Player Matchup

Freya
Freya
 
Freya
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GoldenVader
Scylla
Level 14
God Stats
9W - 11L
1,798 SR
Queue Stats
95W - 94L
1,445 Elo+
Party 1
Martichoras
Martichoras
LadyCoom
Martichoras
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,496 Elo+
Party 2
Fenrir
Fenrir
iblankedout
Fenrir
Level 125
God Stats
7W - 4L
1,549 SR
Queue Stats
117W - 102L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
zecuzao
Sylvanus
Level 51
God Stats
4W - 3L
1,636 SR
Queue Stats
67W - 83L
1,480 Elo+
Solo
Team Averages
Level 76
1,597 SR
1,480 Elo+

VS

Team Averages
Level 97
1,517 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BeamyDock53
Chang'e
Level 137
God Stats
4W - 4L
1,387 SR
Queue Stats
192W - 193L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlazeKick7
Kumbhakarna
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 63L
1,523 Elo+
Solo
Vamana
Vamana
DemaniBlue
Vamana
Level 107
God Stats
3W - 2L
1,700 SR
Queue Stats
32W - 28L
1,438 Elo+
Party 3
Nemesis
Nemesis
Lelleigh
Nemesis
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 0
5,830
486
5,370
9,065
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
12
1 / 4 / 2
6,572
548
4,283
7,498
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
LadyCoom
Martichoras
10
2 / 3 / 0
6,428
536
6,299
7,342
2,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
1 / 4 / 2
6,109
509
5,192
14,318
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
zecuzao
Sylvanus
9
0 / 2 / 1
6,004
500
2,650
8,822
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 1 / 2
8,017
668
4,671
11,969
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
BeamyDock53
Chang'e
14
4 / 0 / 1
8,125
677
5,212
9,922
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
BlazeKick7
Kumbhakarna
10
1 / 0 / 3
5,883
490
2,017
6,781
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
DemaniBlue
Vamana
11
5 / 4 / 5
7,459
622
5,532
10,022
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Lelleigh
Nemesis
13
6 / 1 / 0
7,178
598
10,329
9,609
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
18
18
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
W
Tyr
 
Tyr
2
1
2
3
W
Chang'e
BeamyDock53
Chang'e
4
0
1
4.5
W
Kumbhakarna
BlazeKick7
Kumbhakarna
1
0
3
2.5
W
Vamana
DemaniBlue
Vamana
5
4
5
1.88
L
Scylla
1
4
2
0.5
L
Martichoras
LadyCoom
Martichoras
2
3
0
0.67
W
Nemesis
Lelleigh
Nemesis
6
1
0
6
L
Fenrir
1
4
2
0.5
L
Sylvanus
zecuzao
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
27,761
47,045
Taken
48,303
20,112
Mitigated
22,716
13,165
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,370
1,531
0
2,826
9,065
2,881
0
4,382
4,683
33,337
0
W
Tyr
 
Tyr
4,671
271
0
6,309
11,969
7,011
0
3,004
8,679
0
67,613
W
Chang'e
BeamyDock53
Chang'e
5,212
848
265
5,772
9,922
3,646
111
4,485
5,041
67,896
0
W
Kumbhakarna
BlazeKick7
Kumbhakarna
2,017
543
0
2,029
6,781
3,645
0
1,317
5,460
10,864
0
W
Vamana
DemaniBlue
Vamana
5,532
2,574
0
2,059
10,022
4,464
187
1,219
8,725
0
40,969
L
Scylla
4,283
834
0
1,870
7,498
2,666
0
170
7,328
40,377
0
L
Martichoras
LadyCoom
Martichoras
6,299
3,290
0
1,536
7,342
2,970
519
770
6,572
0
36,409
W
Nemesis
Lelleigh
Nemesis
10,329
6,473
0
3,805
9,609
3,950
0
1,514
8,095
0
57,432
L
Fenrir
5,192
1,646
0
3,743
14,318
5,648
0
1,102
13,216
0
40,004
L
Sylvanus
zecuzao
Sylvanus
2,650
908
1,225
1,965
8,822
5,947
198
805
8,017
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
36,662
284
Minions Killed
417
0
Camps Cleared
0
1,028,438
Distance Traveled
1,272,487
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,830
486
58
5
0
213,804
0
W
Tyr
8,017
668
112
9
0
250,090
2
W
Chang'e
8,125
677
132
11
0
253,488
4
W
Kumbhakarna
5,883
490
15
1
0
267,912
4
W
Vamana
7,459
622
73
6
0
244,828
0
L
Scylla
6,572
548
71
6
0
205,814
6
L
Martichoras
6,428
536
56
5
0
202,341
0
W
Nemesis
7,178
598
85
7
0
256,169
0
L
Fenrir
6,109
509
64
5
0
254,088
0
L
Sylvanus
6,004
500
35
3
0
152,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role