Player Matchup

Atlas
Atlas
Crimed
Atlas
Level 127
God Stats
1W - 1L
1,811 SR
Queue Stats
41W - 35L
1,584 Elo+
Party 2
Merlin
Merlin
HecticGalaxy
Merlin
Level 27
God Stats
2W - 2L
1,061 SR
Queue Stats
10W - 9L
1,507 Elo+
Party 2
Ullr
Ullr
Invaderhim
Ullr
Level 17
God Stats
6W - 2L
1,737 SR
Queue Stats
36W - 21L
1,657 Elo+
Party 2
Izanami
Izanami
THEBIGEGGS
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,255 Elo+
Party 2
Horus
Horus
TheLionLion
Horus
Level 105
God Stats
6W - 6L
1,751 SR
Queue Stats
37W - 33L
1,594 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,519 Elo+

VS

Team Averages
Level 23
1,440 SR
1,038 Elo+
Vamana
Vamana
Lukake
Vamana
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 83L
1,460 Elo+
Solo
Cerberus
Cerberus
ML2005
Cerberus
Level 11
God Stats
0W - 3L
1,386 SR
Queue Stats
0W - 5L
932 Elo+
Party 1
Kukulkan
Kukulkan
QCBEAST
Kukulkan
Level 39
God Stats
0W - 4L
1,314 SR
Queue Stats
0W - 6L
932 Elo+
Party 1
Hachiman
Hachiman
SkuLL_RaiN_QC
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
932 Elo+
Party 1
Susano
Susano
XB2005
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Crimed
Atlas
15
10 / 4 / 14
10,365
576
14,214
16,542
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
4 / 1 / 11
10,121
562
9,716
7,361
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 8
11,749
653
21,789
16,014
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
THEBIGEGGS
Izanami
17
12 / 1 / 1
11,651
647
22,504
14,522
6,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 16
10,090
561
6,417
12,769
12,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lukake
Vamana
10
0 / 5 / 2
7,421
412
6,395
16,634
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ML2005
Cerberus
10
0 / 9 / 2
6,875
382
3,053
24,805
8,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
QCBEAST
Kukulkan
15
3 / 6 / 2
9,703
539
6,367
14,915
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SkuLL_RaiN_QC
Hachiman
10
1 / 9 / 0
6,820
379
7,786
14,639
4,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
XB2005
Susano
12
1 / 10 / 3
8,493
472
7,035
20,020
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
39
Kills
5
8
Deaths
39
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
Crimed
Atlas
10
4
14
4.25
W
Merlin
4
1
11
9.5
W
9
1
8
13
L
Vamana
Lukake
Vamana
0
5
2
0.2
L
Cerberus
ML2005
Cerberus
0
9
2
0.11
L
Kukulkan
QCBEAST
Kukulkan
3
6
2
0.67
L
Hachiman
SkuLL_RaiN_QC
Hachiman
1
9
0
0.11
W
Izanami
THEBIGEGGS
Izanami
12
1
1
12.5
W
4
1
16
12
L
Susano
XB2005
Susano
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,640
Damage
30,636
67,208
Taken
91,013
38,867
Mitigated
37,117
19,932
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Crimed
Atlas
14,214
3,041
0
894
16,542
8,820
0
1,093
14,878
58,718
0
W
Merlin
9,716
820
0
680
7,361
3,182
1,126
3,131
4,230
72,047
0
W
21,789
12,529
0
4,613
16,014
7,125
5,234
1,298
14,283
0
104,679
L
Vamana
Lukake
Vamana
6,395
3,086
0
3,393
16,634
11,366
0
1,595
14,961
0
39,383
L
Cerberus
ML2005
Cerberus
3,053
196
69
4,066
24,805
8,885
292
5,538
18,981
26,415
0
L
Kukulkan
QCBEAST
Kukulkan
6,367
332
0
835
14,915
6,230
0
6,490
8,345
59,038
0
L
Hachiman
SkuLL_RaiN_QC
Hachiman
7,786
4,088
0
1,279
14,639
4,044
240
2,617
11,786
0
37,049
W
Izanami
THEBIGEGGS
Izanami
22,504
16,999
0
3,530
14,522
6,744
3,615
2,761
11,761
0
115,793
W
6,417
1,725
5,065
5,150
12,769
12,996
158
1,641
10,328
0
16,253
L
Susano
XB2005
Susano
7,035
1,549
0
490
20,020
6,592
0
6,941
12,723
0
46,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
39,312
531
Minions Killed
327
0
Camps Cleared
0
1,765,063
Distance Traveled
1,440,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,365
576
76
4
0
354,774
0
W
Merlin
10,121
562
123
7
0
351,576
1
W
Ullr
11,749
653
152
8
0
308,409
0
L
Vamana
7,421
412
65
4
0
205,325
0
L
Cerberus
6,875
382
50
3
0
315,182
2
L
Kukulkan
9,703
539
107
6
0
274,648
0
L
Hachiman
6,820
379
43
2
0
314,113
0
W
Izanami
11,651
647
168
9
0
364,292
0
W
Horus
10,090
561
12
1
0
386,012
1
L
Susano
8,493
472
62
3
0
331,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role