Player Matchup

Thoth
Thoth
A55JU1C3
Thoth
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Sweet-1chan
Cthulhu
Level 94
God Stats
1W - 1L
1,443 SR
Queue Stats
63W - 56L
1,519 Elo+
Solo
Ymir
Ymir
jmann681
Ymir
Level 67
God Stats
4W - 3L
1,651 SR
Queue Stats
172W - 170L
1,448 Elo+
Party 3
Anubis
Anubis
tightazztmo666
Anubis
Level 158
God Stats
4W - 1L
1,294 SR
Queue Stats
122W - 132L
1,500 Elo+
Party 3
Mulan
Mulan
vahezzz
Mulan
Level 128
God Stats
1W - 2L
1,414 SR
Queue Stats
117W - 113L
1,535 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,527 Elo+

VS

Team Averages
Level 110
1,545 SR
1,486 Elo+
Geb
Geb
FFDP nesto313
Geb
Level 128
God Stats
2W - 5L
1,418 SR
Queue Stats
249W - 252L
1,452 Elo+
Party 2
Chernobog
Chernobog
LabelSlays
Chernobog
Level 151
God Stats
3W - 3L
1,626 SR
Queue Stats
175W - 193L
1,451 Elo+
Party 2
Shiva
Shiva
SaltyCrackers
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,494 Elo+
Party 1
Ishtar
Ishtar
Serac
Ishtar
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 29L
1,457 Elo+
Party 1
Ares
Ares
imlotuslol
Ares
Level 67
God Stats
1W - 1L
1,680 SR
Queue Stats
139W - 100L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
A55JU1C3
Thoth
15
9 / 1 / 17
9,997
1,000
14,675
8,154
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sweet-1chan
Cthulhu
17
7 / 1 / 17
9,869
987
10,423
12,780
16,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
2 / 2 / 19
9,062
906
5,434
13,354
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 3 / 15
9,204
920
17,310
11,364
8,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
vahezzz
Mulan
15
5 / 3 / 15
9,059
906
6,605
11,900
8,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,490
749
7,341
15,026
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
LabelSlays
Chernobog
15
3 / 6 / 6
8,126
813
10,255
11,153
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 6
7,094
709
5,637
12,271
12,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Serac
Ishtar
14
5 / 4 / 3
8,536
854
13,192
8,908
4,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 7
7,376
738
5,146
15,919
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
28
Kills
10
10
Deaths
28
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
A55JU1C3
Thoth
9
1
17
17.5
L
1
6
4
0.5
L
Chernobog
LabelSlays
Chernobog
3
6
6
1
L
1
5
6
0.8
L
Ishtar
Serac
Ishtar
5
4
3
1.63
W
Cthulhu
Sweet-1chan
Cthulhu
7
1
17
15.5
L
0
7
7
0.5
W
Ymir
2
2
19
5.75
W
5
3
15
4.17
W
Mulan
vahezzz
Mulan
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,447
Damage
41,571
57,552
Taken
63,277
50,593
Mitigated
59,132
22,103
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
A55JU1C3
Thoth
14,675
362
2,053
1,689
8,154
4,251
1,281
2,688
5,466
24,893
0
L
7,341
373
852
2,186
15,026
16,683
91
10,208
4,608
13,293
0
L
Chernobog
LabelSlays
Chernobog
10,255
4,429
0
0
11,153
6,221
675
9,688
1,189
0
24,684
L
5,637
170
998
1,345
12,271
12,116
0
9,243
2,894
0
9,133
L
Ishtar
Serac
Ishtar
13,192
7,661
376
1,316
8,908
4,785
1,122
6,807
2,000
0
23,729
W
Cthulhu
Sweet-1chan
Cthulhu
10,423
391
1,795
4,295
12,780
16,865
696
1,487
11,293
23,346
0
L
5,146
902
263
860
15,919
19,327
0
10,801
4,744
10,590
0
W
Ymir
5,434
333
2,547
2,794
13,354
13,109
628
2,420
10,934
8,484
0
W
17,310
744
0
3,414
11,364
8,012
2,301
2,919
8,445
27,990
0
W
Mulan
vahezzz
Mulan
6,605
2,159
878
2,638
11,900
8,356
2,550
2,973
8,927
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
38,622
122
Minions Killed
82
0
Camps Cleared
0
975,971
Distance Traveled
893,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,997
1,000
29
3
0
218,199
0
L
Geb
7,490
749
4
0
0
176,998
0
L
Chernobog
8,126
813
31
3
0
165,363
0
L
Shiva
7,094
709
7
1
0
191,313
0
L
Ishtar
8,536
854
32
3
0
200,693
0
W
Cthulhu
9,869
987
27
3
0
222,942
0
L
Ares
7,376
738
8
1
0
159,550
0
W
Ymir
9,062
906
5
1
0
196,542
0
W
Anubis
9,204
920
38
4
0
163,667
0
W
Mulan
9,059
906
23
2
0
174,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role