Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Agus28
Scylla
Level 159
God Stats
3W - 1L
1,300 SR
Queue Stats
78W - 66L
1,513 Elo+
Party 2
Merlin
Merlin
JoaLaLoca
Merlin
Level 136
God Stats
4W - 0L
1,591 SR
Queue Stats
49W - 40L
1,491 Elo+
Party 2
Thor
Thor
M3irok
Thor
Level 136
God Stats
2W - 2L
1,615 SR
Queue Stats
58W - 56L
1,462 Elo+
Party 2
Team Averages
Level 147
1,501 SR
1,493 Elo+

VS

Team Averages
Level 122
1,457 SR
1,570 Elo+
Nox
Nox
 
Nox
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JP_araujou007
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,675 Elo+
Party 1
Hercules
Hercules
felipemartini240
Hercules
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
fleck_family
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
prootaku7
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
7 / 3 / 11
9,446
945
4,045
9,904
8,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
13
2 / 3 / 17
8,354
835
10,503
12,695
18,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Agus28
Scylla
16
4 / 0 / 14
8,747
875
12,556
3,243
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
JoaLaLoca
Merlin
16
5 / 1 / 13
8,902
890
16,269
7,437
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
M3irok
Thor
12
5 / 3 / 10
8,013
801
13,069
9,441
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 6
7,093
709
7,159
5,320
2,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 9 / 3
7,230
723
2,859
13,310
4,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 6
7,786
779
7,197
15,352
9,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
fleck_family
Kuzenbo
15
5 / 3 / 4
8,373
837
7,051
15,230
11,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
prootaku7
Danzaburou
11
0 / 7 / 7
6,712
671
3,868
10,790
4,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
23
Kills
10
10
Deaths
23
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
7
3
11
4.17
W
Bacchus
 
Bacchus
2
3
17
3.5
L
Nox
 
Nox
1
2
6
2
W
Scylla
Agus28
Scylla
4
0
14
11
L
2
9
3
0.39
W
Merlin
JoaLaLoca
Merlin
5
1
13
11.5
W
Thor
M3irok
Thor
5
3
10
3.33
L
2
2
6
2.5
L
Kuzenbo
fleck_family
Kuzenbo
5
3
4
2.33
L
Danzaburou
prootaku7
Danzaburou
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,442
Damage
28,134
42,720
Taken
60,002
36,687
Mitigated
32,829
16,242
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,045
295
1,845
1,660
9,904
8,535
169
3,946
5,739
9,476
0
W
Bacchus
 
Bacchus
10,503
831
2,295
2,443
12,695
18,288
15
3,247
9,171
16,133
720
L
Nox
 
Nox
7,159
531
148
502
5,320
2,263
0
3,546
1,774
15,816
0
W
Scylla
Agus28
Scylla
12,556
1,853
1,487
1,025
3,243
1,532
741
1,877
1,322
26,032
0
L
2,859
1,009
60
1,235
13,310
4,991
0
8,681
4,629
0
8,771
W
Merlin
JoaLaLoca
Merlin
16,269
763
1,108
1,913
7,437
3,833
274
2,432
4,905
38,964
0
W
Thor
M3irok
Thor
13,069
311
1,313
1,153
9,441
4,499
0
2,708
6,542
0
17,419
L
7,197
1,591
427
6,694
15,352
9,447
0
10,594
4,758
0
11,698
L
Kuzenbo
fleck_family
Kuzenbo
7,051
2,674
2,241
5,271
15,230
11,740
0
12,091
3,139
17,554
0
L
Danzaburou
prootaku7
Danzaburou
3,868
1,067
871
853
10,790
4,388
0
7,741
3,049
0
10,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
37,194
120
Minions Killed
80
0
Camps Cleared
0
970,772
Distance Traveled
894,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,446
945
16
2
0
194,325
0
W
Bacchus
8,354
835
10
1
0
193,626
0
L
Nox
7,093
709
22
2
0
187,834
0
W
Scylla
8,747
875
43
4
0
188,429
0
L
Apollo
7,230
723
21
2
0
164,923
0
W
Merlin
8,902
890
36
4
0
201,150
0
W
Thor
8,013
801
15
2
0
193,242
0
L
Hercules
7,786
779
13
1
0
180,488
0
L
Kuzenbo
8,373
837
12
1
0
190,668
0
L
Danzaburou
6,712
671
12
1
0
170,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role