Player Matchup

Cthulhu
Cthulhu
AlexCanon
Cthulhu
Level 9
God Stats
0W - 2L
1,635 SR
Queue Stats
1W - 6L
1,652 Elo+
Party 1
Chaac
Chaac
MikeAbadeer
Chaac
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
RyusCalamity
Sol
Level 17
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Thor
Thor
Râgnarøk
Thor
Level 40
God Stats
0W - 2L
1,405 SR
Queue Stats
10W - 17L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
Safiamarillo17
The Morrigan
Level 29
God Stats
1W - 4L
1,332 SR
Queue Stats
19W - 29L
1,320 Elo+
Party 1
Team Averages
Level 21
1,433 SR
1,387 Elo+

VS

Team Averages
Level 47
1,452 SR
1,503 Elo+
Anubis
Anubis
Lerkateys
Anubis
Level 33
God Stats
50W - 19L
1,771 SR
Queue Stats
79W - 32L
1,938 Elo+
Solo
Ao Kuang
Ao Kuang
NoNameDied
Ao Kuang
Level 28
God Stats
7W - 12L
1,188 SR
Queue Stats
169W - 255L
1,133 Elo+
Party 2
Anhur
Anhur
Omade
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 3
Gilgamesh
Gilgamesh
WiserLake20420
Gilgamesh
Level 58
God Stats
1W - 3L
1,081 SR
Queue Stats
238W - 387L
1,167 Elo+
Party 2
Atlas
Atlas
drkcrcls
Atlas
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexCanon
Cthulhu
9
1 / 6 / 0
5,683
437
5,437
13,949
7,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 0
5,844
450
5,926
13,202
10,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 10 / 1
5,593
430
3,740
12,222
2,178
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,116
547
906
13,007
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Safiamarillo17
The Morrigan
8
0 / 12 / 0
5,581
429
2,201
14,491
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lerkateys
Anubis
16
16 / 0 / 0
10,596
815
18,410
5,221
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
NoNameDied
Ao Kuang
14
5 / 0 / 3
8,343
642
5,682
6,097
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Omade
Anhur
13
11 / 2 / 2
8,687
668
13,009
8,180
3,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
WiserLake20420
Gilgamesh
14
6 / 0 / 5
8,713
670
7,991
11,869
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
drkcrcls
Atlas
12
2 / 0 / 9
8,015
617
5,276
8,878
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
40
40
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlexCanon
Cthulhu
1
6
0
0.17
W
Anubis
Lerkateys
Anubis
16
0
0
16
L
0
7
0
0
W
Ao Kuang
NoNameDied
Ao Kuang
5
0
3
6.5
W
Anhur
Omade
Anhur
11
2
2
6
L
0
10
1
0.05
L
0
5
0
0
L
The Morrigan
Safiamarillo17
The Morrigan
0
12
0
0
W
Gilgamesh
WiserLake20420
Gilgamesh
6
0
5
8.5
W
Atlas
drkcrcls
Atlas
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
50,368
66,871
Taken
40,245
25,700
Mitigated
27,135
4,545
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlexCanon
Cthulhu
5,437
265
0
1,396
13,949
7,932
42
5,145
8,804
24,349
0
W
Anubis
Lerkateys
Anubis
18,410
671
0
523
5,221
2,681
687
2,291
2,930
90,980
0
L
5,926
2,126
0
1,525
13,202
10,273
0
2,358
10,236
0
29,986
W
Ao Kuang
NoNameDied
Ao Kuang
5,682
1,486
0
769
6,097
2,525
3,947
875
5,222
57,696
0
W
Anhur
Omade
Anhur
13,009
8,809
0
4,038
8,180
3,423
2,577
3,560
4,620
0
51,471
L
3,740
1,066
0
626
12,222
2,178
0
2,399
9,774
20,445
0
L
906
94
0
485
13,007
3,181
0
7,284
5,723
0
55,546
L
The Morrigan
Safiamarillo17
The Morrigan
2,201
142
0
513
14,491
2,136
0
12,076
2,258
19,690
0
W
Gilgamesh
WiserLake20420
Gilgamesh
7,991
3,728
0
2,223
11,869
9,155
773
1,031
10,838
0
46,947
W
Atlas
drkcrcls
Atlas
5,276
2,317
0
1,694
8,878
9,351
625
3,621
5,257
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
44,354
237
Minions Killed
418
0
Camps Cleared
0
1,148,685
Distance Traveled
1,363,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,683
437
36
3
0
253,322
0
W
Anubis
10,596
815
155
12
0
286,119
0
L
Chaac
5,844
450
34
3
0
222,000
0
W
Ao Kuang
8,343
642
84
6
0
319,627
0
W
Anhur
8,687
668
85
7
0
219,858
0
L
Sol
5,593
430
25
2
0
202,729
0
L
Thor
7,116
547
114
9
0
252,328
0
L
The Morrigan
5,581
429
28
2
0
218,306
0
W
Gilgamesh
8,713
670
77
6
0
261,765
1
W
Atlas
8,015
617
17
1
0
275,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role