Player Matchup

Khepri
Khepri
Aurora-Faer
Khepri
Level 56
God Stats
3W - 2L
1,627 SR
Queue Stats
371W - 432L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Enyucado
Morgan Le Fay
Level 77
God Stats
4W - 7L
1,384 SR
Queue Stats
227W - 238L
1,501 Elo+
Solo
Discordia
Discordia
KxUxMxA
Discordia
Level 126
God Stats
1W - 0L
1,238 SR
Queue Stats
97W - 102L
1,426 Elo+
Party 2
Shiva
Shiva
SukNutHiRez
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 102L
1,419 Elo+
Party 2
Hachiman
Hachiman
YaDignity
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,434 Elo+

VS

Team Averages
Level 81
1,480 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Correxus
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,482 Elo+
Solo
Amaterasu
Amaterasu
DREW_LTFL
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,438 Elo+
Solo
Hera
Hera
Dirath
Hera
Level 103
God Stats
3W - 5L
1,608 SR
Queue Stats
327W - 302L
1,497 Elo+
Party 1
Da Ji
Da Ji
JustMyster
Da Ji
Level 62
God Stats
4W - 13L
1,339 SR
Queue Stats
303W - 270L
1,502 Elo+
Party 1
Bacchus
Bacchus
choppychopzzz
Bacchus
Level 26
God Stats
3W - 4L
1,455 SR
Queue Stats
146W - 145L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 4 / 19
9,255
771
3,884
14,640
17,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Enyucado
Morgan Le Fay
18
7 / 2 / 13
9,981
832
19,304
10,978
6,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
KxUxMxA
Discordia
17
7 / 2 / 12
10,073
839
16,181
9,775
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 15
10,354
863
12,507
13,908
16,983
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
YaDignity
Hachiman
17
7 / 5 / 11
9,798
817
9,739
10,601
6,062
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Correxus
Baron Samedi
15
3 / 6 / 4
9,204
767
11,348
12,507
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
DREW_LTFL
Amaterasu
16
4 / 4 / 10
9,030
753
6,432
14,305
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Dirath
Hera
16
3 / 6 / 9
9,369
781
18,426
13,914
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
14
4 / 8 / 8
8,592
716
9,954
14,712
8,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
2 / 3 / 9
9,638
803
6,550
16,783
27,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
27
Kills
16
16
Deaths
27
70
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
4
19
2.38
L
Baron Samedi
Correxus
Baron Samedi
3
6
4
0.83
L
Amaterasu
DREW_LTFL
Amaterasu
4
4
10
2.25
L
Hera
Dirath
Hera
3
6
9
1.25
W
Morgan Le Fay
Enyucado
Morgan Le Fay
7
2
13
6.75
L
Da Ji
4
8
8
1
W
Discordia
KxUxMxA
Discordia
7
2
12
6.5
W
6
3
15
4.5
W
Hachiman
YaDignity
Hachiman
7
5
11
2.5
L
Bacchus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,615
Damage
52,710
59,902
Taken
72,221
52,133
Mitigated
63,772
14,204
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,884
405
1,488
1,675
14,640
17,295
99
9,412
5,153
8,105
0
L
Baron Samedi
Correxus
Baron Samedi
11,348
896
2,017
2,205
12,507
7,255
434
8,277
3,984
26,274
0
L
Amaterasu
DREW_LTFL
Amaterasu
6,432
1,836
1,749
3,531
14,305
14,499
0
7,638
6,461
0
11,236
L
Hera
Dirath
Hera
18,426
3,007
1,427
3,190
13,914
6,986
528
9,060
4,490
34,215
0
W
Morgan Le Fay
Enyucado
Morgan Le Fay
19,304
1,764
865
2,125
10,978
6,742
1,002
7,980
2,900
39,659
0
L
Da Ji
9,954
1,571
847
1,041
14,712
8,009
0
8,862
5,587
0
16,429
W
Discordia
KxUxMxA
Discordia
16,181
720
240
2,251
9,775
5,051
509
4,080
5,539
34,025
0
W
12,507
1,865
2,170
2,571
13,908
16,983
275
8,293
5,254
4,081
17,598
W
Hachiman
YaDignity
Hachiman
9,739
5,232
443
376
10,601
6,062
594
6,559
3,865
0
17,028
L
Bacchus
6,550
967
2,062
4,353
16,783
27,023
0
7,223
9,219
12,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
45,833
131
Minions Killed
110
0
Camps Cleared
0
1,131,156
Distance Traveled
1,081,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,255
771
8
1
0
245,838
0
L
Baron Samedi
9,204
767
41
3
0
176,677
0
L
Amaterasu
9,030
753
12
1
0
238,481
0
L
Hera
9,369
781
32
3
0
203,095
0
W
Morgan Le Fay
9,981
832
43
4
0
222,260
0
L
Da Ji
8,592
716
15
1
0
207,266
0
W
Discordia
10,073
839
37
3
0
242,109
0
W
Shiva
10,354
863
21
2
0
219,979
0
W
Hachiman
9,798
817
22
2
0
200,970
0
L
Bacchus
9,638
803
10
1
0
256,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role