Player Matchup

Serqet
Serqet
DoriDoe
Serqet
Level 163
God Stats
22W - 26L
1,395 SR
Queue Stats
1,121W - 1,107L
1,506 Elo+
Party 1
Artio
Artio
HanPolo520
Artio
Level 145
God Stats
0W - 3L
1,592 SR
Queue Stats
184W - 199L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OBhighKENOBI
Ah Muzen Cab
Level 37
God Stats
2W - 2L
1,762 SR
Queue Stats
18W - 15L
1,546 Elo+
Party 1
Team Averages
Level 115
1,583 SR
1,513 Elo+

VS

Team Averages
Level 122
1,526 SR
1,466 Elo+
Bellona
Bellona
Braindeadbfr
Bellona
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
TNB Washere
Ne Zha
Level 139
God Stats
17W - 11L
1,611 SR
Queue Stats
125W - 128L
1,524 Elo+
Party 2
Ishtar
Ishtar
shadowblade651
Ishtar
Level 138
God Stats
8W - 6L
1,468 SR
Queue Stats
150W - 160L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DoriDoe
Serqet
12
3 / 5 / 0
8,127
677
8,593
13,899
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
14
0 / 1 / 4
7,794
650
5,935
18,613
23,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
OBhighKENOBI
Ah Muzen Cab
13
2 / 5 / 0
8,566
714
5,079
11,313
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braindeadbfr
Bellona
14
1 / 0 / 8
8,864
739
10,151
10,031
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
5 / 2 / 4
9,818
818
14,412
12,659
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 3 / 4
9,362
780
10,713
10,979
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Braindeadbfr
Bellona
1
0
8
5
L
Serqet
DoriDoe
Serqet
3
5
0
0.6
L
Artio
0
1
4
2
L
Ah Muzen Cab
OBhighKENOBI
Ah Muzen Cab
2
5
0
0.4
W
Ne Zha
5
2
4
3.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
35,276
43,825
Taken
33,669
37,426
Mitigated
20,722
5,037
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Braindeadbfr
Bellona
10,151
1,509
231
2,615
10,031
11,045
570
2,125
7,906
0
27,574
L
Serqet
DoriDoe
Serqet
8,593
1,418
0
500
13,899
8,657
0
21
13,424
0
24,792
L
Artio
5,935
663
770
3,174
18,613
23,027
0
39
17,923
21,572
0
L
Ah Muzen Cab
OBhighKENOBI
Ah Muzen Cab
5,079
1,598
0
593
11,313
5,742
0
0
11,178
333
20,462
W
Ne Zha
14,412
4,018
0
2,971
12,659
5,130
303
2,282
9,111
0
55,015
W
10,713
6,863
204
1,556
10,979
4,547
1,670
2,043
8,828
0
40,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
28,044
87
Minions Killed
158
0
Camps Cleared
0
572,672
Distance Traveled
675,779
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,864
739
40
3
0
242,846
0
L
Serqet
8,127
677
31
3
0
207,026
2
L
Artio
7,794
650
19
2
0
227,998
0
L
Ah Muzen Cab
8,566
714
37
3
0
137,648
0
W
Ne Zha
9,818
818
66
6
0
236,736
0
W
Ishtar
9,362
780
52
4
0
196,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role