Player Matchup

Janus
Janus
ArchUranus
Janus
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 48L
1,287 Elo+
Party 1
Hel
Hel
LilDykGirl
Hel
Level 56
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 13L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
SaintPapi-Javi
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,105 Elo+
Party 1
Cernunnos
Cernunnos
W-T-FU-K
Cernunnos
Level 61
God Stats
96W - 101L
1,531 SR
Queue Stats
146W - 168L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Wake_N_Flake_
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,188 Elo+
Party 1
Team Averages
Level 44
1,465 SR
1,258 Elo+

VS

Team Averages
Level 66
1,622 SR
1,456 Elo+
Chiron
Chiron
Extra Spread
Chiron
Level 47
God Stats
17W - 8L
1,758 SR
Queue Stats
133W - 142L
1,418 Elo+
Party 2
Hel
Hel
Frostofhearts
Hel
Level 42
God Stats
6W - 9L
1,384 SR
Queue Stats
65W - 81L
1,298 Elo+
Solo
Eset
Eset
GLOBOYSHAWTY
Eset
Level 67
God Stats
45W - 27L
1,611 SR
Queue Stats
456W - 452L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
OMGbananadance
Erlang Shen
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 101L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
w_Rack_w
Kumbhakarna
Level 81
God Stats
4W - 1L
1,858 SR
Queue Stats
17W - 4L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 1
9,481
948
13,965
8,878
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,286
929
14,889
14,307
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 0
9,337
934
7,828
14,137
13,290
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
W-T-FU-K
Cernunnos
15
0 / 7 / 1
9,089
909
8,855
16,417
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Wake_N_Flake_
Baron Samedi
15
0 / 4 / 2
9,451
945
8,989
13,660
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

159

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
10 / 1 / 6
11,833
1,183
17,352
13,190
6,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 0 / 11
11,298
1,130
9,834
7,852
3,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 13
11,695
1,170
19,186
8,355
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
OMGbananadance
Erlang Shen
17
4 / 1 / 10
10,299
1,030
10,365
13,729
9,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
w_Rack_w
Kumbhakarna
17
0 / 0 / 17
10,316
1,032
6,776
16,453
14,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
2
Kills
25
25
Deaths
2
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
1
0.38
W
Chiron
10
1
6
13
W
6
0
11
11.5
W
5
0
13
11.5
L
0
3
1
0.17
W
Erlang Shen
OMGbananadance
Erlang Shen
4
1
10
9
L
1
7
0
0.14
L
Cernunnos
W-T-FU-K
Cernunnos
0
7
1
0.07
L
Baron Samedi
Wake_N_Flake_
Baron Samedi
0
4
2
0.25
W
Kumbhakarna
w_Rack_w
Kumbhakarna
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,526
Damage
63,513
67,399
Taken
59,579
34,825
Mitigated
37,603
7,539
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
13,965
641
0
0
8,878
3,437
0
4,966
3,912
27,803
0
W
Chiron
17,352
11,098
792
1,967
13,190
6,133
0
9,077
4,113
0
37,032
W
9,834
1,769
5,862
3,571
7,852
3,407
0
6,353
1,499
23,482
0
W
19,186
612
483
572
8,355
3,749
0
5,870
2,485
47,760
0
L
14,889
1,391
1,746
3,680
14,307
6,488
0
6,595
7,712
36,409
0
W
Erlang Shen
OMGbananadance
Erlang Shen
10,365
5,820
375
2,791
13,729
9,353
0
10,573
3,156
0
20,294
L
7,828
699
175
158
14,137
13,290
0
7,608
6,529
16,572
0
L
Cernunnos
W-T-FU-K
Cernunnos
8,855
4,438
0
1,008
16,417
6,051
0
8,589
7,828
0
24,135
L
Baron Samedi
Wake_N_Flake_
Baron Samedi
8,989
1,846
460
312
13,660
5,559
0
8,038
5,622
23,029
0
W
Kumbhakarna
w_Rack_w
Kumbhakarna
6,776
841
0
529
16,453
14,961
0
13,798
2,655
14,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
55,441
185
Minions Killed
191
3
Camps Cleared
8
776,670
Distance Traveled
932,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,481
948
35
4
0
167,790
0
W
Chiron
11,833
1,183
48
5
2
180,117
0
W
Hel
11,298
1,130
40
4
3
185,064
0
W
Eset
11,695
1,170
67
7
2
202,144
0
L
Hel
9,286
929
60
6
0
172,966
0
W
Erlang Shen
10,299
1,030
17
2
1
189,701
0
L
Cthulhu
9,337
934
21
2
0
130,139
0
L
Cernunnos
9,089
909
38
4
0
143,129
0
L
Baron Samedi
9,451
945
31
3
3
162,646
0
W
Kumbhakarna
10,316
1,032
19
2
0
175,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role