Player Matchup

Athena
Athena
Gold I
Eternal_X_ikki
Athena
Gold I
Level 97
God Stats
15W - 11L
1,640 SR
Queue Stats
203W - 195L
1,559 MMR
Party 1
Sol
Sol
Gold IV
MustBeSnow
Sol
Gold IV
Level 109
God Stats
6W - 6L
1,741 SR
Queue Stats
182W - 177L
1,351 MMR
Party 1
Medusa
Medusa
Gold I
Shehatejaah
Medusa
Gold I
Level 121
God Stats
7W - 4L
1,686 SR
Queue Stats
101W - 92L
1,538 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,689 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,592 SR
1,481 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Dr_Viniih
Sobek
Bronze III
Level 83
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
tthore14
Anubis
Bronze III
Level 101
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 11L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,450
768
5,127
8,695
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 2
8,124
739
8,278
6,534
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
1 / 1 / 4
7,554
687
7,427
6,256
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeAtlasBacchusAchilles

VS

Bans
VamanaAh Muzen CabGuan YuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 1 / 1
6,812
619
4,924
9,993
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Dr_Viniih
Sobek
12
0 / 1 / 2
7,730
703
4,520
9,147
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
tthore14
Anubis
13
2 / 3 / 0
7,893
718
6,261
6,107
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Sobek
Dr_Viniih
Sobek
0
1
2
1
W
1
0
4
3
W
3
1
2
4
W
Medusa
1
1
4
3
L
Anubis
tthore14
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
15,705
21,485
Taken
25,247
10,420
Mitigated
17,948
4,899
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,924
3,394
0
1,549
9,993
5,289
0
5,664
4,329
0
26,047
L
Sobek
Dr_Viniih
Sobek
4,520
238
187
2,516
9,147
9,162
0
4,465
4,682
12,150
0
W
5,127
1,214
0
2,437
8,695
6,131
278
3,308
4,897
15,813
0
W
8,278
2,677
0
2,384
6,534
2,292
837
3,388
2,876
42,292
0
W
Medusa
7,427
3,438
0
78
6,256
1,997
852
4,116
2,075
0
36,401
L
Anubis
tthore14
Anubis
6,261
420
0
1,583
6,107
3,497
0
3,345
2,762
40,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
22,435
173
Minions Killed
146
0
Camps Cleared
0
660,378
Distance Traveled
637,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,812
619
56
5
0
249,728
0
L
Sobek
7,730
703
18
2
0
214,214
4
W
Athena
8,450
768
24
2
0
218,970
0
W
Sol
8,124
739
89
8
0
220,189
0
W
Medusa
7,554
687
60
5
0
221,219
0
L
Anubis
7,893
718
72
7
0
173,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role