Player Matchup

Hachiman
Hachiman
BooMzaTH
Hachiman
Level 159
God Stats
3W - 6L
1,441 SR
Queue Stats
342W - 318L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
NEXTDAYAARON
Sun Wukong
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 72L
1,600 Elo+
Party 1
Nox
Nox
RETROFIRE97
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
He Bo
He Bo
coralhilll
He Bo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 1
Ganesha
Ganesha
kaylabuggyy
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,448 Elo+
Party 1
Team Averages
Level 120
1,488 SR
1,518 Elo+

VS

Team Averages
Level 125
1,423 SR
1,464 Elo+
Athena
Athena
GOD OF MOBN
Athena
Level 128
God Stats
7W - 6L
1,181 SR
Queue Stats
841W - 853L
1,427 Elo+
Party 2
Skadi
Skadi
JizzyTeee
Skadi
Level 122
God Stats
2W - 4L
1,511 SR
Queue Stats
170W - 176L
1,413 Elo+
Party 3
Persephone
Persephone
MOBN VIPER
Persephone
Level 120
God Stats
2W - 1L
1,526 SR
Queue Stats
68W - 57L
1,535 Elo+
Party 2
Charybdis
Charybdis
MeliodasAce
Charybdis
Level 118
God Stats
3W - 5L
1,398 SR
Queue Stats
243W - 258L
1,408 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tayalat
Ah Muzen Cab
Level 138
God Stats
3W - 0L
1,498 SR
Queue Stats
140W - 133L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BooMzaTH
Hachiman
18
4 / 6 / 9
10,480
806
15,465
14,429
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
NEXTDAYAARON
Sun Wukong
19
8 / 5 / 7
11,172
859
14,706
20,445
21,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 9
9,685
745
10,688
15,434
7,575
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
14
1 / 7 / 7
8,780
675
4,758
13,791
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
kaylabuggyy
Ganesha
14
0 / 7 / 11
8,509
655
4,017
19,032
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 4 / 20
10,971
844
9,102
18,496
27,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
JizzyTeee
Skadi
17
9 / 3 / 14
11,256
866
12,955
9,150
4,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
MOBN VIPER
Persephone
16
2 / 4 / 18
9,991
769
18,417
11,319
4,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MeliodasAce
Charybdis
17
4 / 4 / 13
10,522
809
8,426
10,070
5,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
tayalat
Ah Muzen Cab
19
12 / 3 / 16
11,779
906
26,067
11,373
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
18
Kills
30
31
Deaths
18
43
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BooMzaTH
Hachiman
4
6
9
1.42
W
Athena
3
4
20
3.25
W
Skadi
JizzyTeee
Skadi
9
3
14
5.33
W
Persephone
MOBN VIPER
Persephone
2
4
18
2.75
W
Charybdis
MeliodasAce
Charybdis
4
4
13
2.63
L
Sun Wukong
NEXTDAYAARON
Sun Wukong
8
5
7
2.3
L
5
6
9
1.58
L
He Bo
1
7
7
0.64
L
Ganesha
kaylabuggyy
Ganesha
0
7
11
0.79
W
Ah Muzen Cab
tayalat
Ah Muzen Cab
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,634
Damage
74,967
83,131
Taken
60,408
61,326
Mitigated
49,157
21,713
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BooMzaTH
Hachiman
15,465
9,032
1,746
3,539
14,429
5,685
1,343
5,488
8,941
0
24,487
W
Athena
9,102
1,937
1,297
5,042
18,496
27,799
263
5,571
12,746
14,298
0
W
Skadi
JizzyTeee
Skadi
12,955
4,064
67
1,118
9,150
4,548
2,461
2,672
6,452
0
26,154
W
Persephone
MOBN VIPER
Persephone
18,417
1,335
1,543
2,890
11,319
4,963
816
4,692
6,494
29,820
0
W
Charybdis
MeliodasAce
Charybdis
8,426
4,949
974
1,148
10,070
5,485
2,763
3,654
6,366
0
16,935
L
Sun Wukong
NEXTDAYAARON
Sun Wukong
14,706
2,589
1,208
6,364
20,445
21,956
879
7,351
13,094
134
37,125
L
10,688
1,205
571
3,621
15,434
7,575
112
3,366
12,068
18,409
0
L
He Bo
4,758
521
712
1,557
13,791
4,436
326
4,492
9,299
14,844
0
L
Ganesha
kaylabuggyy
Ganesha
4,017
169
325
2,070
19,032
21,674
208
6,822
12,210
7,993
0
W
Ah Muzen Cab
tayalat
Ah Muzen Cab
26,067
8,116
1,851
1,295
11,373
6,362
1,981
2,605
8,708
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
54,519
149
Minions Killed
142
0
Camps Cleared
0
1,019,332
Distance Traveled
1,157,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,480
806
30
2
0
199,958
0
W
Athena
10,971
844
9
1
0
235,829
0
W
Skadi
11,256
866
29
2
0
228,644
0
W
Persephone
9,991
769
38
3
0
235,969
0
W
Charybdis
10,522
809
21
2
0
217,908
0
L
Sun Wukong
11,172
859
51
4
0
235,143
0
L
Nox
9,685
745
29
2
0
198,381
0
L
He Bo
8,780
675
36
3
0
194,659
0
L
Ganesha
8,509
655
3
0
0
191,191
0
W
Ah Muzen Cab
11,779
906
45
3
0
238,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role