Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Mommysboy66
Thoth
Level 67
God Stats
7W - 5L
1,652 SR
Queue Stats
166W - 152L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
Robiho2
Ao Kuang
Level 145
God Stats
14W - 6L
1,452 SR
Queue Stats
269W - 242L
1,534 Elo+
Party 3
Vamana
Vamana
Saberpanda
Vamana
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SatanicSkulls
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 2
Team Averages
Level 97
1,521 SR
1,584 Elo+

VS

Team Averages
Level 92
1,434 SR
1,582 Elo+
Ullr
Ullr
Jos26
Ullr
Level 124
God Stats
0W - 2L
1,311 SR
Queue Stats
129W - 103L
1,594 Elo+
Party 1
Athena
Athena
LunaticWolf
Athena
Level 66
God Stats
9W - 12L
1,670 SR
Queue Stats
162W - 122L
1,603 Elo+
Party 1
Achilles
Achilles
Paradøxical
Achilles
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 95L
1,551 Elo+
Solo
Lancelot
Lancelot
Proscific
Lancelot
Level 84
God Stats
2W - 11L
1,124 SR
Queue Stats
465W - 419L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SebBre
Morgan Le Fay
Level 62
God Stats
5W - 3L
1,565 SR
Queue Stats
75W - 56L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 3 / 3
8,665
619
11,647
12,833
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 2
8,976
641
6,527
6,256
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Robiho2
Ao Kuang
14
6 / 3 / 1
8,134
581
7,653
13,309
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Saberpanda
Vamana
13
1 / 1 / 1
7,698
550
6,445
10,066
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
SatanicSkulls
Kumbhakarna
10
2 / 0 / 5
7,138
510
4,192
14,092
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jos26
Ullr
12
0 / 5 / 3
6,954
497
7,961
12,007
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
1 / 1 / 2
7,411
529
5,808
9,355
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Paradøxical
Achilles
13
0 / 4 / 0
7,352
525
7,155
12,641
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Proscific
Lancelot
15
6 / 2 / 1
8,826
630
7,968
8,892
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SebBre
Morgan Le Fay
12
0 / 3 / 1
7,385
528
5,253
7,730
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
3
3
1.83
L
Ullr
Jos26
Ullr
0
5
3
0.3
L
Athena
1
1
2
2
W
2
0
2
3
L
Achilles
Paradøxical
Achilles
0
4
0
0
L
Lancelot
Proscific
Lancelot
6
2
1
3.25
W
Ao Kuang
Robiho2
Ao Kuang
6
3
1
2.17
W
Vamana
Saberpanda
Vamana
1
1
1
1.5
W
Kumbhakarna
SatanicSkulls
Kumbhakarna
2
0
5
4.5
L
Morgan Le Fay
SebBre
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
34,145
56,556
Taken
50,625
33,256
Mitigated
33,285
15,344
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,647
6,646
0
4,192
12,833
6,461
444
1,411
11,422
0
86,131
L
Ullr
Jos26
Ullr
7,961
3,255
0
1,000
12,007
6,045
0
2,386
9,621
0
55,103
L
Athena
5,808
2,579
0
2,122
9,355
8,291
12
4,206
5,149
19,299
0
W
6,527
389
0
2,240
6,256
2,427
0
3,895
2,361
90,087
0
L
Achilles
Paradøxical
Achilles
7,155
2,273
0
4,824
12,641
11,923
78
2,665
9,976
0
58,363
L
Lancelot
Proscific
Lancelot
7,968
2,390
0
3,714
8,892
4,599
0
2,725
6,167
0
63,268
W
Ao Kuang
Robiho2
Ao Kuang
7,653
1,964
0
2,259
13,309
5,290
58
1,217
12,047
56,246
0
W
Vamana
Saberpanda
Vamana
6,445
3,989
0
2,569
10,066
7,502
0
0
9,177
0
56,787
W
Kumbhakarna
SatanicSkulls
Kumbhakarna
4,192
1,089
0
4,084
14,092
11,576
0
4,538
9,554
21,700
0
L
Morgan Le Fay
SebBre
Morgan Le Fay
5,253
279
0
740
7,730
2,427
0
6,390
1,340
67,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
37,928
488
Minions Killed
438
0
Camps Cleared
0
1,481,215
Distance Traveled
1,431,667
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,665
619
131
9
0
281,994
0
L
Ullr
6,954
497
91
7
0
247,108
0
L
Athena
7,411
529
24
2
0
313,318
7
W
Thoth
8,976
641
160
11
0
282,194
3
L
Achilles
7,352
525
93
7
0
284,003
3
L
Lancelot
8,826
630
104
7
0
318,401
1
W
Ao Kuang
8,134
581
81
6
0
319,151
0
W
Vamana
7,698
550
97
7
0
285,330
0
W
Kumbhakarna
7,138
510
19
1
0
312,546
3
L
Morgan Le Fay
7,385
528
126
9
0
268,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role