Player Matchup

Tyr
Tyr
AngryCthuluMain
Tyr
Level 108
God Stats
10W - 8L
1,657 SR
Queue Stats
446W - 415L
1,491 Elo+
Solo
Cernunnos
Cernunnos
IonicPilot
Cernunnos
Level 62
God Stats
18W - 20L
1,605 SR
Queue Stats
321W - 323L
1,494 Elo+
Solo
Athena
Athena
JoeSafari54
Athena
Level 128
God Stats
5W - 1L
1,727 SR
Queue Stats
86W - 101L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
Surfalist
Aphrodite
Level 82
God Stats
69W - 58L
1,582 SR
Queue Stats
69W - 60L
1,561 Elo+
Party 1
Bastet
Bastet
TheSarcasticKing
Bastet
Level 130
God Stats
7W - 1L
1,809 SR
Queue Stats
256W - 227L
1,533 Elo+
Solo
Team Averages
Level 102
1,676 SR
1,512 Elo+

VS

Team Averages
Level 76
1,676 SR
1,530 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Oblivion1214
Da Ji
Level 62
God Stats
1W - 2L
1,866 SR
Queue Stats
183W - 149L
1,588 Elo+
Party 3
Bacchus
Bacchus
SCP1738
Bacchus
Level 100
God Stats
6W - 4L
1,610 SR
Queue Stats
224W - 209L
1,505 Elo+
Party 2
Thanatos
Thanatos
fabricio100102
Thanatos
Level 26
God Stats
5W - 6L
1,566 SR
Queue Stats
118W - 109L
1,558 Elo+
Party 3
Izanami
Izanami
xWolfApolox
Izanami
Level 87
God Stats
3W - 3L
1,837 SR
Queue Stats
151W - 132L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,061
642
1,268
2,668
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
IonicPilot
Cernunnos
10
2 / 4 / 5
6,255
569
5,394
8,255
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
0 / 2 / 5
5,704
519
1,293
4,826
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Surfalist
Aphrodite
11
1 / 0 / 3
6,315
574
1,638
3,447
1,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
4 / 1 / 2
6,619
602
3,947
8,147
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,008
455
739
5,841
4,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 2 / 1
5,578
507
2,376
6,065
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SCP1738
Bacchus
9
3 / 3 / 3
5,361
487
3,766
8,498
7,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
0 / 2 / 0
5,094
463
1,450
6,168
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
xWolfApolox
Izanami
9
1 / 2 / 2
5,450
495
3,216
5,800
2,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
7
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
3
0
0
3
W
Cernunnos
IonicPilot
Cernunnos
2
4
5
1.13
W
Athena
0
2
5
1.25
L
1
2
1
0.75
L
Bacchus
SCP1738
Bacchus
3
3
3
1.5
W
Aphrodite
Surfalist
Aphrodite
1
0
3
2.5
W
4
1
2
5
L
Thanatos
0
2
0
0
L
Izanami
xWolfApolox
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,540
Damage
11,547
27,343
Taken
32,372
11,861
Mitigated
18,949
9,649
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
739
114
0
232
5,841
4,188
0
0
5,841
0
26,792
W
1,268
264
0
561
2,668
1,992
196
0
2,668
0
43,998
W
Cernunnos
IonicPilot
Cernunnos
5,394
2,410
0
2,270
8,255
3,368
0
2,197
5,973
0
37,526
W
Athena
1,293
327
0
1,044
4,826
2,871
97
637
4,189
13,910
0
L
2,376
456
0
732
6,065
2,996
0
714
5,351
0
39,038
L
Bacchus
SCP1738
Bacchus
3,766
355
0
2,590
8,498
7,585
33
766
7,732
12,106
0
W
Aphrodite
Surfalist
Aphrodite
1,638
248
1,183
2,687
3,447
1,142
283
596
2,779
44,321
0
W
3,947
1,449
0
1,904
8,147
2,488
0
336
7,699
0
40,911
L
Thanatos
1,450
191
0
3,016
6,168
2,098
0
783
5,385
0
29,272
L
Izanami
xWolfApolox
Izanami
3,216
2,097
0
1,033
5,800
2,082
325
668
5,132
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
26,491
330
Minions Killed
241
0
Camps Cleared
0
1,071,894
Distance Traveled
1,103,398
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,008
455
47
4
0
208,881
0
W
Tyr
7,061
642
81
7
0
201,043
2
W
Cernunnos
6,255
569
68
6
0
192,464
0
W
Athena
5,704
519
22
2
0
237,374
0
L
Da Ji
5,578
507
69
6
0
214,939
0
L
Bacchus
5,361
487
10
1
0
227,804
3
W
Aphrodite
6,315
574
89
8
0
221,457
0
W
Bastet
6,619
602
70
6
0
219,556
0
L
Thanatos
5,094
463
46
4
0
259,783
0
L
Izanami
5,450
495
69
6
0
191,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role