Player Matchup

Hou Yi
Hou Yi
And4ya115
Hou Yi
Level 117
God Stats
5W - 3L
1,544 SR
Queue Stats
438W - 455L
1,513 Elo+
Party 1
Athena
Athena
Crazy_Nasty-04
Athena
Level 98
God Stats
13W - 9L
1,463 SR
Queue Stats
184W - 204L
1,490 Elo+
Party 1
Scylla
Scylla
SerpyFM
Scylla
Level 82
God Stats
1W - 1L
1,294 SR
Queue Stats
103W - 92L
1,513 Elo+
Party 2
Bakasura
Bakasura
Slofitow
Bakasura
Level 36
God Stats
31W - 29L
1,555 SR
Queue Stats
170W - 178L
1,521 Elo+
Party 2
Achilles
Achilles
carlosxv15
Achilles
Level 86
God Stats
2W - 0L
1,733 SR
Queue Stats
175W - 172L
1,479 Elo+
Party 1
Team Averages
Level 84
1,518 SR
1,503 Elo+

VS

Team Averages
Level 101
1,492 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Linus0097
Ravana
Level 120
God Stats
4W - 7L
1,662 SR
Queue Stats
359W - 361L
1,438 Elo+
Solo
Medusa
Medusa
Vevesc
Medusa
Level 129
God Stats
0W - 3L
1,299 SR
Queue Stats
45W - 43L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tarcisiom99
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
And4ya115
Hou Yi
8
1 / 0 / 2
4,436
634
3,004
2,468
854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 4
4,745
678
1,463
4,319
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
SerpyFM
Scylla
9
0 / 0 / 1
4,636
662
1,486
3,542
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Slofitow
Bakasura
9
3 / 0 / 0
5,017
717
2,379
5,383
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
carlosxv15
Achilles
7
0 / 0 / 0
4,121
589
1,634
5,682
5,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
4,681
669
2,303
3,761
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
 
Horus
7
0 / 1 / 0
3,913
559
808
4,682
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Linus0097
Ravana
7
0 / 1 / 0
4,149
593
1,748
4,240
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Vevesc
Medusa
1
0 / 0 / 0
2,937
420
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
tarcisiom99
Morgan Le Fay
8
0 / 0 / 0
4,688
670
4,227
4,330
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Horus
 
Horus
0
1
0
0
W
Hou Yi
And4ya115
Hou Yi
1
0
2
2
W
0
0
4
2
L
Ravana
Linus0097
Ravana
0
1
0
0
W
Scylla
SerpyFM
Scylla
0
0
1
0.5
W
Bakasura
Slofitow
Bakasura
3
0
0
3
L
Medusa
Vevesc
Medusa
0
0
0
0
W
Achilles
carlosxv15
Achilles
0
0
0
0
L
Morgan Le Fay
tarcisiom99
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
9,086
21,394
Taken
17,013
11,994
Mitigated
6,741
6,783
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,303
162
0
1,214
3,761
1,128
0
1,527
2,234
28,778
0
L
Horus
 
Horus
808
437
112
1,713
4,682
2,590
0
891
3,791
0
11,413
W
Hou Yi
And4ya115
Hou Yi
3,004
2,335
0
1,184
2,468
854
0
0
2,468
0
28,728
W
1,463
580
0
1,290
4,319
2,828
0
713
3,606
14,293
0
L
Ravana
Linus0097
Ravana
1,748
557
0
937
4,240
1,539
0
531
3,669
0
23,033
W
Scylla
SerpyFM
Scylla
1,486
177
0
530
3,542
1,168
0
1,280
2,262
31,487
0
W
Bakasura
Slofitow
Bakasura
2,379
1,699
0
2,046
5,383
2,061
0
1,251
4,132
0
19,289
L
Medusa
Vevesc
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
carlosxv15
Achilles
1,634
292
0
1,733
5,682
5,083
0
3,286
2,396
0
19,170
L
Morgan Le Fay
tarcisiom99
Morgan Le Fay
4,227
823
0
1,393
4,330
1,484
0
0
4,180
26,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
20,368
199
Minions Killed
176
0
Camps Cleared
0
769,282
Distance Traveled
650,317
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,681
669
63
9
0
172,362
4
L
Horus
3,913
559
27
4
0
151,029
3
W
Hou Yi
4,436
634
54
8
0
127,908
0
W
Athena
4,745
678
9
1
0
160,540
3
L
Ravana
4,149
593
35
5
0
180,996
2
W
Scylla
4,636
662
52
7
0
161,634
4
W
Bakasura
5,017
717
57
8
0
178,476
0
L
Medusa
2,937
420
0
0
0
7,912
0
W
Achilles
4,121
589
27
4
0
140,724
4
L
Morgan Le Fay
4,688
670
51
7
0
138,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role