Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Maverik1608
Maui
Level 44
God Stats
0W - 4L
1,048 SR
Queue Stats
85W - 117L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
Mndez
Jing Wei
Level 133
God Stats
1W - 2L
1,741 SR
Queue Stats
120W - 120L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Pootii2
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Tsukaretta
Olorun
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 232L
1,476 Elo+
Solo
Team Averages
Level 74
1,458 SR
1,463 Elo+

VS

Team Averages
Level 129
1,425 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Backwoods315
Discordia
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 194L
1,459 Elo+
Party 1
Bastet
Bastet
Carbinated
Bastet
Level 149
God Stats
8W - 1L
1,283 SR
Queue Stats
306W - 302L
1,522 Elo+
Party 1
Medusa
Medusa
SirLopezzz
Medusa
Level 73
God Stats
3W - 2L
1,574 SR
Queue Stats
62W - 63L
1,443 Elo+
Solo
Cupid
Cupid
crookedcait
Cupid
Level 141
God Stats
2W - 3L
1,269 SR
Queue Stats
262W - 251L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 8 / 1
7,948
568
6,390
18,393
24,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 4
8,599
614
7,908
15,840
23,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Mndez
Jing Wei
17
3 / 6 / 0
9,769
698
11,691
14,658
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Pootii2
Gilgamesh
14
1 / 6 / 2
8,180
584
10,641
20,924
24,438
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Tsukaretta
Olorun
15
0 / 8 / 1
8,060
576
8,805
15,460
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 1 / 20
12,657
904
17,928
19,355
36,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Backwoods315
Discordia
16
5 / 2 / 18
10,385
742
12,352
7,755
4,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Carbinated
Bastet
17
3 / 1 / 22
10,545
753
10,226
19,873
12,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SirLopezzz
Medusa
19
8 / 1 / 17
11,708
836
27,645
14,045
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 13
11,236
803
10,075
10,349
6,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
5
Kills
32
32
Deaths
6
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
1
0.06
W
Bacchus
 
Bacchus
8
1
20
18
W
Discordia
Backwoods315
Discordia
5
2
18
7
W
Bastet
Carbinated
Bastet
3
1
22
14
L
1
4
4
0.75
L
Jing Wei
Mndez
Jing Wei
3
6
0
0.5
L
Gilgamesh
Pootii2
Gilgamesh
1
6
2
0.33
W
Medusa
SirLopezzz
Medusa
8
1
17
16.5
L
Olorun
Tsukaretta
Olorun
0
8
1
0.06
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,435
Damage
78,226
85,275
Taken
71,377
88,291
Mitigated
68,843
14,468
Healing
38,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,390
150
850
1,358
18,393
24,159
0
4,920
13,473
10,946
0
W
Bacchus
 
Bacchus
17,928
1,834
3,857
7,072
19,355
36,713
581
4,628
14,727
28,381
2,576
W
Discordia
Backwoods315
Discordia
12,352
1,067
0
510
7,755
4,275
942
2,630
5,125
18,766
0
W
Bastet
Carbinated
Bastet
10,226
2,636
2,722
7,850
19,873
12,482
639
5,004
14,869
0
17,955
L
7,908
307
697
1,349
15,840
23,055
0
6,150
9,690
12,747
0
L
Jing Wei
Mndez
Jing Wei
11,691
9,254
716
2,292
14,658
7,932
0
5,762
8,896
0
33,694
L
Gilgamesh
Pootii2
Gilgamesh
10,641
2,211
767
917
20,924
24,438
0
4,570
16,354
0
21,393
W
Medusa
SirLopezzz
Medusa
27,645
14,646
43
2,304
14,045
8,793
2,379
5,817
8,228
0
62,874
L
Olorun
Tsukaretta
Olorun
8,805
2,586
2,962
2,560
15,460
8,707
0
6,302
9,158
24,911
0
W
10,075
6,062
10,921
3,096
10,349
6,580
3,718
5,024
5,325
0
24,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
56,531
126
Minions Killed
145
0
Camps Cleared
0
1,190,696
Distance Traveled
1,547,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,948
568
4
0
0
254,219
0
W
Bacchus
12,657
904
16
1
0
339,211
0
W
Discordia
10,385
742
19
1
0
287,415
0
W
Bastet
10,545
753
15
1
0
346,863
0
L
Maui
8,599
614
11
1
0
255,673
0
L
Jing Wei
9,769
698
54
4
0
238,388
0
L
Gilgamesh
8,180
584
24
2
0
216,612
0
W
Medusa
11,708
836
62
4
0
307,728
0
L
Olorun
8,060
576
33
2
0
225,804
0
W
Cupid
11,236
803
33
2
0
266,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role