Player Matchup

Guan Yu
Guan Yu
Diamond I
 
Guan Yu
Diamond I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
MoyVs
Raijin
Diamond I
Level 209
God Stats
2W - 0L
1,899 SR
Queue Stats
51W - 12L
2,338 MMR
Party 2
Chaac
Chaac
Diamond I
Neitthan
Chaac
Diamond I
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
2,431 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 184
1,633 SR
2,090 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,587 SR
2,004 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
Tiarrita220
Kuzenbo
Diamond V
Level 105
God Stats
19W - 24L
1,662 SR
Queue Stats
370W - 341L
2,088 MMR
Solo
Martichoras
Martichoras
Diamond IV
interstellus
Martichoras
Diamond IV
Level 60
God Stats
4W - 4L
1,598 SR
Queue Stats
55W - 34L
2,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 0 / 5
10,919
682
12,647
19,814
32,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
MoyVs
Raijin
18
5 / 1 / 1
11,879
742
13,694
12,387
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Neitthan
Chaac
17
1 / 1 / 8
10,862
679
15,639
20,968
29,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasHorusChang'eAchillesNe Zha

VS

Bans
AphroditeGaneshaThothArtioHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 4 / 1
9,799
612
13,135
13,119
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Tiarrita220
Kuzenbo
15
1 / 2 / 0
10,233
640
9,470
20,060
28,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
interstellus
Martichoras
15
0 / 3 / 2
9,606
600
12,595
12,023
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
5
5.5
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Raijin
MoyVs
Raijin
5
1
1
5.5
W
Chaac
Neitthan
Chaac
1
1
8
5
L
Kuzenbo
Tiarrita220
Kuzenbo
1
2
0
0.5
L
Martichoras
interstellus
Martichoras
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,980
Damage
35,200
53,169
Taken
45,202
69,732
Mitigated
38,775
33,056
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,647
1,360
7,312
10,856
19,814
32,093
782
8,655
11,101
666
30,234
L
Morgan Le Fay
 
Morgan Le Fay
13,135
473
0
2,205
13,119
5,740
0
1,781
10,556
50,282
0
W
Raijin
MoyVs
Raijin
13,694
824
0
3,076
12,387
7,923
1,960
6,847
5,540
102,918
0
W
Chaac
Neitthan
Chaac
15,639
1,540
951
10,861
20,968
29,716
539
7,087
13,643
0
44,874
L
Kuzenbo
Tiarrita220
Kuzenbo
9,470
2,884
2,179
2,725
20,060
28,242
0
9,017
9,580
20,608
0
L
Martichoras
interstellus
Martichoras
12,595
4,251
0
2,058
12,023
4,793
0
3,560
7,470
0
53,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
29,638
250
Minions Killed
194
0
Camps Cleared
0
986,337
Distance Traveled
924,236
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,919
682
34
2
0
354,575
2
L
Morgan Le Fay
9,799
612
73
5
0
294,727
0
W
Raijin
11,879
742
185
12
0
283,208
3
W
Chaac
10,862
679
31
2
0
348,554
2
L
Kuzenbo
10,233
640
18
1
0
318,830
2
L
Martichoras
9,606
600
103
6
0
310,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role