Player Matchup

Ix Chel
Ix Chel
MrFinesse_23
Ix Chel
Level 158
God Stats
12W - 2L
1,731 SR
Queue Stats
204W - 196L
1,527 Elo+
Party 2
Geb
Geb
XxPewPewMFxX
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,523 Elo+
Party 2
Rama
Rama
edwinram123
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,564 Elo+
Solo
Team Averages
Level 140
1,577 SR
1,538 Elo+

VS

Team Averages
Level 117
1,501 SR
1,495 Elo+
Horus
Horus
The_DemonKing88
Horus
Level 19
God Stats
13W - 7L
1,796 SR
Queue Stats
44W - 36L
1,491 Elo+
Party 1
Neith
Neith
Toonert
Neith
Level 138
God Stats
23W - 23L
1,498 SR
Queue Stats
241W - 245L
1,535 Elo+
Solo
Anubis
Anubis
guitarsobelisk
Anubis
Level 194
God Stats
3W - 8L
1,208 SR
Queue Stats
383W - 352L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MrFinesse_23
Ix Chel
14
4 / 0 / 2
8,181
818
11,508
8,124
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
8,114
811
6,866
12,381
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 4
7,338
734
6,300
6,204
1,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,356
636
3,615
12,096
8,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Toonert
Neith
11
2 / 1 / 0
6,907
691
8,244
8,559
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 2
6,919
692
8,434
10,041
5,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
MrFinesse_23
Ix Chel
4
0
2
5
L
0
4
1
0.13
L
Neith
Toonert
Neith
2
1
0
2
W
1
0
4
3
W
1
2
4
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
20,293
26,709
Taken
30,696
16,187
Mitigated
17,776
12,262
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
MrFinesse_23
Ix Chel
11,508
956
1,679
4,362
8,124
2,811
733
2,465
5,659
35,979
0
L
3,615
1,722
1,008
1,175
12,096
8,599
0
6,417
5,679
0
17,341
L
Neith
Toonert
Neith
8,244
2,146
0
1,240
8,559
3,751
90
5,974
2,585
0
25,911
W
6,866
390
0
4,020
12,381
11,654
310
3,909
8,472
22,083
0
W
6,300
5,174
335
1,866
6,204
1,722
2,547
2,120
4,084
0
16,711
L
8,434
307
0
3,720
10,041
5,426
0
6,034
4,007
28,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
20,182
119
Minions Killed
120
0
Camps Cleared
0
551,630
Distance Traveled
527,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,181
818
60
6
0
210,912
0
L
Horus
6,356
636
25
3
0
159,691
1
L
Neith
6,907
691
50
5
0
194,154
2
W
Geb
8,114
811
24
2
0
204,145
0
W
Rama
7,338
734
35
4
0
136,573
0
L
Anubis
6,919
692
45
5
0
173,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role