Player Matchup

Sylvanus
Sylvanus
RenoJenkins
Sylvanus
Level 105
God Stats
1W - 1L
1,256 SR
Queue Stats
78W - 79L
1,433 Elo+
Party 1
Mercury
Mercury
RizzyVX
Mercury
Level 87
God Stats
5W - 13L
1,445 SR
Queue Stats
115W - 122L
1,426 Elo+
Party 1
Chang'e
Chang'e
iMuNchiiez o
Chang'e
Level 83
God Stats
7W - 4L
1,560 SR
Queue Stats
14W - 15L
1,345 Elo+
Solo
Team Averages
Level 92
1,420 SR
1,401 Elo+

VS

Team Averages
Level 87
1,360 SR
1,386 Elo+
Poseidon
Poseidon
Feistycc
Poseidon
Level 138
God Stats
191W - 192L
1,452 SR
Queue Stats
416W - 421L
1,455 Elo+
Solo
Anhur
Anhur
Joe_DxmolationK
Anhur
Level 63
God Stats
3W - 2L
1,543 SR
Queue Stats
19W - 19L
1,391 Elo+
Solo
King Arthur
King Arthur
wxnk
King Arthur
Level 61
God Stats
0W - 4L
1,084 SR
Queue Stats
89W - 111L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RenoJenkins
Sylvanus
15
2 / 1 / 11
9,963
830
8,942
16,559
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
RizzyVX
Mercury
15
8 / 2 / 6
10,148
846
9,191
9,875
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
iMuNchiiez o
Chang'e
14
4 / 3 / 8
9,603
800
10,854
12,106
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Feistycc
Poseidon
12
1 / 3 / 5
7,917
660
10,768
7,850
3,499
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 1
8,934
745
11,151
11,963
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
wxnk
King Arthur
13
0 / 6 / 4
7,488
624
6,427
14,874
12,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Feistycc
Poseidon
1
3
5
1.17
L
5
5
1
1.1
W
Sylvanus
RenoJenkins
Sylvanus
2
1
11
7.5
W
Mercury
RizzyVX
Mercury
8
2
6
5.5
W
Chang'e
iMuNchiiez o
Chang'e
4
3
8
2.67
L
King Arthur
wxnk
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
28,346
38,540
Taken
34,687
19,261
Mitigated
21,348
23,788
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Feistycc
Poseidon
10,768
1,272
0
2,574
7,850
3,499
0
4,119
3,731
40,904
0
L
11,151
6,763
0
2,293
11,963
4,990
0
7,720
4,243
0
39,368
W
Sylvanus
RenoJenkins
Sylvanus
8,942
2,100
4,680
8,622
16,559
9,910
874
6,358
10,201
25,543
0
W
Mercury
RizzyVX
Mercury
9,191
4,217
0
1,645
9,875
5,173
2,541
2,084
7,791
0
38,956
W
Chang'e
iMuNchiiez o
Chang'e
10,854
709
3,880
4,961
12,106
4,178
515
3,117
8,989
40,295
0
L
King Arthur
wxnk
King Arthur
6,427
283
142
920
14,874
12,859
0
7,997
6,877
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
24,339
129
Minions Killed
159
0
Camps Cleared
0
642,851
Distance Traveled
605,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,917
660
54
5
0
211,396
6
L
Anhur
8,934
745
69
6
0
183,901
0
W
Sylvanus
9,963
830
25
2
0
191,923
0
W
Mercury
10,148
846
44
4
0
248,463
0
W
Chang'e
9,603
800
60
5
0
202,465
0
L
King Arthur
7,488
624
36
3
0
209,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role