Player Matchup

Discordia
Discordia
BuckIsAlive
Discordia
Level 47
God Stats
16W - 7L
1,476 SR
Queue Stats
182W - 197L
1,339 Elo+
Party 1
Arachne
Arachne
ChanceTheOwl
Arachne
Level 46
God Stats
87W - 61L
1,436 SR
Queue Stats
227W - 254L
1,345 Elo+
Party 1
King Arthur
King Arthur
GreekFreak_k
King Arthur
Level 53
God Stats
204W - 177L
1,389 SR
Queue Stats
797W - 751L
1,393 Elo+
Party 1
Ishtar
Ishtar
XxKiraXx925
Ishtar
Level 145
God Stats
13W - 9L
1,740 SR
Queue Stats
290W - 257L
1,464 Elo+
Solo
Sylvanus
Sylvanus
eviilsquirrel
Sylvanus
Level 129
God Stats
8W - 2L
1,785 SR
Queue Stats
134W - 121L
1,508 Elo+
Solo
Team Averages
Level 84
1,565 SR
1,410 Elo+

VS

Team Averages
Level 74
1,412 SR
1,321 Elo+
Nemesis
Nemesis
DIEGO 00200
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,250 Elo+
Party 2
Surtr
Surtr
DreadVoice8
Surtr
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 2
Agni
Agni
JuliusIII
Agni
Level 160
God Stats
60W - 55L
1,380 SR
Queue Stats
112W - 123L
1,395 Elo+
Solo
Izanami
Izanami
SansOMGkiller45
Izanami
Level 49
God Stats
4W - 2L
1,649 SR
Queue Stats
443W - 405L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Unknown-Zpider
Cu Chulainn
Level 127
God Stats
5W - 8L
1,260 SR
Queue Stats
101W - 130L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuckIsAlive
Discordia
18
3 / 1 / 1
10,126
482
11,795
10,232
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ChanceTheOwl
Arachne
15
5 / 1 / 2
9,718
463
10,545
17,058
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
GreekFreak_k
King Arthur
16
0 / 1 / 3
9,683
461
5,450
16,117
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
19
9 / 0 / 2
12,191
581
23,167
16,186
8,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
eviilsquirrel
Sylvanus
15
2 / 0 / 6
9,086
433
8,854
13,161
16,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIEGO 00200
Nemesis
14
0 / 6 / 0
8,806
419
4,592
20,591
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 6 / 0
8,942
426
4,696
19,710
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
3 / 3 / 0
11,133
530
12,147
16,323
6,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 3 / 0
8,860
422
10,144
13,652
4,839
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Unknown-Zpider
Cu Chulainn
17
0 / 1 / 2
10,378
494
15,196
22,389
30,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
BuckIsAlive
Discordia
3
1
1
3.5
W
Arachne
ChanceTheOwl
Arachne
5
1
2
6
L
Nemesis
DIEGO 00200
Nemesis
0
6
0
0
L
0
6
0
0
W
King Arthur
GreekFreak_k
King Arthur
0
1
3
1.5
L
Agni
3
3
0
1
L
0
3
0
0
L
Cu Chulainn
Unknown-Zpider
Cu Chulainn
0
1
2
1
W
Ishtar
9
0
2
10
W
Sylvanus
eviilsquirrel
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
46,775
72,754
Taken
92,665
54,268
Mitigated
65,881
29,524
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BuckIsAlive
Discordia
11,795
299
0
717
10,232
4,401
81
6,839
3,393
80,832
0
W
Arachne
ChanceTheOwl
Arachne
10,545
8,506
0
3,784
17,058
7,591
182
2,679
14,379
0
68,293
L
Nemesis
DIEGO 00200
Nemesis
4,592
1,349
0
1,821
20,591
7,588
0
4,442
15,780
0
94,666
L
4,696
1,321
0
5,487
19,710
16,230
130
1,586
17,665
750
46,414
W
King Arthur
GreekFreak_k
King Arthur
5,450
694
0
4,914
16,117
17,421
0
1,667
14,450
0
61,567
L
Agni
12,147
266
0
4,283
16,323
6,626
0
8,584
7,641
92,923
0
L
10,144
7,421
0
5,146
13,652
4,839
18
2,389
10,875
0
83,099
L
Cu Chulainn
Unknown-Zpider
Cu Chulainn
15,196
2,823
0
1,309
22,389
30,598
0
2,136
20,055
8,139
94,820
W
Ishtar
23,167
17,416
0
10,090
16,186
8,324
2,289
1,202
14,984
0
132,256
W
Sylvanus
eviilsquirrel
Sylvanus
8,854
1,746
2,130
7,889
13,161
16,531
306
1,300
11,861
39,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
48,119
553
Minions Killed
638
0
Camps Cleared
0
2,104,202
Distance Traveled
2,044,795
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,126
482
127
6
0
414,068
7
W
Arachne
9,718
463
76
4
0
453,532
4
L
Nemesis
8,806
419
122
6
0
421,582
0
L
Surtr
8,942
426
70
3
0
422,788
1
W
King Arthur
9,683
461
86
4
0
441,789
5
L
Agni
11,133
530
147
7
0
406,957
0
L
Izanami
8,860
422
147
7
0
410,837
0
L
Cu Chulainn
10,378
494
152
7
0
382,631
0
W
Ishtar
12,191
581
209
10
0
406,819
0
W
Sylvanus
9,086
433
55
3
0
387,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role