Player Matchup

Izanami
Izanami
KickUrFace420
Izanami
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
66W - 55L
1,500 Elo+
Party 3
Athena
Athena
Kushmedic317
Athena
Level 149
God Stats
16W - 3L
1,500 SR
Queue Stats
196W - 179L
1,500 Elo+
Party 3
Mulan
Mulan
Nerek21
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 147L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
PremiumMeats
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,780 Elo+
Party 1
Anubis
Anubis
zGhostxXx
Anubis
Level 159
God Stats
30W - 15L
1,516 SR
Queue Stats
457W - 400L
1,551 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,562 Elo+

VS

Team Averages
Level 73
1,526 SR
1,437 Elo+
Cernunnos
Cernunnos
Drizzlemint
Cernunnos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,578 Elo+
Solo
Achilles
Achilles
FellRope880212
Achilles
Level 37
God Stats
54W - 75L
1,565 SR
Queue Stats
119W - 165L
1,420 Elo+
Party 2
Thor
Thor
JDowg187
Thor
Level 131
God Stats
7W - 8L
1,500 SR
Queue Stats
383W - 430L
1,376 Elo+
Party 2
Maui
Maui
OmegaMattX
Maui
Level 110
God Stats
4W - 8L
1,595 SR
Queue Stats
207W - 249L
1,444 Elo+
Party 2
Ra
Ra
lVladden
Ra
Level 55
God Stats
24W - 19L
1,472 SR
Queue Stats
364W - 417L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 4 / 7
8,841
553
12,436
12,507
5,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
2 / 3 / 11
8,179
511
3,963
12,760
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Nerek21
Mulan
15
8 / 2 / 4
9,416
589
11,436
14,898
16,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
PremiumMeats
Kukulkan
14
1 / 3 / 6
8,321
520
3,772
8,079
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
zGhostxXx
Anubis
17
11 / 2 / 5
10,640
665
15,802
12,051
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drizzlemint
Cernunnos
14
6 / 5 / 2
9,140
571
13,054
13,796
5,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
1 / 9 / 0
7,444
465
8,351
17,676
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
1 / 6 / 1
8,723
545
5,339
14,712
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
7,615
476
4,400
15,889
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 3 / 2
9,722
608
9,168
7,926
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
26
Kills
14
14
Deaths
26
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Drizzlemint
Cernunnos
6
5
2
1.4
L
Achilles
1
9
0
0.11
L
Thor
1
6
1
0.25
W
Izanami
4
4
7
1.88
W
Athena
2
3
11
2.5
W
Mulan
Nerek21
Mulan
8
2
4
5
L
2
3
3
1.17
W
Kukulkan
PremiumMeats
Kukulkan
1
3
6
1.33
L
4
3
2
1.67
W
Anubis
zGhostxXx
Anubis
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
40,312
60,295
Taken
69,999
45,545
Mitigated
36,068
19,441
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Drizzlemint
Cernunnos
13,054
7,205
0
3,391
13,796
5,094
329
4,749
8,996
0
57,890
L
Achilles
8,351
3,170
0
3,327
17,676
9,161
0
2,735
14,000
0
43,023
L
Thor
5,339
1,787
0
430
14,712
5,709
0
5,157
9,463
0
76,320
W
Izanami
12,436
9,538
0
2,791
12,507
5,545
16
1,527
10,980
0
73,910
W
Athena
3,963
1,119
136
2,692
12,760
13,740
0
3,790
8,737
11,735
0
W
Mulan
Nerek21
Mulan
11,436
1,995
0
4,976
14,898
16,134
188
715
13,311
0
58,013
L
4,400
1,280
147
4,321
15,889
13,152
71
5,966
9,923
23,298
0
W
Kukulkan
PremiumMeats
Kukulkan
3,772
673
0
1,016
8,079
3,286
0
4,542
3,410
60,285
0
L
9,168
1,063
324
1,784
7,926
2,952
340
4,930
2,944
85,180
0
W
Anubis
zGhostxXx
Anubis
15,802
218
0
7,830
12,051
6,840
0
2,634
9,335
96,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
42,644
466
Minions Killed
441
0
Camps Cleared
0
1,517,877
Distance Traveled
1,594,515
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,140
571
84
5
0
322,933
1
L
Achilles
7,444
465
57
4
0
288,151
0
L
Thor
8,723
545
111
7
0
322,661
0
W
Izanami
8,841
553
114
7
0
301,653
1
W
Athena
8,179
511
15
1
0
328,086
4
W
Mulan
9,416
589
93
6
0
290,340
0
L
Maui
7,615
476
36
2
0
324,341
4
W
Kukulkan
8,321
520
108
7
0
267,190
0
L
Ra
9,722
608
153
10
0
336,429
0
W
Anubis
10,640
665
136
9
0
330,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role