Player Matchup

Cupid
Cupid
LongNeck02
Cupid
Level 23
God Stats
3W - 3L
1,321 SR
Queue Stats
11W - 16L
1,291 Elo+
Party 1
Ares
Ares
Wocktech
Ares
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 20L
1,376 Elo+
Party 1
Anubis
Anubis
untalnagu22
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,380 Elo+
Solo
Team Averages
Level 58
1,440 SR
1,349 Elo+

VS

Team Averages
Level 119
1,473 SR
1,434 Elo+
Gilgamesh
Gilgamesh
EKSGLOPLEMUR
Gilgamesh
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,390 Elo+
Solo
Ix Chel
Ix Chel
KENERSON J A
Ix Chel
Level 125
God Stats
5W - 7L
1,416 SR
Queue Stats
172W - 186L
1,432 Elo+
Party 2
Ishtar
Ishtar
Leoamonian04
Ishtar
Level 122
God Stats
25W - 20L
1,502 SR
Queue Stats
344W - 340L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 3 / 0
6,232
623
2,883
7,365
3,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
11
0 / 3 / 1
6,963
696
3,910
12,551
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
1 / 2 / 0
6,839
684
3,197
5,089
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EKSGLOPLEMUR
Gilgamesh
11
0 / 2 / 7
7,585
759
3,916
10,413
7,221
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ix Chel
KENERSON J A
Ix Chel
14
3 / 0 / 5
8,046
805
10,976
5,320
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
14
5 / 0 / 3
8,322
832
5,519
5,992
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EKSGLOPLEMUR
Gilgamesh
0
2
7
1.75
W
Ix Chel
KENERSON J A
Ix Chel
3
0
5
5.5
W
Ishtar
5
0
3
6.5
L
Cupid
0
3
0
0
L
Ares
0
3
1
0.17
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,990
Damage
20,411
25,005
Taken
21,725
17,610
Mitigated
11,475
2,430
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EKSGLOPLEMUR
Gilgamesh
3,916
537
1,270
1,328
10,413
7,221
144
3,240
7,173
0
12,221
W
Ix Chel
KENERSON J A
Ix Chel
10,976
1,019
1,354
1,604
5,320
1,991
519
2,678
2,642
46,265
0
W
Ishtar
5,519
2,820
0
724
5,992
2,263
2,434
1,225
4,767
0
29,375
L
Cupid
2,883
941
25
162
7,365
3,068
0
2,770
4,595
0
12,667
L
Ares
3,910
266
0
1,993
12,551
11,595
0
5,769
6,782
10,062
0
L
Anubis
3,197
140
0
250
5,089
2,947
0
2,517
2,572
36,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,034
Gold Earned
23,953
101
Minions Killed
121
0
Camps Cleared
0
540,263
Distance Traveled
584,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,585
759
9
1
0
197,663
0
W
Ix Chel
8,046
805
63
6
0
208,733
0
W
Ishtar
8,322
832
49
5
0
178,142
0
L
Cupid
6,232
623
29
3
0
178,624
0
L
Ares
6,963
696
22
2
0
178,478
0
L
Anubis
6,839
684
50
5
0
183,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role