Player Matchup

Thor
Thor
EvanMyBro
Thor
Level 106
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 1
Ares
Ares
Immadakinga
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
NCR-Maltisv
Nu Wa
Level 116
God Stats
28W - 22L
1,567 SR
Queue Stats
98W - 92L
1,447 Elo+
Solo
Chernobog
Chernobog
Virtueal
Chernobog
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,289 Elo+
Party 1
Tiamat
Tiamat
immaturepoet
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,763 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,416 Elo+

VS

Team Averages
Level 101
1,385 SR
1,464 Elo+
King Arthur
King Arthur
BagOfWetCats
King Arthur
Level 127
God Stats
12W - 15L
1,186 SR
Queue Stats
160W - 150L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Dvnteee_
Aphrodite
Level 125
God Stats
0W - 3L
1,160 SR
Queue Stats
278W - 262L
1,499 Elo+
Party 2
He Bo
He Bo
Juwinn
He Bo
Level 63
God Stats
1W - 2L
1,299 SR
Queue Stats
183W - 180L
1,435 Elo+
Solo
Hera
Hera
XmanRey
Hera
Level 85
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 13L
1,452 Elo+
Solo
Jing Wei
Jing Wei
securus__
Jing Wei
Level 106
God Stats
1W - 1L
1,722 SR
Queue Stats
112W - 125L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 1 / 3
9,243
514
5,275
14,202
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 4
8,203
456
5,283
11,405
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 3
9,695
539
13,043
8,599
2,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Virtueal
Chernobog
15
3 / 2 / 4
8,966
498
12,356
9,271
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
1 / 2 / 2
8,218
457
5,548
10,774
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BagOfWetCats
King Arthur
15
0 / 2 / 0
9,955
553
8,200
17,355
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Dvnteee_
Aphrodite
12
0 / 0 / 3
8,282
460
2,869
12,178
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Juwinn
He Bo
13
1 / 3 / 2
8,511
473
6,422
12,726
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
XmanRey
Hera
16
4 / 3 / 0
9,924
551
15,845
10,599
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
securus__
Jing Wei
13
0 / 2 / 3
8,239
458
2,917
9,844
4,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BagOfWetCats
King Arthur
0
2
0
0
L
Aphrodite
Dvnteee_
Aphrodite
0
0
3
1.5
W
Thor
5
1
3
6.5
W
0
0
4
2
L
He Bo
Juwinn
He Bo
1
3
2
0.67
W
1
0
3
2.5
W
Chernobog
Virtueal
Chernobog
3
2
4
2.5
L
Hera
XmanRey
Hera
4
3
0
1.33
W
Tiamat
1
2
2
1
L
Jing Wei
securus__
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
36,253
54,251
Taken
62,702
30,834
Mitigated
35,103
12,782
Healing
29,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BagOfWetCats
King Arthur
8,200
344
0
6,808
17,355
6,874
0
10,202
7,153
0
103,048
L
Aphrodite
Dvnteee_
Aphrodite
2,869
309
4,691
7,678
12,178
13,285
42
3,692
8,486
25,729
0
W
Thor
5,275
617
0
2,110
14,202
6,397
0
4,255
9,947
0
55,226
W
5,283
298
0
2,009
11,405
11,696
0
5,893
5,512
23,031
0
L
He Bo
Juwinn
He Bo
6,422
496
0
4,876
12,726
5,491
114
2,987
9,739
72,885
0
W
13,043
5,090
80
4,044
8,599
2,631
945
0
8,599
90,159
0
W
Chernobog
Virtueal
Chernobog
12,356
6,519
0
2,372
9,271
4,215
0
5,915
3,356
0
79,555
L
Hera
XmanRey
Hera
15,845
3,259
0
890
10,599
4,950
492
4,228
6,371
95,189
0
W
Tiamat
5,548
0
0
2,167
10,774
5,895
568
9,073
1,701
56,978
0
L
Jing Wei
securus__
Jing Wei
2,917
1,593
0
4,455
9,844
4,503
280
3,063
6,781
0
66,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
44,911
480
Minions Killed
532
0
Camps Cleared
0
1,732,099
Distance Traveled
1,732,046
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,955
553
162
9
0
304,182
0
L
Aphrodite
8,282
460
38
2
0
368,970
5
W
Thor
9,243
514
72
4
0
379,824
1
W
Ares
8,203
456
22
1
0
351,294
0
L
He Bo
8,511
473
94
5
0
367,024
1
W
Nu Wa
9,695
539
152
8
0
292,965
4
W
Chernobog
8,966
498
122
7
0
352,174
0
L
Hera
9,924
551
138
8
0
339,832
2
W
Tiamat
8,218
457
112
6
0
355,842
5
L
Jing Wei
8,239
458
100
6
0
352,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role