Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
StalkinsDawkins
Janus
Level 157
God Stats
19W - 17L
1,358 SR
Queue Stats
205W - 198L
1,434 Elo+
Solo
Bellona
Bellona
ViKinGz KuRaMa
Bellona
Level 68
God Stats
24W - 38L
1,402 SR
Queue Stats
372W - 407L
1,485 Elo+
Solo
Chiron
Chiron
eLaTinoFR
Chiron
Level 86
God Stats
52W - 54L
1,512 SR
Queue Stats
281W - 311L
1,461 Elo+
Solo
Mercury
Mercury
jamyyy---
Mercury
Level 146
God Stats
4W - 1L
1,750 SR
Queue Stats
138W - 138L
1,509 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,478 Elo+

VS

Team Averages
Level 91
1,466 SR
1,462 Elo+
Atlas
Atlas
MR-0_0-3MAR
Atlas
Level 108
God Stats
17W - 30L
1,323 SR
Queue Stats
711W - 685L
1,514 Elo+
Solo
Ix Chel
Ix Chel
MantalopeCowGirl
Ix Chel
Level 129
God Stats
28W - 28L
1,486 SR
Queue Stats
654W - 627L
1,491 Elo+
Solo
Serqet
Serqet
Westie I 021 I
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,471 Elo+
Solo
Pele
Pele
tarif_direct8
Pele
Level 121
God Stats
82W - 70L
1,522 SR
Queue Stats
481W - 478L
1,408 Elo+
Party 1
Bellona
Bellona
ted-89690
Bellona
Level 47
God Stats
97W - 112L
1,500 SR
Queue Stats
190W - 233L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 2
6,385
491
3,431
8,760
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
1 / 1 / 1
7,494
576
4,943
5,306
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 2 / 0
7,738
595
7,795
11,616
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
eLaTinoFR
Chiron
11
0 / 2 / 2
6,240
480
8,324
7,970
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
jamyyy---
Mercury
11
4 / 2 / 1
6,950
535
4,661
9,384
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,036
541
6,536
9,373
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 0 / 1
7,662
589
970
3,885
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
6,649
511
4,936
10,726
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 3
7,327
564
7,440
11,515
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bellona
ted-89690
Bellona
11
1 / 4 / 2
6,690
515
5,215
9,875
6,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
8
9
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
2
0.5
L
2
0
2
3
L
1
0
1
1.5
W
1
1
1
1.5
W
5
2
0
2.5
L
1
4
3
0.63
W
Chiron
eLaTinoFR
Chiron
0
2
2
0.5
W
Mercury
jamyyy---
Mercury
4
2
1
2.25
L
3
2
3
2.25
L
Bellona
ted-89690
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
25,097
43,036
Taken
45,374
23,075
Mitigated
23,969
15,989
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,431
494
2,081
4,971
8,760
5,799
0
2,686
6,074
25,624
0
L
6,536
2,328
380
3,176
9,373
7,008
0
2,675
6,576
37,093
0
L
970
175
417
1,485
3,885
1,375
665
1,134
2,661
51,864
0
W
4,943
612
0
500
5,306
1,765
311
1,279
4,027
62,422
0
W
7,795
3,770
0
4,515
11,616
9,090
0
0
11,274
0
46,787
L
4,936
1,290
0
3,479
10,726
3,986
0
1,344
9,318
0
46,369
W
Chiron
eLaTinoFR
Chiron
8,324
4,349
390
2,784
7,970
3,087
0
2,224
5,746
0
43,711
W
Mercury
jamyyy---
Mercury
4,661
1,606
0
748
9,384
3,334
362
1,317
8,067
0
48,930
L
7,440
2,484
0
1,448
11,515
5,021
0
2,674
8,747
0
52,922
L
Bellona
ted-89690
Bellona
5,215
2,290
0
3,379
9,875
6,579
53
169
9,698
0
33,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
35,364
381
Minions Killed
372
0
Camps Cleared
0
1,329,543
Distance Traveled
1,346,117
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,385
491
42
3
0
249,985
5
L
Atlas
7,036
541
53
4
0
254,753
0
L
Ix Chel
7,662
589
110
8
0
278,337
2
W
Janus
7,494
576
115
9
0
278,099
2
W
Bellona
7,738
595
78
6
0
243,462
0
L
Serqet
6,649
511
78
6
0
288,470
5
W
Chiron
6,240
480
69
5
0
223,865
1
W
Mercury
6,950
535
77
6
0
334,132
0
L
Pele
7,327
564
83
6
0
274,247
0
L
Bellona
6,690
515
48
4
0
250,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role