Player Matchup

Athena
Athena
AsheDom
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,667 Elo+
Solo
Cerberus
Cerberus
OuterOmnivore5
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SecondManager59
Cernunnos
Level 8
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMenBad
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,689 Elo+
Solo
Anubis
Anubis
jollyholly_
Anubis
Level 28
God Stats
0W - 1L
1,321 SR
Queue Stats
14W - 17L
1,468 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,565 Elo+

VS

Team Averages
Level 20
1,409 SR
1,395 Elo+
Hachiman
Hachiman
Lerossan
Hachiman
Level 25
God Stats
29W - 54L
1,209 SR
Queue Stats
150W - 218L
1,064 Elo+
Solo
The Morrigan
The Morrigan
LostCause101255
The Morrigan
Level 40
God Stats
6W - 10L
1,320 SR
Queue Stats
543W - 504L
1,482 Elo+
Solo
Maui
Maui
Renji-DxD
Maui
Level 27
God Stats
3W - 3L
1,721 SR
Queue Stats
24W - 39L
1,407 Elo+
Solo
Nu Wa
Nu Wa
adacatwong
Nu Wa
Level 6
God Stats
4W - 2L
1,298 SR
Queue Stats
22W - 19L
1,522 Elo+
Solo
Neith
Neith
mooseywilder
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AsheDom
Athena
15
2 / 1 / 5
9,616
740
7,122
19,317
18,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
14
1 / 5 / 5
7,991
615
4,494
18,541
22,056
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SecondManager59
Cernunnos
16
3 / 6 / 4
9,120
702
9,342
19,397
9,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TheMenBad
Tsukuyomi
15
2 / 12 / 5
8,888
684
8,529
19,864
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
1 / 6 / 5
8,622
663
11,668
13,741
7,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lerossan
Hachiman
16
4 / 5 / 15
10,188
784
16,976
15,199
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
LostCause101255
The Morrigan
19
11 / 0 / 10
11,797
907
16,619
7,012
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
15
2 / 2 / 9
9,983
768
4,460
13,575
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
18
3 / 1 / 14
11,225
863
15,245
10,483
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 13
11,947
919
25,934
12,081
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
9
Kills
30
30
Deaths
9
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Athena
AsheDom
Athena
2
1
5
4.5
W
Hachiman
Lerossan
Hachiman
4
5
15
2.3
W
The Morrigan
LostCause101255
The Morrigan
11
0
10
16
L
Cerberus
1
5
5
0.7
W
Maui
2
2
9
3.25
L
Cernunnos
SecondManager59
Cernunnos
3
6
4
0.83
L
Tsukuyomi
TheMenBad
Tsukuyomi
2
12
5
0.38
W
Nu Wa
3
1
14
10
L
Anubis
1
6
5
0.58
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
79,234
90,860
Taken
58,350
67,767
Mitigated
29,699
11,438
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AsheDom
Athena
7,122
1,756
2,019
2,116
19,317
18,389
0
6,403
12,762
27,748
0
W
Hachiman
Lerossan
Hachiman
16,976
12,619
0
2,601
15,199
5,506
893
5,120
9,278
0
30,896
W
The Morrigan
LostCause101255
The Morrigan
16,619
3,455
0
1,708
7,012
3,331
1,466
1,896
4,972
50,699
1,231
L
Cerberus
4,494
524
0
2,238
18,541
22,056
0
7,827
10,611
20,909
280
W
Maui
4,460
1,524
711
1,758
13,575
10,290
653
6,207
7,368
14,658
0
L
Cernunnos
SecondManager59
Cernunnos
9,342
6,180
0
1,620
19,397
9,807
625
8,677
10,630
0
42,239
L
Tsukuyomi
TheMenBad
Tsukuyomi
8,529
2,573
0
441
19,864
9,554
48
7,073
12,791
0
29,827
W
Nu Wa
15,245
4,818
291
1,991
10,483
5,363
2,035
4,667
5,816
58,269
0
L
Anubis
11,668
437
0
3,004
13,741
7,961
0
4,973
8,720
37,678
0
W
25,934
15,920
0
8,456
12,081
5,209
3,423
5,114
6,967
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
55,140
220
Minions Killed
288
0
Camps Cleared
0
1,180,891
Distance Traveled
1,354,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,616
740
45
3
0
290,907
0
W
Hachiman
10,188
784
25
2
0
271,287
0
W
The Morrigan
11,797
907
76
6
0
280,332
1
L
Cerberus
7,991
615
26
2
0
252,160
0
W
Maui
9,983
768
18
1
0
278,714
0
L
Cernunnos
9,120
702
62
5
0
196,394
0
L
Tsukuyomi
8,888
684
37
3
0
220,607
0
W
Nu Wa
11,225
863
85
7
0
245,581
2
L
Anubis
8,622
663
50
4
0
220,823
2
W
Neith
11,947
919
84
6
0
278,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role