Player Matchup

Cthulhu
Cthulhu
Banksy312
Cthulhu
Level 37
God Stats
0W - 1L
1,695 SR
Queue Stats
13W - 15L
1,354 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OneHairyBeaver
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,602 Elo+
Party 1
Janus
Janus
Onehairycootr
Janus
Level 148
God Stats
19W - 13L
1,773 SR
Queue Stats
359W - 315L
1,603 Elo+
Party 1
Neith
Neith
Rudup
Neith
Level 13
God Stats
3W - 5L
1,456 SR
Queue Stats
5W - 13L
1,213 Elo+
Party 2
Amaterasu
Amaterasu
THEJHoll2443
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,585 SR
1,454 Elo+

VS

Team Averages
Level 33
1,481 SR
1,438 Elo+
Bakasura
Bakasura
JoeMamaIsCute
Bakasura
Level 7
God Stats
3W - 4L
1,315 SR
Queue Stats
13W - 23L
1,331 Elo+
Party 3
Maui
Maui
JoshFrizzy
Maui
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
137W - 133L
1,423 Elo+
Party 4
Ratatoskr
Ratatoskr
Robocaoster
Ratatoskr
Level 33
God Stats
4W - 10L
1,517 SR
Queue Stats
281W - 251L
1,459 Elo+
Party 4
Charybdis
Charybdis
ShrimpLiver
Charybdis
Level 41
God Stats
21W - 16L
1,500 SR
Queue Stats
561W - 527L
1,508 Elo+
Solo
Surtr
Surtr
Watered Pizza
Surtr
Level 67
God Stats
68W - 47L
1,571 SR
Queue Stats
317W - 317L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Banksy312
Cthulhu
9
3 / 5 / 3
6,749
562
7,601
13,589
11,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
OneHairyBeaver
Tsukuyomi
12
2 / 2 / 2
7,250
604
6,104
9,870
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
7,142
595
5,300
6,580
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Rudup
Neith
10
3 / 6 / 1
6,468
539
6,891
9,980
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
THEJHoll2443
Amaterasu
10
1 / 4 / 1
5,763
480
3,367
9,525
6,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoeMamaIsCute
Bakasura
12
2 / 1 / 1
7,734
645
3,614
7,184
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 4 / 9
6,720
560
5,128
12,892
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Robocaoster
Ratatoskr
12
4 / 3 / 3
7,251
604
5,579
9,836
3,629
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ShrimpLiver
Charybdis
12
9 / 2 / 3
7,858
655
12,715
9,889
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
7,007
584
5,633
10,449
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
17
17
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Banksy312
Cthulhu
3
5
3
0.9
W
Bakasura
JoeMamaIsCute
Bakasura
2
1
1
2.5
W
2
4
9
1.63
L
Tsukuyomi
OneHairyBeaver
Tsukuyomi
2
2
2
1.5
L
2
0
0
2
W
Ratatoskr
Robocaoster
Ratatoskr
4
3
3
1.83
L
Neith
Rudup
Neith
3
6
1
0.58
W
Charybdis
ShrimpLiver
Charybdis
9
2
3
5.25
L
Amaterasu
THEJHoll2443
Amaterasu
1
4
1
0.38
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
32,669
49,544
Taken
50,250
28,337
Mitigated
26,366
12,015
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Banksy312
Cthulhu
7,601
997
1,080
2,409
13,589
11,621
0
3,245
10,344
20,371
165
W
Bakasura
JoeMamaIsCute
Bakasura
3,614
2,768
0
2,579
7,184
2,704
2,994
0
7,184
0
40,303
W
5,128
1,746
1,282
2,288
12,892
11,447
0
3,141
9,751
17,750
0
L
Tsukuyomi
OneHairyBeaver
Tsukuyomi
6,104
1,287
0
4,861
9,870
4,417
0
497
9,373
0
58,450
L
5,300
319
0
995
6,580
2,376
0
155
6,425
58,202
0
W
Ratatoskr
Robocaoster
Ratatoskr
5,579
1,134
0
570
9,836
3,629
0
1,367
8,469
0
48,388
L
Neith
Rudup
Neith
6,891
3,063
0
649
9,980
3,889
585
1,583
8,397
0
41,914
W
Charybdis
ShrimpLiver
Charybdis
12,715
8,101
0
3,117
9,889
4,067
0
4,179
5,710
0
52,241
L
Amaterasu
THEJHoll2443
Amaterasu
3,367
1,755
0
2,021
9,525
6,034
0
327
8,741
0
22,611
W
5,633
1,785
0
3,091
10,449
4,519
0
4,697
5,752
737
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
36,570
336
Minions Killed
351
0
Camps Cleared
0
1,153,879
Distance Traveled
1,238,801
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,749
562
20
2
0
238,711
0
W
Bakasura
7,734
645
94
8
0
246,050
2
W
Maui
6,720
560
15
1
0
225,644
3
L
Tsukuyomi
7,250
604
96
8
0
254,451
3
L
Janus
7,142
595
111
9
0
229,724
0
W
Ratatoskr
7,251
604
70
6
0
295,583
3
L
Neith
6,468
539
72
6
0
225,434
0
W
Charybdis
7,858
655
74
6
0
231,485
1
L
Amaterasu
5,763
480
37
3
0
205,559
0
W
Surtr
7,007
584
98
8
0
240,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role