Player Matchup

Shiva
Shiva
i_rumen
Shiva
Level 119
God Stats
14W - 14L
1,395 SR
Queue Stats
364W - 355L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
lordnikkon07
Nu Wa
Level 146
God Stats
16W - 5L
1,888 SR
Queue Stats
437W - 447L
1,448 Elo+
Solo
Bellona
Bellona
marmar_12yh
Bellona
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
187W - 188L
1,493 Elo+
Solo
Cthulhu
Cthulhu
novapkr
Cthulhu
Level 108
God Stats
17W - 24L
1,443 SR
Queue Stats
397W - 408L
1,449 Elo+
Party 2
Apollo
Apollo
sunblocke
Apollo
Level 15
God Stats
7W - 11L
1,172 SR
Queue Stats
27W - 22L
1,451 Elo+
Party 2
Team Averages
Level 87
1,480 SR
1,455 Elo+

VS

Team Averages
Level 90
1,430 SR
1,515 Elo+
Chiron
Chiron
JiJis-Da-Menace
Chiron
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 335L
1,484 Elo+
Party 1
Cerberus
Cerberus
Ni3ghtmarez
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,387 Elo+
Party 1
Eset
Eset
PeachyPixels
Eset
Level 155
God Stats
0W - 4L
1,150 SR
Queue Stats
341W - 326L
1,494 Elo+
Party 1
Surtr
Surtr
WraithhCooper
Surtr
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 105L
1,751 Elo+
Solo
Serqet
Serqet
ZECKARIIUS
Serqet
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 187L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
i_rumen
Shiva
12
5 / 1 / 4
7,221
722
7,814
8,049
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,620
662
5,044
2,411
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
marmar_12yh
Bellona
12
3 / 0 / 0
6,808
681
2,817
4,762
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
novapkr
Cthulhu
9
1 / 1 / 2
5,287
529
7,771
6,129
2,753
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
sunblocke
Apollo
10
1 / 2 / 1
5,543
554
3,614
6,174
2,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,064
506
4,866
8,786
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Ni3ghtmarez
Cerberus
8
0 / 1 / 2
4,905
491
2,328
8,446
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,460
546
1,585
5,485
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,854
485
2,517
7,551
3,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
ZECKARIIUS
Serqet
10
2 / 5 / 1
5,801
580
2,506
9,715
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cerberus
Ni3ghtmarez
Cerberus
0
1
2
1
L
0
2
0
0
L
0
2
0
0
L
Serqet
ZECKARIIUS
Serqet
2
5
1
0.5
W
Shiva
i_rumen
Shiva
5
1
4
7
W
2
0
1
2.5
W
Bellona
marmar_12yh
Bellona
3
0
0
3
W
Cthulhu
novapkr
Cthulhu
1
1
2
2
W
Apollo
sunblocke
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
13,802
27,525
Taken
39,983
13,707
Mitigated
17,438
7,625
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,806
412
3,161
8,786
3,207
0
4,418
4,368
0
36,559
L
Cerberus
Ni3ghtmarez
Cerberus
2,328
180
952
2,725
8,446
5,137
0
3,204
5,242
9,140
0
L
1,585
154
0
1,458
5,485
1,904
0
2,528
2,957
37,140
0
L
2,517
959
0
3,391
7,551
3,812
0
271
6,845
340
22,151
L
Serqet
ZECKARIIUS
Serqet
2,506
859
0
2,502
9,715
3,378
0
2,394
7,259
0
28,985
W
Shiva
i_rumen
Shiva
7,814
1,160
0
1,124
8,049
3,248
0
1,450
6,175
0
48,142
W
5,044
623
0
729
2,411
707
0
562
1,747
47,621
0
W
Bellona
marmar_12yh
Bellona
2,817
588
0
1,234
4,762
4,761
0
65
4,697
0
42,436
W
Cthulhu
novapkr
Cthulhu
7,771
520
0
2,022
6,129
2,753
1
1,263
4,638
22,623
0
W
Apollo
sunblocke
Apollo
3,614
2,700
0
2,516
6,174
2,238
1,096
442
5,497
0
45,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
26,084
355
Minions Killed
260
0
Camps Cleared
0
1,055,409
Distance Traveled
971,447
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,064
506
53
5
0
162,628
0
L
Cerberus
4,905
491
26
3
0
193,323
5
L
Eset
5,460
546
76
8
0
195,214
3
L
Surtr
4,854
485
44
4
0
201,118
3
L
Serqet
5,801
580
61
6
0
219,164
0
W
Shiva
7,221
722
71
7
0
241,600
0
W
Nu Wa
6,620
662
89
9
0
221,538
0
W
Bellona
6,808
681
86
9
0
181,052
0
W
Cthulhu
5,287
529
37
4
0
210,576
0
W
Apollo
5,543
554
72
7
0
200,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role