Player Matchup

Tsukuyomi
Tsukuyomi
SilverCrowxddd
Tsukuyomi
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 104L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
Special K RJ 97
Jing Wei
Level 128
God Stats
3W - 3L
1,712 SR
Queue Stats
50W - 77L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
TheAzazelCross
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheQebyn
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,683 Elo+
Party 2
Aphrodite
Aphrodite
Veiider007
Aphrodite
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 133L
1,484 Elo+
Party 2
Team Averages
Level 138
1,542 SR
1,498 Elo+

VS

Team Averages
Level 155
1,482 SR
1,507 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Chronokitty
Chiron
Level 173
God Stats
26W - 19L
1,599 SR
Queue Stats
1,141W - 1,132L
1,499 Elo+
Solo
Surtr
Surtr
CurryDaddy
Surtr
Level 173
God Stats
1W - 0L
1,307 SR
Queue Stats
54W - 48L
1,561 Elo+
Solo
Hachiman
Hachiman
Hornathon6212
Hachiman
Level 129
God Stats
3W - 3L
1,453 SR
Queue Stats
251W - 251L
1,473 Elo+
Solo
Ne Zha
Ne Zha
SHO RO HEAR
Ne Zha
Level 156
God Stats
16W - 13L
1,552 SR
Queue Stats
477W - 472L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SilverCrowxddd
Tsukuyomi
16
5 / 3 / 3
8,469
770
10,910
13,806
15,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
14
0 / 7 / 8
8,007
728
5,775
13,675
6,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TheAzazelCross
Baba Yaga
12
1 / 6 / 2
7,257
660
4,631
10,369
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
TheQebyn
Morgan Le Fay
15
5 / 3 / 3
8,944
813
11,923
10,639
5,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Veiider007
Aphrodite
11
0 / 6 / 2
6,747
613
3,443
11,570
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
9 / 2 / 11
9,923
902
12,130
12,253
6,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chiron
18
6 / 1 / 14
10,482
953
12,976
7,056
3,767
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
15
3 / 3 / 14
8,866
806
6,797
14,941
20,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Hornathon6212
Hachiman
16
4 / 4 / 14
9,731
885
15,280
14,116
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
3 / 2 / 16
9,228
839
10,507
9,417
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
11
Kills
25
25
Deaths
12
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
2
11
7.25
W
Chiron
6
1
14
13
W
Surtr
3
3
14
3.33
W
Hachiman
Hornathon6212
Hachiman
4
4
14
2.75
W
Ne Zha
3
2
16
5.5
L
Tsukuyomi
SilverCrowxddd
Tsukuyomi
5
3
3
2.17
L
Jing Wei
0
7
8
0.57
L
Baba Yaga
TheAzazelCross
Baba Yaga
1
6
2
0.33
L
Morgan Le Fay
TheQebyn
Morgan Le Fay
5
3
3
2.17
L
Aphrodite
Veiider007
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
57,690
60,059
Taken
57,783
37,497
Mitigated
42,795
17,400
Healing
28,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,130
596
7,947
6,389
12,253
6,218
769
4,770
7,483
19,368
0
W
Chiron
12,976
2,978
3,113
1,357
7,056
3,767
4,574
2,997
4,059
0
30,741
W
Surtr
6,797
1,498
626
2,348
14,941
20,720
580
4,209
10,732
1,375
10,428
W
Hachiman
Hornathon6212
Hachiman
15,280
7,964
1,641
3,731
14,116
7,234
1,072
4,782
9,334
0
34,092
W
Ne Zha
10,507
1,091
0
1,426
9,417
4,856
1,710
3,239
6,178
0
18,670
L
Tsukuyomi
SilverCrowxddd
Tsukuyomi
10,910
1,109
1,044
3,425
13,806
15,658
0
2,941
10,865
0
22,852
L
Jing Wei
5,775
3,322
220
1,101
13,675
6,210
0
2,991
10,684
0
18,899
L
Baba Yaga
TheAzazelCross
Baba Yaga
4,631
114
0
999
10,369
4,148
0
1,821
8,548
9,196
0
L
Morgan Le Fay
TheQebyn
Morgan Le Fay
11,923
1,301
712
1,963
10,639
5,746
0
2,002
8,637
25,068
0
L
Aphrodite
Veiider007
Aphrodite
3,443
0
4,012
3,924
11,570
5,735
0
3,660
7,910
7,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
48,230
114
Minions Killed
135
0
Camps Cleared
0
903,938
Distance Traveled
1,021,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,923
902
17
2
0
221,129
0
W
Chiron
10,482
953
47
4
0
224,917
0
W
Surtr
8,866
806
10
1
0
207,166
0
W
Hachiman
9,731
885
49
4
0
199,586
0
W
Ne Zha
9,228
839
12
1
0
168,847
0
L
Tsukuyomi
8,469
770
17
2
0
205,623
0
L
Jing Wei
8,007
728
31
3
0
179,975
0
L
Baba Yaga
7,257
660
12
1
0
170,397
0
L
Morgan Le Fay
8,944
813
37
3
0
173,451
0
L
Aphrodite
6,747
613
17
2
0
174,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role