken
82,823
62,226
Mitigated
45,418
22,251
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,194
2,927
0
1,519
16,332
7,564
66
3,209
13,123
0
73,348
L
Zhong Kui
Fat Donkies
Zhong Kui
9,376
751
50
7,461
15,981
12,249
2,935
1,555
13,625
77,127
0
L
8,604
1,260
0
1,108
10,233
5,674
114
4,694
5,094
36,135
0
L
12,500
2,593
0
482
20,915
8,963
0
7,738
12,792
0
92,482
L
Ishtar
10,514
6,705
0
5,933
18,586
9,036
530
3,353
14,942
0
95,402
L
Anubis
13,911
398
0
6,020
17,108
9,496
0
8,829
7,798
83,555
0
W
Odin
8,436
1,853
0
4,257
18,504
15,711
36
8,449
10,055
103
68,626
W
Freya
cole1424
Freya
19,728
5,812
0
4,935
15,669
6,662
203
6,973
8,696
79,293
0
W
Khepri
5,627
325
0
1,977
18,524
23,665
37
9,357
9,167
24,319
0
W
Charybdis
player42023
Charybdis
10,558
6,936
0
9,563
18,997
8,624
1,929
4,320
14,677
0
102,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
52,995
483
Minions Killed
542
0
Camps Cleared
0
1,943,448
Distance Traveled
1,809,096
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,536
527
87
4
0
398,275
4
L
Zhong Kui
11,040
552
122
6
0
355,191
0
L
Nox
8,726
436
46
2
0
330,840
6
L
Susano
11,394
570
124
6
0
439,719
4
L
Ishtar
11,044
552
141
7
0
329,039
7
L
Anubis
10,791
540
109
5
0
354,307
1
W
Odin
9,901
495
103
5
0
410,604
0
W
Freya
11,564
578
118
6
0
364,239
0
W
Khepri
10,548
527
27
1
0
393,408
2
W
Charybdis
11,232
562
148
7
0
376,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role