Player Matchup

Neith
Neith
Gold II
AngeloSFV
Neith
Gold II
Level 82
God Stats
8W - 8L
1,607 SR
Queue Stats
101W - 111L
1,578 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
BlazinNuke
Ao Kuang
Gold IV
Level 56
God Stats
2W - 0L
1,766 SR
Queue Stats
45W - 50L
1,504 MMR
Party 2
Bakasura
Bakasura
Gold III
Dwagønsstøry1
Bakasura
Gold III
Level 84
God Stats
1W - 2L
1,285 SR
Queue Stats
48W - 48L
1,576 MMR
Solo
Khepri
Khepri
Gold III
ThickMosquito
Khepri
Gold III
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 152L
1,567 MMR
Solo
Yu Huang
Yu Huang
Silver I
killerofbeast
Yu Huang
Silver I
Level 103
God Stats
2W - 1L
1,556 SR
Queue Stats
8W - 5L
1,615 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,543 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,607 SR
1,555 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Dorigant
Merlin
Gold IV
Level 165
God Stats
8W - 3L
1,857 SR
Queue Stats
64W - 68L
1,574 MMR
Party 1
Martichoras
Martichoras
Platinum V
OmarChS
Martichoras
Platinum V
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
350W - 346L
1,563 MMR
Party 1
Fenrir
Fenrir
Platinum III
SmiteLigmaBull
Fenrir
Platinum III
Level 119
God Stats
25W - 33L
1,491 SR
Queue Stats
756W - 753L
1,551 MMR
Solo
Nemesis
Nemesis
Gold III
ssoraaa
Nemesis
Gold III
Level 59
God Stats
193W - 126L
1,686 SR
Queue Stats
328W - 317L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngeloSFV
Neith
16
1 / 2 / 4
9,058
604
8,387
9,178
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
BlazinNuke
Ao Kuang
14
2 / 1 / 1
8,766
584
6,688
11,426
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
9 / 0 / 3
10,597
706
14,710
12,154
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 3
7,735
516
2,679
7,390
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
killerofbeast
Yu Huang
14
1 / 1 / 2
8,438
563
3,583
5,762
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisVamanaIshtar

VS

Bans
AphroditeNe ZhaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 2
7,020
468
1,234
9,976
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Dorigant
Merlin
13
0 / 2 / 1
7,998
533
6,751
7,447
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
OmarChS
Martichoras
12
0 / 4 / 2
7,471
498
5,380
10,661
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,550
503
4,937
13,206
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ssoraaa
Nemesis
12
3 / 5 / 1
7,768
518
6,536
11,721
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
2
2
W
Neith
AngeloSFV
Neith
1
2
4
1.5
W
Ao Kuang
BlazinNuke
Ao Kuang
2
1
1
2.5
L
Merlin
Dorigant
Merlin
0
2
1
0.25
W
Bakasura
9
0
3
10.5
L
Martichoras
OmarChS
Martichoras
0
4
2
0.25
L
1
2
0
0.5
W
1
1
3
2.5
W
Yu Huang
killerofbeast
Yu Huang
1
1
2
2
L
Nemesis
ssoraaa
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
24,838
45,910
Taken
53,011
25,066
Mitigated
25,235
16,851
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,234
307
0
1,842
9,976
8,193
0
2,985
6,924
15,221
0
W
Neith
AngeloSFV
Neith
8,387
2,216
0
2,818
9,178
3,903
2,076
1,872
7,306
0
94,758
W
Ao Kuang
BlazinNuke
Ao Kuang
6,688
1,059
0
6,635
11,426
6,814
420
859
10,090
67,901
0
L
Merlin
Dorigant
Merlin
6,751
454
0
848
7,447
2,540
0
636
6,250
77,509
0
W
Bakasura
14,710
9,647
0
4,782
12,154
6,283
0
1,174
10,900
0
94,941
L
Martichoras
OmarChS
Martichoras
5,380
2,436
0
2,241
10,661
4,382
0
1,381
8,654
0
63,297
L
4,937
753
0
5,273
13,206
6,146
0
6,135
6,065
0
48,029
W
2,679
455
0
2,168
7,390
5,741
0
2,576
4,814
16,764
0
W
Yu Huang
killerofbeast
Yu Huang
3,583
453
0
448
5,762
2,325
0
2,034
3,683
78,079
0
L
Nemesis
ssoraaa
Nemesis
6,536
2,979
0
3,371
11,721
3,974
0
1,002
8,918
0
55,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,594
Gold Earned
37,807
585
Minions Killed
458
0
Camps Cleared
0
1,628,260
Distance Traveled
1,554,421
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,020
468
25
2
0
331,994
1
W
Neith
9,058
604
155
10
0
279,499
0
W
Ao Kuang
8,766
584
98
7
0
307,390
1
L
Merlin
7,998
533
147
10
0
316,061
5
W
Bakasura
10,597
706
157
10
0
419,447
0
L
Martichoras
7,471
498
109
7
0
271,652
2
L
Fenrir
7,550
503
84
6
0
290,944
2
W
Khepri
7,735
516
20
1
0
312,341
3
W
Yu Huang
8,438
563
155
10
0
309,583
5
L
Nemesis
7,768
518
93
6
0
343,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role