Player Matchup

Hades
Hades
BabyMama-92-
Hades
Level 54
God Stats
40W - 35L
1,534 SR
Queue Stats
72W - 79L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
CZG_Average
Xbalanque
Level 87
God Stats
3W - 0L
1,770 SR
Queue Stats
323W - 311L
1,502 Elo+
Solo
Surtr
Surtr
DevilTA4444
Surtr
Level 157
God Stats
8W - 6L
1,396 SR
Queue Stats
61W - 60L
1,426 Elo+
Party 2
Discordia
Discordia
LexlyZavala
Discordia
Level 68
God Stats
53W - 48L
1,480 SR
Queue Stats
143W - 191L
1,453 Elo+
Solo
Loki
Loki
SpeedoDragon
Loki
Level 193
God Stats
16W - 13L
1,622 SR
Queue Stats
321W - 303L
1,548 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,475 Elo+

VS

Team Averages
Level 124
1,492 SR
1,510 Elo+
Ymir
Ymir
DjEddie24
Ymir
Level 129
God Stats
8W - 8L
1,566 SR
Queue Stats
101W - 103L
1,523 Elo+
Party 1
Sol
Sol
Oldhippo
Sol
Level 148
God Stats
10W - 7L
1,692 SR
Queue Stats
103W - 65L
1,559 Elo+
Solo
Cupid
Cupid
ZeldrisXSama
Cupid
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 231L
1,547 Elo+
Solo
Susano
Susano
joshtisindisbih
Susano
Level 43
God Stats
1W - 2L
1,202 SR
Queue Stats
9W - 12L
1,425 Elo+
Solo
Anubis
Anubis
xSANDMANx138
Anubis
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 150L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,849
632
7,794
11,645
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
CZG_Average
Xbalanque
13
4 / 4 / 6
8,208
586
6,053
9,829
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 5 / 10
8,837
631
12,962
15,993
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LexlyZavala
Discordia
14
4 / 3 / 6
8,328
595
6,378
9,084
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 11
8,075
577
6,614
14,979
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 4
7,203
515
2,243
11,785
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
7 / 4 / 1
9,414
672
13,641
11,497
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 2
7,094
507
7,040
12,685
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 7 / 3
6,693
478
6,347
13,686
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
5 / 4 / 2
8,861
633
9,673
7,826
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
21
Kills
16
17
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Xbalanque
CZG_Average
Xbalanque
4
4
6
1.75
W
6
5
10
2.2
L
Ymir
2
3
4
1.33
W
Discordia
LexlyZavala
Discordia
4
3
6
2.33
L
7
4
1
1.88
W
3
3
11
2.83
L
1
4
2
0.5
L
1
7
3
0.36
L
Anubis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
38,944
61,530
Taken
57,479
23,482
Mitigated
27,764
15,900
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
236
260
6,227
11,645
5,648
64
1,658
9,987
52,880
0
W
Xbalanque
CZG_Average
Xbalanque
6,053
3,637
0
2,030
9,829
3,999
1,463
6,097
3,732
0
49,503
W
12,962
6,439
0
2,173
15,993
6,236
663
6,106
9,887
997
69,743
L
Ymir
2,243
76
80
1,208
11,785
8,777
0
2,021
9,764
13,549
0
W
Discordia
LexlyZavala
Discordia
6,378
549
0
500
9,084
2,503
78
4,047
5,037
55,917
0
L
13,641
6,122
0
5,420
11,497
5,089
1,256
738
10,759
86,963
0
W
6,614
1,500
1,164
3,546
14,979
5,096
0
7,649
7,330
0
26,528
L
7,040
3,682
54
3,350
12,685
5,107
0
4,858
7,827
0
42,081
L
6,347
1,870
0
360
13,686
4,890
0
2,875
10,811
0
36,569
L
Anubis
9,673
291
0
1,610
7,826
3,901
0
4,010
3,816
78,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
39,265
359
Minions Killed
421
0
Camps Cleared
0
1,394,899
Distance Traveled
1,326,184
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,849
632
74
5
0
264,745
2
W
Xbalanque
8,208
586
74
5
0
282,429
0
W
Surtr
8,837
631
99
7
0
292,677
2
L
Ymir
7,203
515
18
1
0
265,414
2
W
Discordia
8,328
595
91
7
0
277,011
0
L
Sol
9,414
672
132
9
0
287,205
3
W
Loki
8,075
577
21
2
0
278,037
16
L
Cupid
7,094
507
78
6
0
257,091
0
L
Susano
6,693
478
51
4
0
265,174
0
L
Anubis
8,861
633
142
10
0
251,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role