Player Matchup

Ix Chel
Ix Chel
AntonioGarza
Ix Chel
Level 147
God Stats
14W - 11L
1,786 SR
Queue Stats
68W - 56L
1,612 Elo+
Party 1
Geb
Geb
DragonEmperor50
Geb
Level 134
God Stats
1W - 1L
1,749 SR
Queue Stats
17W - 20L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
diego tdu26
Danzaburou
Level 100
God Stats
13W - 9L
1,577 SR
Queue Stats
24W - 19L
1,582 Elo+
Party 1
Team Averages
Level 127
1,704 SR
1,598 Elo+

VS

Team Averages
Level 77
1,438 SR
1,474 Elo+
Ix Chel
Ix Chel
Emya7145
Ix Chel
Level 105
God Stats
9W - 6L
1,539 SR
Queue Stats
57W - 58L
1,567 Elo+
Solo
Ymir
Ymir
cirino24
Ymir
Level 87
God Stats
8W - 16L
1,434 SR
Queue Stats
443W - 443L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
xKillerKat6548
Danzaburou
Level 39
God Stats
43W - 31L
1,340 SR
Queue Stats
557W - 555L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AntonioGarza
Ix Chel
17
5 / 6 / 0
11,335
708
14,279
16,904
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 6
10,433
652
11,525
29,900
21,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
diego tdu26
Danzaburou
14
1 / 6 / 2
9,401
588
7,086
18,930
7,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Emya7145
Ix Chel
19
11 / 1 / 5
13,799
862
34,203
15,056
8,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
4 / 1 / 12
13,199
825
7,753
17,232
26,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xKillerKat6548
Danzaburou
17
5 / 4 / 7
12,705
794
17,338
16,618
9,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
20
20
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AntonioGarza
Ix Chel
5
6
0
0.83
L
0
8
6
0.38
W
Ix Chel
Emya7145
Ix Chel
11
1
5
13.5
W
Ymir
4
1
12
10
L
Danzaburou
diego tdu26
Danzaburou
1
6
2
0.33
W
Danzaburou
xKillerKat6548
Danzaburou
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,890
Damage
59,294
65,734
Taken
48,906
35,771
Mitigated
43,697
8,420
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AntonioGarza
Ix Chel
14,279
654
1,878
1,932
16,904
7,410
214
11,642
4,896
60,645
0
L
11,525
1,419
1,461
1,751
29,900
21,018
128
18,142
11,300
28,429
0
W
Ix Chel
Emya7145
Ix Chel
34,203
4,898
1,536
5,961
15,056
8,485
0
9,271
5,785
90,779
0
W
Ymir
7,753
1,063
102
2,750
17,232
26,157
48
7,065
10,167
22,236
0
L
Danzaburou
diego tdu26
Danzaburou
7,086
2,299
302
1,096
18,930
7,343
741
11,064
7,546
0
19,169
W
Danzaburou
xKillerKat6548
Danzaburou
17,338
9,377
0
5,830
16,618
9,055
2,332
9,541
7,077
0
73,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
39,703
166
Minions Killed
219
0
Camps Cleared
0
745,596
Distance Traveled
858,857
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,335
708
112
7
0
253,486
0
L
Geb
10,433
652
28
2
0
254,290
0
W
Ix Chel
13,799
862
109
7
0
294,321
0
W
Ymir
13,199
825
19
1
0
283,162
0
L
Danzaburou
9,401
588
26
2
0
237,820
1
W
Danzaburou
12,705
794
91
6
0
281,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role