Player Matchup

Osiris
Osiris
DarKray-308
Osiris
Level 156
God Stats
2W - 1L
1,530 SR
Queue Stats
206W - 192L
1,570 Elo+
Party 1
Arachne
Arachne
KaIIari-
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 174L
1,599 Elo+
Party 3
Agni
Agni
LuckyKujo
Agni
Level 139
God Stats
2W - 3L
1,734 SR
Queue Stats
398W - 377L
1,578 Elo+
Party 3
Martichoras
Martichoras
Xx_EmiZuca_xX
Martichoras
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 330L
1,533 Elo+
Party 1
Fafnir
Fafnir
Xx_SanZuca_xX
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,517 Elo+
Party 1
Team Averages
Level 132
1,553 SR
1,559 Elo+

VS

Team Averages
Level 112
1,593 SR
1,568 Elo+
Merlin
Merlin
Daddy Ooten
Merlin
Level 107
God Stats
0W - 1L
1,744 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 4
Awilix
Awilix
DisVinnieBro
Awilix
Level 66
God Stats
0W - 2L
1,733 SR
Queue Stats
22W - 22L
1,502 Elo+
Solo
Jormungandr
Jormungandr
OkamiSensu
Jormungandr
Level 120
God Stats
10W - 14L
1,479 SR
Queue Stats
285W - 277L
1,572 Elo+
Party 2
Sol
Sol
iiooii
Sol
Level 119
God Stats
1W - 2L
1,313 SR
Queue Stats
11W - 12L
1,564 Elo+
Party 4
Martichoras
Martichoras
wixardex
Martichoras
Level 149
God Stats
13W - 15L
1,693 SR
Queue Stats
483W - 454L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 3 / 4
10,217
538
10,498
21,506
17,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
KaIIari-
Arachne
17
10 / 2 / 1
11,247
592
9,075
15,885
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
17
0 / 0 / 6
10,677
562
8,223
5,435
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Xx_EmiZuca_xX
Martichoras
17
1 / 4 / 5
10,317
543
5,347
14,143
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 7
10,252
540
3,406
13,694
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 4
7,533
396
3,809
4,265
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
2 / 6 / 3
9,392
494
7,812
16,293
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
OkamiSensu
Jormungandr
15
2 / 3 / 3
9,568
504
10,878
15,614
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
iiooii
Sol
9
4 / 2 / 0
7,686
405
7,115
6,369
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
wixardex
Martichoras
18
3 / 2 / 1
11,213
590
13,040
12,576
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
11
11
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
4
0.67
W
Osiris
3
3
4
1.67
L
Awilix
2
6
3
0.58
W
Arachne
KaIIari-
Arachne
10
2
1
5.25
W
Agni
0
0
6
3
L
Jormungandr
OkamiSensu
Jormungandr
2
3
3
1.17
W
Martichoras
Xx_EmiZuca_xX
Martichoras
1
4
5
0.88
W
2
2
7
2.75
L
Sol
iiooii
Sol
4
2
0
2
L
Martichoras
wixardex
Martichoras
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
42,654
70,663
Taken
55,117
51,491
Mitigated
35,173
19,374
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,809
427
0
506
4,265
1,464
108
728
3,537
29,548
0
W
Osiris
10,498
4,137
0
7,117
21,506
17,460
596
5,705
15,092
0
72,807
L
Awilix
7,812
3,716
0
429
16,293
7,704
0
2,596
13,697
0
74,890
W
Arachne
KaIIari-
Arachne
9,075
6,204
0
2,828
15,885
6,971
995
4,402
11,377
0
67,468
W
Agni
8,223
225
0
739
5,435
2,170
0
553
4,817
107,291
0
L
Jormungandr
OkamiSensu
Jormungandr
10,878
3,302
0
1,319
15,614
16,899
72
3,629
11,985
65,961
961
W
Martichoras
Xx_EmiZuca_xX
Martichoras
5,347
2,146
0
5,305
14,143
7,277
1,416
4,998
9,094
0
95,319
W
3,406
1,140
166
3,219
13,694
17,613
168
5,161
8,279
29,420
0
L
Sol
iiooii
Sol
7,115
4,171
0
2,665
6,369
2,292
1,597
615
5,754
38,593
0
L
Martichoras
wixardex
Martichoras
13,040
6,386
0
5,872
12,576
6,814
0
4,061
8,515
0
121,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,710
Gold Earned
45,392
523
Minions Killed
546
0
Camps Cleared
0
2,011,940
Distance Traveled
1,433,283
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,533
396
61
3
0
143,167
0
W
Osiris
10,217
538
91
5
0
352,600
2
L
Awilix
9,392
494
116
6
0
427,818
2
W
Arachne
11,247
592
90
5
0
459,149
0
W
Agni
10,677
562
177
9
0
436,650
0
L
Jormungandr
9,568
504
111
6
0
321,751
1
W
Martichoras
10,317
543
124
7
0
360,405
0
W
Fafnir
10,252
540
41
2
0
403,136
0
L
Sol
7,686
405
60
3
0
153,099
0
L
Martichoras
11,213
590
198
10
0
387,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role